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* gallium: added ppc_lvewx()Brian Paul2008-10-222-0/+11
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* cell: include pthread.hBrian Paul2008-10-221-0/+1
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* cell: implement many more PPC instructions for code genBrian Paul2008-10-223-41/+704
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* cell: implement fencing for texture buffersBrian Paul2008-10-2213-19/+367
| | | | | | | If we delete a texture, we need to keep the underlying tiled data buffer around until any rendering that references it has completed. Keep a list of buffers referenced by a rendering batch. Unref/free them when the associated batch's fence is executed/signalled.
* cell: set cell->num_texturesBrian Paul2008-10-221-0/+2
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* cell: note that dst reg writing needs clampingBrian Paul2008-10-221-0/+16
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* gallium: implement tests for PPC/PPC64Brian Paul2008-10-211-1/+4
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* gallium: remove unused varBrian Paul2008-10-211-3/+0
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* mesa: more test options in progs/demos/textures.cBrian Paul2008-10-201-17/+87
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* cell: minor improvements to batch buffer functionsBrian Paul2008-10-201-4/+7
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* cell: temporarily disable freeing of tiled texture memoryBrian Paul2008-10-201-0/+6
| | | | Allows glDrawPixels to work for now...
* cell: use an approximation in compute_lambda_2d() to avoid sqrtBrian Paul2008-10-171-2/+12
| | | | Though, the logf() call still needs attention.
* cell: add new debug flag (cache) to report texture cache stats on exitBrian Paul2008-10-174-2/+7
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* cell: more efficient state emit for textures/samplersBrian Paul2008-10-173-45/+58
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* cell: use 7-bit weights in sample_texture_2d_bilinear_int()Brian Paul2008-10-171-31/+31
| | | | | This allows us to use 16-bit signed mul/add instructions. Had to used unsigned mul before and there's no unsigned mul/add instruction.
* Merge commit 'origin/gallium-0.1' into gallium-0.2Brian Paul2008-10-172-12/+9
|\ | | | | | | | | | | Conflicts: progs/trivial/tri.c
| * mesa: redraw upon keypress in trivial/tri.cBrian Paul2008-10-171-9/+7
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| * gallium: fix mis-matched malloc/free vs. aligned malloc/freeBrian Paul2008-10-171-2/+2
| | | | | | | | | | Use aligned malloc/free for teximage data everywhere to be consistant. The mismatch didn't make any difference when HAVE_POSIX_MEMALIGN was defined.
* | build "GLX" egl driver by default and egl demosAlan Hourihane2008-10-161-8/+3
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* | cell: pass spu_texture_level ptr to get_four_texels()Brian Paul2008-10-161-11/+11
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* | cell: implement KIL instructionBrian Paul2008-10-163-4/+87
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* | cell: CELL_NUM_SPUS env varBrian Paul2008-10-161-0/+4
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* | cell: trilinear mipmap interpolationBrian Paul2008-10-161-9/+46
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* | cell: update commentsBrian Paul2008-10-161-5/+2
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* | cell: call proper sampler function in sample_texture_cube()Brian Paul2008-10-161-4/+4
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* | cell: clean up various texture-related thingsBrian Paul2008-10-166-80/+107
| | | | | | | | | | Distinguish among texture targets in codegen. progs/demos/cubemap.c runs correctly now too.
* | cell: start some performance measurementsBrian Paul2008-10-154-1/+55
| | | | | | | | | | Use the spu_write_decrementer() and spu_read_decrementer() functions to measure time. Convert to milliseconds according to the system timebase value.
* | cell: updated debug codeBrian Paul2008-10-151-19/+7
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* | cell: updated status in docs/cell.htmlBrian Paul2008-10-151-10/+14
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* | cell: get rid of last usage of float4 union/typedefBrian Paul2008-10-151-34/+29
| | | | | | | | Results in slightly tighter code.
* | cell: simplify triangle front/back face determinationBrian Paul2008-10-151-46/+23
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* | cell: send rasterizer state to SPUs in proper way, remove front_winding hackBrian Paul2008-10-158-9/+34
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* | cell: query # cells tooBrian Paul2008-10-152-3/+5
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* | cell: query number SPUs with spe_cpu_info_get()Brian Paul2008-10-151-3/+4
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* | cell: use CELL_MAX_SPUS consistently.Brian Paul2008-10-153-7/+5
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* | cell: remove some old, pre-batchbuffer stuffBrian Paul2008-10-154-39/+2
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* | cell: move some CELL_MAX constantsBrian Paul2008-10-152-10/+7
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* | cell: remove obsolete spu_debug.h fileBrian Paul2008-10-151-51/+0
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* | cell: simplify spu debug codeBrian Paul2008-10-157-48/+41
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* | cell: propogate blend color to SPUs for the fallback fragment ops codeBrian Paul2008-10-156-9/+74
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* | gallium: fix the shader-rebind test in softpipe, as was done for the draw ↵Brian Paul2008-10-151-4/+1
| | | | | | | | module.
* | gallium: fix the test in vs_exec_prepare() to avoid redundant bindingsBrian Paul2008-10-151-3/+1
| | | | | | | | Fixes regressions seen in progs/samples/prim.c, progs/demos/ray.c
* | gallium: temporariliy revert softpipe shader optimizationBrian Paul2008-10-151-1/+2
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* | cell: updated vertex dump/debug codeBrian Paul2008-10-151-9/+14
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* | cell: additional debugBrian Paul2008-10-151-0/+1
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* | cell: fix/add some fallback blend casesBrian Paul2008-10-151-3/+46
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* | cell: need to flush draw module when constants changeBrian Paul2008-10-151-0/+2
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* | mesa: revert accidental change to fslight.c demoBrian Paul2008-10-151-1/+1
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* | draw: don't assume output buffer pointer is alignedKeith Whitwell2008-10-151-1/+1
| | | | | | | | (cherry picked from commit 23cc303994eb630c56b1224dfdac51dcea41ed03)
* | Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell2008-10-1514-41/+774
|\| | | | | | | | | | | Conflicts: src/mesa/main/context.c