Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Make GL_ARB_draw_buffers mandatory | Ian Romanick | 2009-01-28 | 30 | -41/+57 |
| | | | | Signed-off-by: Ian Romanick <[email protected]> | ||||
* | Make GL_{EXT,SUN}_multi_draw_arrays and GL_IBM_multimode_draw_arrays mandatory | Ian Romanick | 2009-01-28 | 10 | -24/+10 |
| | | | | Signed-off-by: Ian Romanick <[email protected]> | ||||
* | Make GL_ARB_vertex_buffer_object mandatory | Ian Romanick | 2009-01-28 | 19 | -80/+15 |
| | | | | Signed-off-by: Ian Romanick <[email protected]> | ||||
* | Make GL_ARB_multisample mandatory | Ian Romanick | 2009-01-28 | 17 | -74/+10 |
| | | | | Signed-off-by: Ian Romanick <[email protected]> | ||||
* | Make GL_ARB_texture_compression mandatory | Ian Romanick | 2009-01-28 | 22 | -161/+114 |
| | | | | Signed-off-by: Ian Romanick <[email protected]> | ||||
* | mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_texture | Brian Paul | 2009-01-28 | 9 | -208/+29 |
| | | | | Everyone should be using the newer/better ARB versions of these extensions. | ||||
* | docs: document GL_EXT_texture_swizzle | Brian Paul | 2009-01-28 | 1 | -1/+2 |
| | |||||
* | i965: minor tweak: replace OPCODE_MOV with OPCODE_SWZ | Brian Paul | 2009-01-28 | 1 | -1/+1 |
| | | | | | Just to reinforce the understanding that an extended swizzle with 0 and 1 terms is possible there. | ||||
* | i965: implement GL_EXT_texture_swizzle | Brian Paul | 2009-01-28 | 4 | -0/+27 |
| | | | | | If the texture swizzle is not XYZW (no-op) add an extra MOV instruction after the TEX instruction to rearrange the components. | ||||
* | i965: minor clean-up, comments, etc. | Brian Paul | 2009-01-28 | 1 | -15/+31 |
| | |||||
* | Merge commit 'origin/master' into texture_swizzle | Brian Paul | 2009-01-28 | 7 | -25/+35 |
|\ | |||||
| * | i965: fix bug in pass0_precalc_mov() | Brian Paul | 2009-01-28 | 1 | -3/+11 |
| | | | | | | | | | | | | | | Previously, "in-place" swizzles such as: MOV t, t.xxyx; were handled incorrectly. Fixed by splitting the one loop into two loops so we get all the refs before assigning them (to avoid potential clobbering). | ||||
| * | i965: minor comment additions/edits | Brian Paul | 2009-01-28 | 1 | -1/+6 |
| | | |||||
| * | i965: remove pad field | Brian Paul | 2009-01-28 | 1 | -1/+0 |
| | | |||||
| * | i965: widen per-texture bitfields for 16 texture image units | Brian Paul | 2009-01-28 | 1 | -5/+5 |
| | | |||||
| * | i965: minor comments | Brian Paul | 2009-01-28 | 1 | -2/+2 |
| | | |||||
| * | dri2: add complaints for more initialization failures. | Eric Anholt | 2009-01-27 | 1 | -3/+9 |
| | | | | | | | | | | Somehow we're running into DRI2Authenticate failing, and silent demotion to swrast is bad. | ||||
| * | intel: clean up more pf mess. | Eric Anholt | 2009-01-27 | 3 | -11/+3 |
| | | |||||
* | | i965: minor improvements in brw_wm_populate_key() | Brian Paul | 2009-01-28 | 1 | -6/+6 |
| | | |||||
* | | mesa: additional GL_INVALID_OPERATION tests for texture swizzle | Brian Paul | 2009-01-28 | 1 | -2/+7 |
| | | |||||
* | | mesa: implement texture swizzling in swrast | Brian Paul | 2009-01-28 | 4 | -8/+73 |
| | | | | | | | | And enable GL_EXT_texture_swizzle for software drivers. | ||||
* | | mesa: set/get new state for GL_EXT_texture_swizzle | Brian Paul | 2009-01-28 | 4 | -34/+198 |
| | | |||||
* | | mesa: if texObj is NULL in fetch_texel_*(), return black. | Brian Paul | 2009-01-28 | 1 | -20/+32 |
|/ | |||||
* | mesa: refactor glTexParameter code | Brian Paul | 2009-01-27 | 1 | -347/+480 |
| | |||||
* | mesa: move call to _mesa_update_framebuffer_visual() | Brian Paul | 2009-01-27 | 2 | -1/+3 |
| | | | | | | | Update the visual info in the _mesa_test_framebuffer_completeness() function when we've determined the FBO to be "complete". Fixes regression seen in progs/demos/shadowtex.c | ||||
* | i915: rename some functions | Brian Paul | 2009-01-26 | 1 | -4/+4 |
| | |||||
* | intel: replace i915/intel_state.c and i965/intel_state.c with shared file | Brian Paul | 2009-01-26 | 3 | -466/+235 |
| | |||||
* | intel: whitespace changes | Brian Paul | 2009-01-26 | 2 | -118/+118 |
| | |||||
* | intel: move some driver functions around | Brian Paul | 2009-01-26 | 4 | -82/+95 |
| | | | | A step toward consolidating i915/intel_state.c and i965/intel_state.c | ||||
* | intel: check if stencil test is enabled in intel_stencil_drawpixels() | Brian Paul | 2009-01-26 | 1 | -1/+5 |
| | |||||
* | intel: save/restore GL matrix mode in ↵ | Brian Paul | 2009-01-26 | 2 | -0/+4 |
| | | | | intel_meta_set_passthrough_transform(), intel_meta_restore_transform() | ||||
* | intel: asst. casts to silence warnings | Brian Paul | 2009-01-26 | 3 | -5/+7 |
| | |||||
* | intel: #include clean-ups | Brian Paul | 2009-01-26 | 1 | -11/+9 |
| | |||||
* | intel: remove old #includes | Brian Paul | 2009-01-26 | 1 | -9/+1 |
| | |||||
* | intel: make intelUpdateScreenFromSAREA() static | Brian Paul | 2009-01-26 | 2 | -5/+1 |
| | |||||
* | intel: remove unused var | Brian Paul | 2009-01-26 | 1 | -2/+0 |
| | |||||
* | intel: move intelInitExtensions() and related code into new intel_extensions.c | Brian Paul | 2009-01-26 | 9 | -147/+231 |
| | |||||
* | intel: move glClear-related code into new intel_clear.c file | Brian Paul | 2009-01-26 | 8 | -222/+304 |
| | |||||
* | intel: Move swap-related functions from intel_buffers.c to new ↵ | Brian Paul | 2009-01-26 | 11 | -222/+301 |
| | | | | intel_swapbuffers.c | ||||
* | i965: scissor rect was inverted when rendering to texture | Brian Paul | 2009-01-26 | 1 | -4/+14 |
| | |||||
* | mesa: add missing texture_put_row_rgb() function in texrender.c | Robert Ellison | 2009-01-26 | 1 | -0/+54 |
| | | | | | | The wrap_texture() function doesn't set the renderbuffer PutRowRGB() method, which is used to implement DrawPixels(). This fix adds an implementation of this method. | ||||
* | docs: added GL_NV_texture_env_combine4 | Brian Paul | 2009-01-23 | 1 | -0/+1 |
| | |||||
* | Merge branch 'tex_combine4' | Brian Paul | 2009-01-23 | 8 | -627/+815 |
|\ | |||||
| * | intel: enable GL_NV_texture_env_combine4 extension | Brian Paul | 2009-01-23 | 1 | -0/+1 |
| | | |||||
| * | mesa: enable GL_NV_texture_env_combine4 for sw drivers | Brian Paul | 2009-01-23 | 1 | -0/+1 |
| | | |||||
| * | mesa: updated fragment shader codegen for GL_NV_texture_env_combine4 | Brian Paul | 2009-01-23 | 1 | -31/+90 |
| | | | | | | | | | | Expand struct fields, increase loops and handle new 4-term ADD modes. Plus, some new assertions to catch switch/default cases that may be incorrect. | ||||
| * | swrast: updates for GL_NV_texture_env_combine4 | Brian Paul | 2009-01-23 | 2 | -17/+117 |
| | | |||||
| * | mesa: update state setup/validation for GL_NV_texture_env_combine4 | Brian Paul | 2009-01-23 | 1 | -7/+18 |
| | | |||||
| * | mesa: update glTexEnv(), glGetTexEnv() for GL_NV_texture_env_combine4 | Brian Paul | 2009-01-23 | 1 | -2/+83 |
| | | |||||
| * | mesa: initial changes for GL_NV_texture_env_combine4 | Brian Paul | 2009-01-23 | 2 | -10/+9 |
| | |