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* r300g: fix fb_state atom sizeMarek Olšák2010-08-051-2/+6
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* r300g: debug_print on startup whether we can use hyper-zMarek Olšák2010-08-051-2/+4
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* r300g: always emit hyperz state atom.Dave Airlie2010-08-051-5/+2
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* r300g: disable hiz on rv530 for now.Dave Airlie2010-08-051-1/+1
| | | | On my rv530 at least HiZ is causing rendering issues in gears.
* r300g: implement hyper-z support. (v4)Dave Airlie2010-08-0523-47/+701
| | | | | | | | | | | | | | | | | | | | | | | | | | | This implements fast Z clear, Z compression, and HiZ support for r300->r500 GPUs. It also allows cbzb clears when fast Z clears are being used for the ZB. It requires a kernel with hyper-z support. Thanks to Marek Olšák <[email protected]>, who started this off, and Alex Deucher at AMD for providing lots of hints. v2: squashed zmask ram size fix] squashed r300g/blitter: fix Z readback when compressed] v3: rebase around texture changes in master - .1 fix more bits v4: migrated to using u_mm in r300_texture to manage hiz/zmask rams consistently disabled HiZ when using OQ flush z-cache before turning hyper-z off update hyper-z state on dsa state change store depthclearvalue across cbzb clears and replace it afterwards. Signed-off-by: Dave Airlie <[email protected]>
* docs: clarify point sprite discussionKeith Whitwell2010-08-051-16/+23
| | | | Plagiarizes email explanation from Roland.
* st/mesa: Remove unnecessary header from st_gl_api.h.Vinson Lee2010-08-051-2/+0
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* mesa: Include missing header in st_get_mipmap.h.Vinson Lee2010-08-051-0/+4
| | | | | Include mtypes.h for GLcontext symbol. Add forward declaration for st_context.
* st/mesa: Include missing headers in st_format.h.Vinson Lee2010-08-051-0/+5
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* st/mesa: Add forward delcaration in st_extensions.h.Vinson Lee2010-08-051-0/+2
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* st/mesa: Add missing headers to st_draw.h.Vinson Lee2010-08-051-1/+6
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* intel: Check for a NULL src buffer prior to bltChris Wilson2010-08-051-1/+1
| | | | | | This can only happen along a malloc failure path, but check anyway. Signed-off-by: Chris Wilson <[email protected]>
* intel: Check for region allocation failure.Chris Wilson2010-08-051-0/+6
| | | | Signed-off-by: Chris Wilson <[email protected]>
* st/mesa: Add missing header in st_context.c.Vinson Lee2010-08-041-0/+1
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* st/mesa: Add missing header in st_atom_pixeltransfer.c.Vinson Lee2010-08-041-0/+1
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* st/mesa: Clean up header file inclusion in st_context.h.Vinson Lee2010-08-041-9/+6
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* st/mesa: Add missing header in st_cb_xformfb.h.Vinson Lee2010-08-041-0/+4
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* st/mesa: Clean up st_cb_viewport.h.Vinson Lee2010-08-041-0/+7
| | | | | Add inclusion guard. Add forward declaration.
* st/mesa: Add missing headers in st_cb_texture.h.Vinson Lee2010-08-041-0/+7
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* dri/nouveau: Don't try to validate uninitialized teximages.Francisco Jerez2010-08-051-4/+4
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* dri/nv20: Fix some PGRAPH_ERRORs seen with DATA_CHECK enabled.Francisco Jerez2010-08-052-2/+6
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* dri/nouveau: Fix up software mipmap generation.Francisco Jerez2010-08-052-5/+51
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* st/mesa: Add forward declaration in st_cb_strings.h.Vinson Lee2010-08-041-0/+2
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* st/mesa: Add missing header in st_cb_readpixels.h.Vinson Lee2010-08-041-0/+4
| | | | Include mtypes.h for GLcontext symbol.
* st/mesa: Clean up header file inclusion in st_cb_rasterpos.h.Vinson Lee2010-08-041-1/+3
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* st/mesa: Add missing header in st_cb_program.h.Vinson Lee2010-08-041-0/+4
| | | | Include mtypes.h for GLcontext symbol.
* r300/compiler: Remove unnecessary header.Vinson Lee2010-08-041-1/+0
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* intel: Remove unnecessary header.Vinson Lee2010-08-041-1/+0
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* st/mesa: Add missing headers in st_cb_flush.h.Vinson Lee2010-08-041-0/+6
| | | | | Add forward declarations. Include p_compiler.h for uint symbol.
* st/mesa: Clean up header inclusion in st_cb_feedback.h.Vinson Lee2010-08-041-1/+3
| | | | | Replace mtypes.h with forward declaration. Include compiler.h for INLINE symbol.
* r600g: force flush on map as temporary fix to readpixelJerome Glisse2010-08-041-0/+2
| | | | | | | Should allow more piglit test to pass. Need to plugin proper flushing. Signed-off-by: Jerome Glisse <[email protected]>
* st/mesa: Add missing headers to st_cb_fbo.h.Vinson Lee2010-08-041-0/+9
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* r600g: always perform texture perspective divide + fix blendingJerome Glisse2010-08-044-65/+88
| | | | | | quake3 engine seems to run fine at this point (ioquake) Signed-off-by: Jerome Glisse <[email protected]>
* st/mesa: Clean up header file inclusion in st_cb_eglimage.h.Vinson Lee2010-08-041-2/+3
| | | | | Replace dd.h and mtypes.h with a forward declaration. Include compiler.h for INLINE symbol.
* draw: Fix return type of draw_translate_vinfo_size.Vinson Lee2010-08-041-1/+1
| | | | Fixes typo from commit b609cfc7c9c38f26e7e6d6f7dd5dd6d38f4ed209.
* st/mesa: Clean up header file inclusion in st_cb_drawtex.h.Vinson Lee2010-08-041-1/+4
| | | | | Replace mtypes.h with forward declarations. Include compiler.h for INLINE symbol.
* st/mesa: Clean up header file inclusion in st_cb_drawpixels.h.Vinson Lee2010-08-041-1/+4
| | | | | Replace mtypes.h with forward declarations. Include compiler.h for INLINE symbol.
* st/mesa: Add forward declaration in st_cb_condrender.h.Vinson Lee2010-08-041-0/+2
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* st/mesa: Add forward declarations in st_cb_clear.h.Vinson Lee2010-08-041-0/+3
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* st/mesa: Include missing headers in st_cb_bufferobjects.h.Vinson Lee2010-08-041-2/+5
| | | | | Include compiler.h for INLINE symbol. Include mtypes.h for gl_buffer_object symbol.
* st/mesa: Clean up header file inclusion in st_cb_blit.h.Vinson Lee2010-08-041-2/+4
| | | | | Replaced mtypes.h and st_context.h with forward declarations. Added compiler.h for INLINE symbol.
* st/mesa: Clean up header file inclusion in st_cb_bitmap.h.Vinson Lee2010-08-041-1/+4
| | | | | | Removed mtypes.h. Include compiler.h for INLINE symbol. Added forward declarations.
* glx: Move deref after NULL checkKristian Høgsberg2010-08-041-1/+2
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* glx: Fix use after free in drisw error pathKristian Høgsberg2010-08-041-2/+1
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* glx: We no longer need screen extensions for driswKristian Høgsberg2010-08-041-2/+0
| | | | https://bugs.freedesktop.org/show_bug.cgi?id=29177
* glx: dri2InvalidateBuffers() needs the X drawable XID not the GLX oneKristian Høgsberg2010-08-041-2/+2
| | | | This never ceases to entertain.
* r600: relax stride/alignment requirements for verticesAndre Maasikas2010-08-043-20/+14
| | | | | | | | | | seems hw can do unaligned accesses and unaligned strides removes extra conversion when using vbo's however I needed to switch 3 component byte format to 4 component formats for tests to pass. Somewhat sililar to GL_SHORT fix done earlier removes assert and gains +2 piglit especially draw-vertices
* draw: Fix the edge flags of flatshade_first polygons.Chia-I Wu2010-08-041-4/+4
| | | | | | | This bug can be triggered by rendering polygons with glProvokingVertexEXT(GL_FIRST_VERTEX_CONVENTION_EXT); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
* r300/compiler: Always unroll loops when doing loop emulation.Tom Stellard2010-08-034-11/+14
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* r300/compiler: r500 hw support for break and continue in loops.Tom Stellard2010-08-0311-169/+289
| | | | | | | The BGNLOOP and ENDLOOP instructions are now being used correctly, which makes break and continue possible. The deadcode pass has been modified to handle breaks, and the compiler is more careful about which loops are unrolled.