Commit message (Collapse) | Author | Age | Files | Lines | |
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* | r300g: fix fb_state atom size | Marek Olšák | 2010-08-05 | 1 | -2/+6 |
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* | r300g: debug_print on startup whether we can use hyper-z | Marek Olšák | 2010-08-05 | 1 | -2/+4 |
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* | r300g: always emit hyperz state atom. | Dave Airlie | 2010-08-05 | 1 | -5/+2 |
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* | r300g: disable hiz on rv530 for now. | Dave Airlie | 2010-08-05 | 1 | -1/+1 |
| | | | | On my rv530 at least HiZ is causing rendering issues in gears. | ||||
* | r300g: implement hyper-z support. (v4) | Dave Airlie | 2010-08-05 | 23 | -47/+701 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This implements fast Z clear, Z compression, and HiZ support for r300->r500 GPUs. It also allows cbzb clears when fast Z clears are being used for the ZB. It requires a kernel with hyper-z support. Thanks to Marek Olšák <[email protected]>, who started this off, and Alex Deucher at AMD for providing lots of hints. v2: squashed zmask ram size fix] squashed r300g/blitter: fix Z readback when compressed] v3: rebase around texture changes in master - .1 fix more bits v4: migrated to using u_mm in r300_texture to manage hiz/zmask rams consistently disabled HiZ when using OQ flush z-cache before turning hyper-z off update hyper-z state on dsa state change store depthclearvalue across cbzb clears and replace it afterwards. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | docs: clarify point sprite discussion | Keith Whitwell | 2010-08-05 | 1 | -16/+23 |
| | | | | Plagiarizes email explanation from Roland. | ||||
* | st/mesa: Remove unnecessary header from st_gl_api.h. | Vinson Lee | 2010-08-05 | 1 | -2/+0 |
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* | mesa: Include missing header in st_get_mipmap.h. | Vinson Lee | 2010-08-05 | 1 | -0/+4 |
| | | | | | Include mtypes.h for GLcontext symbol. Add forward declaration for st_context. | ||||
* | st/mesa: Include missing headers in st_format.h. | Vinson Lee | 2010-08-05 | 1 | -0/+5 |
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* | st/mesa: Add forward delcaration in st_extensions.h. | Vinson Lee | 2010-08-05 | 1 | -0/+2 |
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* | st/mesa: Add missing headers to st_draw.h. | Vinson Lee | 2010-08-05 | 1 | -1/+6 |
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* | intel: Check for a NULL src buffer prior to blt | Chris Wilson | 2010-08-05 | 1 | -1/+1 |
| | | | | | | This can only happen along a malloc failure path, but check anyway. Signed-off-by: Chris Wilson <[email protected]> | ||||
* | intel: Check for region allocation failure. | Chris Wilson | 2010-08-05 | 1 | -0/+6 |
| | | | | Signed-off-by: Chris Wilson <[email protected]> | ||||
* | st/mesa: Add missing header in st_context.c. | Vinson Lee | 2010-08-04 | 1 | -0/+1 |
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* | st/mesa: Add missing header in st_atom_pixeltransfer.c. | Vinson Lee | 2010-08-04 | 1 | -0/+1 |
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* | st/mesa: Clean up header file inclusion in st_context.h. | Vinson Lee | 2010-08-04 | 1 | -9/+6 |
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* | st/mesa: Add missing header in st_cb_xformfb.h. | Vinson Lee | 2010-08-04 | 1 | -0/+4 |
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* | st/mesa: Clean up st_cb_viewport.h. | Vinson Lee | 2010-08-04 | 1 | -0/+7 |
| | | | | | Add inclusion guard. Add forward declaration. | ||||
* | st/mesa: Add missing headers in st_cb_texture.h. | Vinson Lee | 2010-08-04 | 1 | -0/+7 |
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* | dri/nouveau: Don't try to validate uninitialized teximages. | Francisco Jerez | 2010-08-05 | 1 | -4/+4 |
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* | dri/nv20: Fix some PGRAPH_ERRORs seen with DATA_CHECK enabled. | Francisco Jerez | 2010-08-05 | 2 | -2/+6 |
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* | dri/nouveau: Fix up software mipmap generation. | Francisco Jerez | 2010-08-05 | 2 | -5/+51 |
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* | st/mesa: Add forward declaration in st_cb_strings.h. | Vinson Lee | 2010-08-04 | 1 | -0/+2 |
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* | st/mesa: Add missing header in st_cb_readpixels.h. | Vinson Lee | 2010-08-04 | 1 | -0/+4 |
| | | | | Include mtypes.h for GLcontext symbol. | ||||
* | st/mesa: Clean up header file inclusion in st_cb_rasterpos.h. | Vinson Lee | 2010-08-04 | 1 | -1/+3 |
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* | st/mesa: Add missing header in st_cb_program.h. | Vinson Lee | 2010-08-04 | 1 | -0/+4 |
| | | | | Include mtypes.h for GLcontext symbol. | ||||
* | r300/compiler: Remove unnecessary header. | Vinson Lee | 2010-08-04 | 1 | -1/+0 |
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* | intel: Remove unnecessary header. | Vinson Lee | 2010-08-04 | 1 | -1/+0 |
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* | st/mesa: Add missing headers in st_cb_flush.h. | Vinson Lee | 2010-08-04 | 1 | -0/+6 |
| | | | | | Add forward declarations. Include p_compiler.h for uint symbol. | ||||
* | st/mesa: Clean up header inclusion in st_cb_feedback.h. | Vinson Lee | 2010-08-04 | 1 | -1/+3 |
| | | | | | Replace mtypes.h with forward declaration. Include compiler.h for INLINE symbol. | ||||
* | r600g: force flush on map as temporary fix to readpixel | Jerome Glisse | 2010-08-04 | 1 | -0/+2 |
| | | | | | | | Should allow more piglit test to pass. Need to plugin proper flushing. Signed-off-by: Jerome Glisse <[email protected]> | ||||
* | st/mesa: Add missing headers to st_cb_fbo.h. | Vinson Lee | 2010-08-04 | 1 | -0/+9 |
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* | r600g: always perform texture perspective divide + fix blending | Jerome Glisse | 2010-08-04 | 4 | -65/+88 |
| | | | | | | quake3 engine seems to run fine at this point (ioquake) Signed-off-by: Jerome Glisse <[email protected]> | ||||
* | st/mesa: Clean up header file inclusion in st_cb_eglimage.h. | Vinson Lee | 2010-08-04 | 1 | -2/+3 |
| | | | | | Replace dd.h and mtypes.h with a forward declaration. Include compiler.h for INLINE symbol. | ||||
* | draw: Fix return type of draw_translate_vinfo_size. | Vinson Lee | 2010-08-04 | 1 | -1/+1 |
| | | | | Fixes typo from commit b609cfc7c9c38f26e7e6d6f7dd5dd6d38f4ed209. | ||||
* | st/mesa: Clean up header file inclusion in st_cb_drawtex.h. | Vinson Lee | 2010-08-04 | 1 | -1/+4 |
| | | | | | Replace mtypes.h with forward declarations. Include compiler.h for INLINE symbol. | ||||
* | st/mesa: Clean up header file inclusion in st_cb_drawpixels.h. | Vinson Lee | 2010-08-04 | 1 | -1/+4 |
| | | | | | Replace mtypes.h with forward declarations. Include compiler.h for INLINE symbol. | ||||
* | st/mesa: Add forward declaration in st_cb_condrender.h. | Vinson Lee | 2010-08-04 | 1 | -0/+2 |
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* | st/mesa: Add forward declarations in st_cb_clear.h. | Vinson Lee | 2010-08-04 | 1 | -0/+3 |
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* | st/mesa: Include missing headers in st_cb_bufferobjects.h. | Vinson Lee | 2010-08-04 | 1 | -2/+5 |
| | | | | | Include compiler.h for INLINE symbol. Include mtypes.h for gl_buffer_object symbol. | ||||
* | st/mesa: Clean up header file inclusion in st_cb_blit.h. | Vinson Lee | 2010-08-04 | 1 | -2/+4 |
| | | | | | Replaced mtypes.h and st_context.h with forward declarations. Added compiler.h for INLINE symbol. | ||||
* | st/mesa: Clean up header file inclusion in st_cb_bitmap.h. | Vinson Lee | 2010-08-04 | 1 | -1/+4 |
| | | | | | | Removed mtypes.h. Include compiler.h for INLINE symbol. Added forward declarations. | ||||
* | glx: Move deref after NULL check | Kristian Høgsberg | 2010-08-04 | 1 | -1/+2 |
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* | glx: Fix use after free in drisw error path | Kristian Høgsberg | 2010-08-04 | 1 | -2/+1 |
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* | glx: We no longer need screen extensions for drisw | Kristian Høgsberg | 2010-08-04 | 1 | -2/+0 |
| | | | | https://bugs.freedesktop.org/show_bug.cgi?id=29177 | ||||
* | glx: dri2InvalidateBuffers() needs the X drawable XID not the GLX one | Kristian Høgsberg | 2010-08-04 | 1 | -2/+2 |
| | | | | This never ceases to entertain. | ||||
* | r600: relax stride/alignment requirements for vertices | Andre Maasikas | 2010-08-04 | 3 | -20/+14 |
| | | | | | | | | | | seems hw can do unaligned accesses and unaligned strides removes extra conversion when using vbo's however I needed to switch 3 component byte format to 4 component formats for tests to pass. Somewhat sililar to GL_SHORT fix done earlier removes assert and gains +2 piglit especially draw-vertices | ||||
* | draw: Fix the edge flags of flatshade_first polygons. | Chia-I Wu | 2010-08-04 | 1 | -4/+4 |
| | | | | | | | This bug can be triggered by rendering polygons with glProvokingVertexEXT(GL_FIRST_VERTEX_CONVENTION_EXT); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ||||
* | r300/compiler: Always unroll loops when doing loop emulation. | Tom Stellard | 2010-08-03 | 4 | -11/+14 |
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* | r300/compiler: r500 hw support for break and continue in loops. | Tom Stellard | 2010-08-03 | 11 | -169/+289 |
| | | | | | | | The BGNLOOP and ENDLOOP instructions are now being used correctly, which makes break and continue possible. The deadcode pass has been modified to handle breaks, and the compiler is more careful about which loops are unrolled. |