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gallium_va_encpackedheader01
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Age
Files
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*
st/xorg: implement pipelines surface/texture copies
Zack Rusin
2009-09-10
2
-7
/
+329
*
st/xorg: unite finalization and stub out pipelined copies
Zack Rusin
2009-09-10
4
-20
/
+50
*
st/xorg: abstract flushing and syncing for the exa code
Zack Rusin
2009-09-10
2
-5
/
+23
*
st/xorg: disable solid fills until copies are accelerated as well
Zack Rusin
2009-09-10
2
-1
/
+3
*
st/xorg: implement exasolids with full pipelining
Zack Rusin
2009-09-10
4
-32
/
+135
*
st/xorg: start adding support for surface fills
Zack Rusin
2009-09-10
5
-26
/
+66
*
nv50: Fix tiling mode for lower mipmap levels.
Marcin Kościelnicki
2009-09-10
3
-5
/
+8
*
intel: Don't forget to map the depth read buffer in spans.
Eric Anholt
2009-09-10
1
-22
/
+28
*
r300: enable rb3d_discard_src_pixel_lte_threshold for more chips on dri2
Alex Deucher
2009-09-10
1
-5
/
+1
*
r300: add full support for two sided stencil on r5xx for dri2
Alex Deucher
2009-09-10
4
-4
/
+46
*
mesa: fix cut&paste typos
Mathias Frohlich
2009-09-10
1
-4
/
+4
*
util: Add PIPE_OS_APPLE back to auxiliary/util/u_time.h.
Vinson Lee
2009-09-10
1
-1
/
+1
*
llvmpipe: Fix alpha test.
José Fonseca
2009-09-10
1
-26
/
+13
*
llvmpipe: Mask out color channels not present in the color buffer.
José Fonseca
2009-09-10
1
-5
/
+23
*
llvmpipe: Fix sampling from depth textures. Respect texture compare func.
José Fonseca
2009-09-10
2
-49
/
+122
*
llvmpipe: Skip blending when mask is zero.
José Fonseca
2009-09-10
2
-13
/
+30
*
llvmpipe: Proper control flow builders.
José Fonseca
2009-09-10
3
-60
/
+426
*
llvmpipe: Copy the texture target into the sampler static state.
José Fonseca
2009-09-10
1
-0
/
+1
*
llvmpipe: Quick hack for 1D textures.
José Fonseca
2009-09-09
2
-0
/
+4
*
scons: Pass -mstackrealign option to gcc.
José Fonseca
2009-09-09
1
-0
/
+1
*
llvmpipe: Fix depth mask computation.
José Fonseca
2009-09-09
1
-4
/
+5
*
llvmpipe: Include zsbuf's format in the fragment shader key.
José Fonseca
2009-09-09
2
-14
/
+17
*
util: Fix depth/stencil format description.
José Fonseca
2009-09-09
1
-4
/
+4
*
llvmpipe: Debug function to check stack alignment.
José Fonseca
2009-09-09
3
-4
/
+28
*
i965: Fix relocation delta for WM surfaces.
Eric Anholt
2009-09-09
1
-1
/
+1
*
i965: fix an overlooked merge conflict
Brian Paul
2009-09-09
1
-13
/
+0
*
r600: check if textures are actually enabled before submission
Alex Deucher
2009-09-09
2
-56
/
+64
*
Merge branch 'mesa_7_6_branch'
Brian Paul
2009-09-09
18
-26
/
+63
|
\
|
*
Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
Brian Paul
2009-09-09
8
-6
/
+28
|
|
\
|
|
*
scons: Set default_dri to no for Mac OS.
Vinson Lee
2009-09-09
1
-2
/
+2
|
|
*
mesa: bump version to 7.5.2
Brian Paul
2009-09-08
3
-5
/
+5
|
|
*
i965: fix incorrect test for vertex position attribute
Brian Paul
2009-09-08
3
-1
/
+4
|
|
*
egl: also use X types for building on Apple/MacOS X
Brian Paul
2009-09-08
1
-1
/
+2
|
|
*
prog/glsl: fix Makefile for samplers_array.
Peter Hutterer
2009-09-07
1
-1
/
+1
|
|
*
i965: Fix warnings in intel_pixel_read.c.
Eric Anholt
2009-09-04
1
-0
/
+4
|
|
*
intel: Also get the DRI2 front buffer when doing front buffer reading.
Eric Anholt
2009-09-04
4
-1
/
+29
|
|
*
intel: Update Mesa state before span setup in glReadPixels.
Eric Anholt
2009-09-04
3
-3
/
+13
|
|
*
intel: Move intel_pixel_read.c to shared for use with i965.
Eric Anholt
2009-09-04
2
-306
/
+307
|
|
*
i965: Add missing state dependency of sf_unit on _NEW_BUFFERS.
Eric Anholt
2009-09-04
1
-2
/
+4
|
|
*
intel: Align cubemap texture height to its padding requirements.
Eric Anholt
2009-09-04
1
-0
/
+10
|
|
*
intel: Align untiled region height to 2 according to 965 docs.
Eric Anholt
2009-09-04
1
-0
/
+7
|
|
*
i965: Fix source depth reg setting for FSes reading and writing to depth.
Eric Anholt
2009-09-04
3
-1
/
+5
|
|
*
i965: Respect CondSwizzle in OPCODE_IF.
Eric Anholt
2009-09-04
1
-1
/
+21
|
|
*
i965: asst clean-ups, etc in brw_vs_emit()
Brian Paul
2009-09-04
1
-11
/
+10
|
|
*
i965: Emit conditional code updates as required for GLSL VS if statements.
Eric Anholt
2009-09-04
1
-0
/
+13
|
|
*
i965: Spell "conditional" correctly.
Eric Anholt
2009-09-04
3
-15
/
+15
|
|
*
i965: Fix RECT shadow sampling by not losing the other texcoords.
Eric Anholt
2009-09-04
1
-1
/
+5
|
|
*
i965: Assert that the offset in the VBO is below the VBO size.
Eric Anholt
2009-09-04
1
-0
/
+14
|
|
*
i965: Even if no VS inputs are set, still load some amount of URB as required.
Eric Anholt
2009-09-04
1
-0
/
+11
|
|
*
i965: Make sure the VS URB size is big enough to fit a VF VUE.
Eric Anholt
2009-09-04
1
-1
/
+8
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