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* Maintain cliprect (scissor) info in sp_state_derived.c.Brian2007-07-273-31/+52
* Implement point/line quad clipping. Not quite as efficient as it probably co...Brian2007-07-271-19/+70
* check scissor stateBrian2007-07-271-1/+5
* s/SP_TILE_H/SP_QUAD_H/Brian2007-07-271-3/+3
* init quad.coverage values to 1.0 in case line AA is enabled so that we see so...Brian2007-07-271-0/+7
* Avoid unnecessary input attrib copy by aligning exec_machine attribs.michal2007-07-271-35/+44
* Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa i...michal2007-07-2765-625/+1362
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| * Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion.Brian2007-07-264-18/+29
| * generate error upon writing to varying var in fragment program (bug 11733)Brian2007-07-261-5/+8
| * clamp float colorsBrian2007-07-261-2/+5
| * fix color interpolation for CHAN_BITS==32Brian2007-07-261-1/+1
| * don't use rgba_line() if CHAN_BITS==32Brian2007-07-261-1/+5
| * remove unused MAX_3D_TEXTURE_SIZE, reformatttingBrian2007-07-241-20/+17
| * call ctx->Driver.NewProgram() instead of _mesa_new_program()Brian2007-07-242-2/+2
| * fix logic error, typosBrian2007-07-241-5/+4
| * fix GLX_STEREO handling (bug 11705)Brian2007-07-231-1/+6
| * Fix a number of MINGW32 issuesZhang2007-07-2125-92/+719
| * Remove ctx->Point._Size and ctx->Line._Width.Brian2007-07-2119-53/+74
| * remove VC6/VC7 project files until updatedBrian2007-07-211-11/+0
| * fix bogus recently introduced function param commentsRoland Scheidegger2007-07-201-2/+0
| * fix mesa's handling of fbo's / window fb (again)Roland Scheidegger2007-07-196-41/+77
| * more fixes for mesa's fbo handling (fixes tests/fbotest1/2)Roland Scheidegger2007-07-193-3/+14
| * fix up mesa's probably bogus framebuffer updates with different read/write fbsRoland Scheidegger2007-07-191-12/+26
| * fix mesa fb bindingRoland Scheidegger2007-07-194-7/+12
| * increase MAX_RELOCS so never run out before batch buffer is full (fixes xdemo...Roland Scheidegger2007-07-191-1/+1
| * r300: Oops, made a mistake on commit fb4e071beda6e3b9e68a21bbc7649b6c4733c485.Oliver McFadden2007-07-181-2/+2
| * r300: Cleaned up vertprog construction.Oliver McFadden2007-07-184-369/+383
| * r300: Corrected texcoord start when BFC1 is enabled.Tommy Schultz Lassen2007-07-181-1/+1
* | Implement line stippling.Brian2007-07-2510-3/+90
* | rename some varsBrian2007-07-251-9/+9
* | implement DDX, DDY instructionsBrian2007-07-252-2/+38
* | Fix pinterp() to compute 1 / FRAG_ATTRIB_WPOS.w Update comments too.Brian2007-07-251-6/+7
* | patch things up enough to allow texture sampling to workBrian2007-07-251-0/+21
* | use consistent indentationBrian2007-07-241-373/+361
* | check return value of tgsi_parse_init()Brian2007-07-241-4/+21
* | added PROGRAM_NAMED_PARAM in map_register_file()Brian2007-07-241-1/+1
* | added GL_FRAGMENT_PROGRAM_NV in st_new_program()Brian2007-07-241-1/+3
* | Add VF_ATTRIB_VAR0..7 for varying variables.Brian2007-07-242-6/+24
* | added PROGRAM_UNIFORM to map_register_file()Brian2007-07-241-0/+1
* | commentsBrian2007-07-241-5/+22
* | s/GLuint/GLbitfield/Brian2007-07-241-1/+1
* | Compute need_z and need_w properly and use the correct const/linear/perspecti...Brian2007-07-242-17/+36
* | Fix a typo (i << i) that was fouling up the vertex layout info.Brian2007-07-241-4/+7
* | added missing OPCODE_ARL to TGSI_OPCODES[], added sanity check assertionBrian2007-07-241-2/+8
* | added code to test per-vertex colorsBrian2007-07-241-0/+5
* | Basic fragment programs run now.Brian2007-07-244-15/+53
* | rebuild quad pipeline when framebuffer changes tooBrian2007-07-241-0/+1
* | simple fragment shader testBrian2007-07-242-0/+213
* | use enabled/linked fragment shader in preference to a fragment programBrian2007-07-241-2/+10
* | call ctx->Driver.NewProgram() instead of _mesa_new_program()Brian2007-07-242-2/+2