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Author
Age
Files
Lines
*
st/egl: use HAL formats for Android backend
Chia-I Wu
2011-08-21
1
-26
/
+15
*
winsys/sw/android: use HAL formats
Chia-I Wu
2011-08-21
1
-18
/
+9
*
winsys/sw/android: set bo usage correctly
Chia-I Wu
2011-08-21
1
-10
/
+3
*
android: make libGLES_mesa real
Chia-I Wu
2011-08-21
1
-0
/
+37
*
android: build shared glapi
Chia-I Wu
2011-08-21
2
-0
/
+61
*
android: build glsl
Chia-I Wu
2011-08-21
4
-0
/
+302
*
android: build core mesa
Chia-I Wu
2011-08-21
3
-0
/
+215
*
android: build core EGL
Chia-I Wu
2011-08-21
2
-2
/
+67
*
android: build softpipe
Chia-I Wu
2011-08-21
2
-1
/
+68
*
android: build android sw winsys
Chia-I Wu
2011-08-21
2
-0
/
+37
*
android: build targets/egl-static
Chia-I Wu
2011-08-21
2
-0
/
+53
*
android: build st/egl with android backend
Chia-I Wu
2011-08-21
2
-0
/
+55
*
android: build gallium auxiliaries
Chia-I Wu
2011-08-21
4
-0
/
+326
*
android: build libGLES_mesa
Chia-I Wu
2011-08-21
2
-0
/
+139
*
targets/egl-static: do not rely on libudev on Android
Chia-I Wu
2011-08-21
1
-0
/
+64
*
st/egl: add android backend
Chia-I Wu
2011-08-21
5
-0
/
+781
*
winsys/android: new SW winsys for Android
Chia-I Wu
2011-08-21
2
-0
/
+320
*
egl: add Android-specific extensions
Chia-I Wu
2011-08-21
5
-0
/
+53
*
egl: add _EGL_PLATFORM_ANDROID
Chia-I Wu
2011-08-21
3
-1
/
+12
*
mesa: android has no log2f nor ffs
Chia-I Wu
2011-08-21
1
-1
/
+7
*
ralloc: include limits.h for SIZE_MAX on Android
Chia-I Wu
2011-08-21
1
-0
/
+5
*
gallium: add PIPE_OS_ANDROID support
Chia-I Wu
2011-08-21
4
-2
/
+22
*
glsl: remove an unnecessary header include
Chia-I Wu
2011-08-21
1
-1
/
+0
*
mesa: fix !FEATURE_GL build
Chia-I Wu
2011-08-21
1
-18
/
+18
*
i965/gen7: Use align1 mode to set URB_WRITE_HWORD channel enables.
Kenneth Graunke
2011-08-20
1
-0
/
+3
*
i965/fs: Don't double-convert integer/boolean uniforms.
Kenneth Graunke
2011-08-19
1
-16
/
+20
*
mesa, glsl_to_tgsi: Add new gl_context::NativeIntegers flag.
Kenneth Graunke
2011-08-19
3
-27
/
+37
*
ir_to_mesa: Remove incorrect usage of the 'struct' keyword on classes.
Kenneth Graunke
2011-08-19
1
-2
/
+2
*
i965/fs: Change incorrect use of 'struct fs_reg' to simply 'fs_reg'.
Kenneth Graunke
2011-08-19
1
-1
/
+1
*
glsl: Remove unused variable.
Kenneth Graunke
2011-08-19
1
-1
/
+0
*
i965/vs: Implement proper register allocation instead of 1:1 mapping.
Eric Anholt
2011-08-19
2
-1
/
+155
*
i965/vs: Add simple dead code elimination.
Eric Anholt
2011-08-19
3
-0
/
+38
*
i965/vs: Copy the live intervals calculation over from the FS.
Eric Anholt
2011-08-19
4
-0
/
+139
*
i965/vs: Remove stale comment about compressed instructions.
Eric Anholt
2011-08-19
1
-1
/
+0
*
r600g: don't allocate separate depth and stencil for transfer textures on EG
Marek Olšák
2011-08-19
1
-1
/
+2
*
r600g: finally enable float depth buffers on evergreen
Marek Olšák
2011-08-19
1
-0
/
+11
*
r600g: rename resource -> view in create_sampler_view
Marek Olšák
2011-08-19
2
-32
/
+26
*
r600g: hack around a problem with texture alignment
Marek Olšák
2011-08-19
1
-0
/
+10
*
r600g: simplify the conditionals determining array mode
Marek Olšák
2011-08-19
1
-20
/
+11
*
r600g: put depth and stencil into one backing buffer
Marek Olšák
2011-08-19
1
-10
/
+17
*
r600g: fix depth-stencil on evergreen
Marek Olšák
2011-08-19
4
-55
/
+99
*
mesa: handle array textures in GenerateMipmap(), FramebufferTexture1/2D()
Brian Paul
2011-08-19
1
-3
/
+21
*
meta: use fallback mipmap generation for 1D/2D texture arrays
Brian Paul
2011-08-19
1
-2
/
+5
*
mesa: set Q=1 for OPCODE_TEX execution
Brian Paul
2011-08-19
1
-0
/
+8
*
mesa: restructure error checking in _mesa_FramebufferTexture1D/2DEXT()
Brian Paul
2011-08-19
1
-11
/
+45
*
mesa: Declare _mesa_meta_begin()/end() as public
Chad Versace
2011-08-19
2
-142
/
+147
*
nv50: fix potential null deref in insn modifer optimization pass
Christoph Bumiller
2011-08-19
1
-2
/
+4
*
glx: use a block to fix declarations after code warning
Brian Paul
2011-08-19
1
-7
/
+9
*
r600g: fix a possible crash in r600_adjust_gprs
Marek Olšák
2011-08-19
1
-1
/
+1
*
mesa: fix incorrect error code in _mesa_FramebufferTexture1D/3DEXT()
Brian Paul
2011-08-18
1
-2
/
+2
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