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*
mesa: Add new scissor entry points for GL_ARB_viewport_array
Courtney Goeltzenleuchter
2014-01-20
2
-0
/
+101
*
mesa: Add custom get function for SCISSOR_TEST to _mesa_IsEnabledi
Courtney Goeltzenleuchter
2014-01-20
1
-0
/
+7
*
mesa: Add new get entrypoints for ARB_viewport_array
Courtney Goeltzenleuchter
2014-01-20
2
-0
/
+195
*
mesa: Change parameter to _mesa_set_viewport to float
Ian Romanick
2014-01-20
2
-8
/
+9
*
meta: Restore all scissor state
Ian Romanick
2014-01-20
1
-3
/
+11
*
mesa: Set all scissor rects
Ian Romanick
2014-01-20
2
-4
/
+28
*
mesa: Set all viewports from _mesa_Viewport and _mesa_DepthRange
Ian Romanick
2014-01-20
1
-2
/
+28
*
mesa: Restore all the viewports in _mesa_PopAttrib
Ian Romanick
2014-01-20
1
-2
/
+7
*
mesa: Restore all the scissor rectangles in _mesa_PopAttrib
Ian Romanick
2014-01-20
1
-6
/
+10
*
mesa: Initialize all the viewports
Ian Romanick
2014-01-20
3
-26
/
+49
*
mesa: Add an index parameter to _mesa_set_scissor
Ian Romanick
2014-01-20
4
-6
/
+6
*
mesa: Refactor scissor rectangle setting even more
Ian Romanick
2014-01-20
1
-15
/
+27
*
mesa: Refactor viewport setting even more
Ian Romanick
2014-01-20
1
-25
/
+38
*
mesa: Refactor depth range setting even more
Ian Romanick
2014-01-20
2
-19
/
+41
*
mesa: Add an index parameter to _mesa_set_viewport
Ian Romanick
2014-01-20
4
-19
/
+23
*
mesa: Convert gl_context::Viewport to gl_context::ViewportArray
Courtney Goeltzenleuchter
2014-01-20
25
-128
/
+134
*
mesa: Converty gl_viewport_attrib::X, ::Y, ::Width, and ::Height to float
Courtney Goeltzenleuchter
2014-01-20
12
-30
/
+31
*
mesa: Convert gl_viewport_attrib::Near and ::Far to double
Courtney Goeltzenleuchter
2014-01-20
6
-8
/
+13
*
mesa: Allow glGet of values that are 2 doubles
Courtney Goeltzenleuchter
2014-01-20
1
-0
/
+2
*
mesa: Move parameter validation from _mesa_set_viewport to _mesa_Viewport
Ian Romanick
2014-01-20
1
-9
/
+10
*
mesa: Update gl_scissor_attrib to support ARB_viewport_array
Courtney Goeltzenleuchter
2014-01-20
24
-94
/
+140
*
mesa: Add new constants related to GL_ARB_viewport_array
Ian Romanick
2014-01-20
3
-0
/
+15
*
mesa: Add extension tracking bit for ARB_viewport_array
Courtney Goeltzenleuchter
2014-01-20
2
-0
/
+2
*
draw: use some cast wrappers in draw_pt_fetch_shade_pipeline*.c
Brian Paul
2014-01-20
2
-19
/
+29
*
draw: whitespace and formatting fixes in draw_pt_fetch_shade_pipeline*.c
Brian Paul
2014-01-20
2
-81
/
+105
*
draw: fix incorrect vertex size computation in LLVM drawing code
Brian Paul
2014-01-20
2
-11
/
+30
*
docs: note reduced display list memory usage in 10.1 relnotes
Brian Paul
2014-01-20
1
-0
/
+1
*
draw: clean up d3d style point clipping
Roland Scheidegger
2014-01-20
5
-25
/
+42
*
swrast: check for null/-1 when mapping renderbuffers
Brian Paul
2014-01-20
1
-3
/
+7
*
softpipe: fix crash when accessing null colorbuffer
Brian Paul
2014-01-20
1
-1
/
+4
*
st/vdpau: s/surface/resource/ to fix compiler warning
Brian Paul
2014-01-20
1
-1
/
+1
*
i915,r200,radeon,vega: Change vendor from "VMware, Inc." to "Mesa Project".
José Fonseca
2014-01-20
4
-4
/
+4
*
logger: Remove unused variable.
José Fonseca
2014-01-20
1
-1
/
+0
*
logger: s/\<log\>/log_/
José Fonseca
2014-01-20
1
-13
/
+13
*
i965/blorp: reduce the scope of the explicit compression control
Topi Pohjolainen
2014-01-20
1
-11
/
+20
*
i965/blorp: remove dependency to compression control state
Topi Pohjolainen
2014-01-20
1
-4
/
+3
*
i965: Only update renderbuffers on initial intelMakeCurrent
Kristian Høgsberg
2014-01-19
1
-1
/
+8
*
st/vdpau: check surface params before creating surfaces
Ilia Mirkin
2014-01-19
3
-0
/
+21
*
st/vdpau: fix bogus error handling in output/bitmap creation
Ilia Mirkin
2014-01-19
2
-34
/
+35
*
st/vdpau: don't return a device if the screen doesn't support NPOT
Ilia Mirkin
2014-01-19
1
-0
/
+5
*
pipe-loader: Fix build
Armin K
2014-01-19
1
-0
/
+1
*
loader: ifdef libdrm specific code and include
Emil Velikov
2014-01-19
5
-8
/
+20
*
i965: Double the push constant space multipliers on Broadwell too.
Kenneth Graunke
2014-01-18
1
-2
/
+4
*
i965: Update invariant state for Broadwell.
Kenneth Graunke
2014-01-18
1
-4
/
+12
*
i965: Use the Sandybridge VUE format on Broadwell as well.
Kenneth Graunke
2014-01-18
1
-0
/
+1
*
i965: Create a new fragment shader backend for Broadwell.
Kenneth Graunke
2014-01-18
4
-5
/
+1100
*
i965: Create a new vec4 backend for Broadwell.
Kenneth Graunke
2014-01-18
5
-17
/
+976
*
i965: Add a new infrastructure for generating Broadwell shader assembly.
Kenneth Graunke
2014-01-18
3
-0
/
+842
*
i965: Implement a disassembler for Broadwell's new instruction encoding.
Kenneth Graunke
2014-01-18
2
-0
/
+932
*
i965: Add a new representation for Broadwell shader instructions.
Kenneth Graunke
2014-01-18
4
-0
/
+835
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