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* clover: Pass corresponding module::argument to kernel::argument::bind().Francisco Jerez2013-08-052-84/+61
* clover: Return correct value for CL_DEVICE_ENDIAN_LITTLETom Stellard2013-08-053-1/+8
* gallium: Add PIPE_CAP_ENDIANNESSTom Stellard2013-08-0514-1/+38
* nvc0: force use of correct firmware fileMaarten Lankhorst2013-08-031-1/+1
* nv50: fix some h264 interlaced decoding on vp2Ilia Mirkin2013-08-032-7/+8
* nv50,nvc0: s/uint16/uint32 for constant buffer offsetChristoph Bumiller2013-07-252-2/+2
* Apple: glFlush() is not needed with CGLFlushDrawable()Jeremy Huddleston Sequoia2013-07-201-2/+0
* mesa: Dispatch ARB_framebuffer_object and EXT_framebuffer_object differently9.2-branchpointTomasz Lis2013-07-186-6/+36
* st/mesa: Enable the ARB_shading_language_420pack extension for 1.30+.Kenneth Graunke2013-07-181-0/+1
* i965: Enable the GL_ARB_shading_language_420pack extension on Gen6+.Kenneth Graunke2013-07-181-0/+1
* glsl: Handle the binding qualifier for UBO variables.Kenneth Graunke2013-07-181-0/+10
* glsl: Propagate UBO binding qualifier into UBO member variables.Kenneth Graunke2013-07-181-0/+7
* glsl: Handle the binding qualifier for arrays of samplers.Kenneth Graunke2013-07-181-0/+25
* glsl: Add plumbing for handling uniform binding qualifiers.Kenneth Graunke2013-07-181-3/+23
* glsl: Delete unused code for handling samplers in array-initializers.Kenneth Graunke2013-07-181-14/+0
* glsl: Cross-validate explicit binding points.Kenneth Graunke2013-07-181-0/+19
* glsl: Propagate explicit binding information from AST to IR.Kenneth Graunke2013-07-181-2/+5
* glsl: Add ir_variable fields for explicit bindings.Kenneth Graunke2013-07-182-0/+17
* glsl: Add validation for the "binding" qualifier.Kenneth Graunke2013-07-181-0/+81
* glsl: Parse the "binding" keyword and store it in ast_type_qualifier.Kenneth Graunke2013-07-183-1/+25
* glsl: Have the lexer return LAYOUT_TOK if 420pack is enabled.Kenneth Graunke2013-07-181-1/+2
* glsl: Use has_layout() rather than a partial open coded version.Kenneth Graunke2013-07-181-7/+1
* glsl: Relax auxiliary storage ordering requirements with 420pack.Kenneth Graunke2013-07-181-1/+2
* glsl: Handle centroid qualifier ordering in C code, not the parser.Kenneth Graunke2013-07-181-20/+30
* glsl: Allow precision qualifiers to be flexibly ordered with 420pack.Kenneth Graunke2013-07-181-2/+2
* glsl: Move precision handling to be part of qualifier handling.Kenneth Graunke2013-07-183-36/+52
* glsl: Change is_precision_statement to default_precision != none.Kenneth Graunke2013-07-183-7/+8
* glsl: Disable ordering checks for const parameters with 420pack.Kenneth Graunke2013-07-181-1/+1
* glsl: Handle "const" as a parameter qualifier.Kenneth Graunke2013-07-181-29/+14
* glsl: Refactor parameter qualifier handling.Kenneth Graunke2013-07-181-1/+12
* glsl: Use merge_qualifier() when processing qualifier lists.Kenneth Graunke2013-07-181-3/+3
* glsl: Allow duplicate layout qualifiers with 420pack.Kenneth Graunke2013-07-181-1/+1
* glsl: Disable ordering checks on most qualifiers for 420pack.Kenneth Graunke2013-07-181-2/+3
* glsl: Handle most qualifier ordering in C code rather than the grammar.Kenneth Graunke2013-07-181-18/+92
* glsl: Add a new ast_type_qualifier::has_auxiliary_storage() method.Kenneth Graunke2013-07-182-0/+11
* glsl: Add a new ast_type_qualifier::has_storage() method.Kenneth Graunke2013-07-182-0/+16
* glsl: Add a new ast_type_qualifier::has_layout() method.Kenneth Graunke2013-07-182-0/+23
* i965: Combine URB code emission into a single group.Kenneth Graunke2013-07-181-10/+2
* i965/hsw: Change L3 MOCS for depth, hiz, and stencilChad Versace2013-07-182-4/+9
* i965/hsw: Change L3 MOCS of 3DSTATE_CONSTANT_VS/PSChad Versace2013-07-183-3/+9
* i965/hsw: Change L3 MOCS of SURFACE_STATChad Versace2013-07-182-2/+8
* i965/hsw: Change L3 MOCS of 3DSTATE_VERTEX_BUFFERSChad Versace2013-07-182-0/+6
* glx: Enable floating-point fbconfig extensionsTomasz Lis2013-07-182-0/+4
* egl: Drop configs with unknown or invalide __DRI_ATTRIB_RENDER_TYPEIan Romanick2013-07-181-1/+1
* dri: Introduce new flags in __DRI_ATTRIB_RENDER_TYPETomasz Lis2013-07-184-8/+10
* glx: Require proper drawableType in init_fbconfig_for_chooserTomasz Lis2013-07-181-1/+6
* glx: Validate the GLX_RENDER_TYPE valueTomasz Lis2013-07-187-1/+59
* glx: Store the RENDER_TYPE in indirect renderingTomasz Lis2013-07-186-25/+41
* glx: Handling RENDER_TYPE in glXCreateContext and init_fbconfig_for_chooserTomasz Lis2013-07-181-4/+28
* glx: Changes to visual configs initialization.Tomasz Lis2013-07-182-5/+30