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* softpipe: fix memory leaksMorgan Armand2011-11-072-1/+7
| | | | | | This series of patches is a splitted version of my previous one, as suggested by Brian. Signed-off-by: Brian Paul <[email protected]>
* i965: Fix Sandybridge regression introduced by workaround-free math.Kenneth Graunke2011-11-071-1/+1
| | | | | | | | | Commit a73c65c5342bf41fa0dfefe7daa9197ce6a11db4 had a typo which accidentally enabled the workaround-free Gen7 code on Gen6. Fixes GPU hangs in anything using pow() or integer division/modulus. Signed-off-by: Kenneth Graunke <[email protected]>
* i965: Enable faster workaround-free math on Ivybridge.Kenneth Graunke2011-11-076-17/+81
| | | | | | | | | | | | | | | | | | | | | | According to the documentation, Ivybridge's math instruction works in SIMD16 mode for the fragment shader, and no longer forbids align16 mode for the vertex shader. The documentation claims that SIMD16 mode isn't supported for INT DIV, but empirical evidence shows that it works fine. Presumably the note is trying to warn us that the variant that returns both quotient and remainder in (dst, dst + 1) doesn't work in SIMD16 mode since dst + 1 would be sechalf(dst), trashing half your results. Since we don't use that variant, we don't care and can just enable SIMD16 everywhere. The documentation also still claims that source modifiers and conditional modifiers aren't supported, but empirical evidence and study of the simulator both show that they work just fine. Goodbye workarounds. Math just works now. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Paul Berry <[email protected]>
* mesa: add missing checks to compute_versionMarek Olšák2011-11-071-0/+5
| | | | | Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* radeon: cleanup radeon shared code after r300 and r600 classic drivers removalFabio Pedretti2011-11-0710-958/+39
| | | | Signed-off-by: Dave Airlie <[email protected]>
* i965: Fix struct vs class warnings in brw_fs_vector_splitting.cpp.Kenneth Graunke2011-11-061-2/+2
| | | | | | Makes clang happier. Signed-off-by: Kenneth Graunke <[email protected]>
* llvmpipe: fix typo in the depth sampling aos code.Dave Airlie2011-11-061-1/+1
| | | | | | Just found by reading llvmpipe code for no great reason. Signed-off-by: Dave Airlie <[email protected]>
* llvmpipe: enable RGTC after u_format fix.Dave Airlie2011-11-061-5/+0
| | | | | | The two piglit tests pass + render correctly. Signed-off-by: Dave Airlie <[email protected]>
* u_format: fix RGTC support in fits 8unorm.Dave Airlie2011-11-061-2/+7
| | | | | | Signed RGTC won't fit in a unorm, so don't allow them. Signed-off-by: Dave Airlie <[email protected]>
* scons: add CPP_SOURCES for nv50/nvc0Chia-I Wu2011-11-062-2/+4
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* android: add CPP_SOURCES for nv50/nvc0Chia-I Wu2011-11-062-4/+4
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* android: reorder nouveau pipe driversChia-I Wu2011-11-061-2/+2
| | | | | | | | To match targerts/dri-nouveau, and to fix a potential "undefined reference to `nv50_ir::getTargetNVC0(unsigned int)'" error.
* gl3.txt: update for ARB_texture_storage.Dave Airlie2011-11-061-1/+1
| | | | | | As per Brian's suggestion. Signed-off-by: Dave Airlie <[email protected]>
* r600g: add initial linestipple support.Dave Airlie2011-11-066-6/+51
| | | | | | | It seems line loop stipple in hardware needs something I don't know, it might need a proper geometry shader who knows. Signed-off-by: Dave Airlie <[email protected]>
* gallivm: change sys::getHostTriple to sys::getDefaultTargetTriple for LLVM ↵Christian Inci2011-11-061-0/+4
| | | | | | | | >= 0x0301 LLVM change r143502 Signed-off-by: José Fonseca <[email protected]>
* g3dvl: Fix memory leaks on error paths.Vinson Lee2011-11-051-1/+4
| | | | | | Fixes Coverity resource leak defect. Reviewed-by: Brian Paul <[email protected]>
* pp: Reorder calloc to avoid memory leak on error path.Vinson Lee2011-11-051-3/+4
| | | | | | Fixes Coverity resource leak defect. Reviewed-by: Brian Paul <[email protected]>
* r600g: move SPI setup to PS setupVadim Girlin2011-11-054-74/+73
| | | | | | | | | | | | | | | | | | | | | | SPI semantic indices for PS/VS are now static, so we don't need to update spi config for every shaders combination. We can move the functionality of r600_spi_update to r600(evergreen)_pipe_shader_ps. Flatshade state is now controlled by the global FLAT_SHADE_ENA flag instead of updating FLAT_SHADE for all inputs. Sprite coord still requires the update of spi setup when sprite_coord_enable is first changed from zero (enabled), and then only when it's changed to other non-zero value (enabled for other input). Change to zero (disabling) and back to the same value is handled via global SPRITE_COORD_ENA. New field "sprite_coord_enable" added to "struct r600_pipe_shader" to track current state for the pixel shader. It's checked in the r600_update_derived_state. Signed-off-by: Vadim Girlin <[email protected]> Signed-off-by: Alex Deucher <[email protected]>
* r600g: precalculate semantic indices for SPI setupVadim Girlin2011-11-055-58/+65
| | | | | | | | | | There is no need to duplicate semantic mapping which is done in hw, so get rid of r600_find_vs_semantic_index. TGSI name/sid pair is mapped to the 8-bit semantic index for SPI. Signed-off-by: Vadim Girlin <[email protected]> Signed-off-by: Alex Deucher <[email protected]>
* docs: fix grammar and punctuation in llvmpipe docs.Matt Turner2011-11-051-3/+3
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* gl3.txt: add not of ARB_texture_storage work started.Dave Airlie2011-11-051-1/+1
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* docs: Update llvmpipe docs.José Fonseca2011-11-051-25/+23
| | | | | | | Recommend LLVM 2.9, it has been working quite well, and unlike earlier versions, it works out-of-the-box without patches. Update Windows instructions.
* configure.ac: gbm_gallium requires DRI_LIB_DEPS to linkChia-I Wu2011-11-051-2/+6
| | | | | | gbm_gallium does not depend on DRI, but its build rules depend on DRI_LIB_DEPS being set. Output an error when the user enables gbm_gallium but disables DRI. This is just a workaround.
* shared-glapi: fix a linking error for SELinuxChia-I Wu2011-11-051-1/+1
| | | | | | Link with -lselinux when SELinux is enabled. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41571
* Revert "r600g: precalculate semantic indices for SPI setup"Alex Deucher2011-11-045-64/+57
| | | | | | This reverts commit c15f8569fddac5f8aee77863922fd5bb992cfe8a. This breaks r6xx.
* Revert "r600g: move SPI setup to PS setup"Alex Deucher2011-11-044-73/+74
| | | | | | This reverts commit 9804cf3118ae7249098af2a9c78b36f4fb576ee4. This breaks r6xx.
* svga: fix varying var remapping for unused FS outputsBrian Paul2011-11-043-9/+22
| | | | | | | | If the VS has outputs that aren't consumed by the FS we were mapping them all to one unused VS output index, but that's illegal. Instead, map unused VS outputs to unique indexes. Reviewed-by: José Fonseca <[email protected]>
* svga: add comments and reformat code in svga_tgsi_decl_sm30.cBrian Paul2011-11-041-47/+85
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* st/mesa: set geometry shader to NULL when doing internal drawingMarek Olšák2011-11-048-2/+44
| | | | | | | The code expects the geometry shader to be NULL. We don't have geometry shaders now, but it's good to be prepared. v2: check for support in the cso context
* mesa/st: Be nice with the stack -- use malloc for large structures/arrays.José Fonseca2011-11-041-12/+40
| | | | | st_translate_program's data was taking 51K off the stack, causing stack overflow on Windows.
* dri: cosmeticGeorge Sapountzis2011-11-042-65/+42
| | | | To smooth minor diff between dri_util & drisw_util
* dri_util: move drawable functionsGeorge Sapountzis2011-11-041-27/+26
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* dri_util: move context functionsGeorge Sapountzis2011-11-041-35/+36
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* dri_util: move context functionsGeorge Sapountzis2011-11-041-86/+86
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* dri_util: move screen functionsGeorge Sapountzis2011-11-041-100/+100
| | | | This is to reorder as screen/context/drawable similar to drisw_util
* dri: drop stray includes and typedefGeorge Sapountzis2011-11-041-11/+0
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* dri: move __driUtilMessage to xmlconfig.cGeorge Sapountzis2011-11-044-30/+23
| | | | __driUtilMessage seems to have fallen out of favor and is only used by xmlconfig.c now
* dri: drop drisw_util.hGeorge Sapountzis2011-11-048-154/+12
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* dri: reorder as driver,screen,context,drawableGeorge Sapountzis2011-11-041-65/+65
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* dri: unify __DRIcontextRec, __DRIdrawableRecGeorge Sapountzis2011-11-042-19/+18
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* dri: unify __DRIscreenRecGeorge Sapountzis2011-11-0416-67/+55
| | | | | Also drop DriverAPI field, this is a static symbol and I don't see why it should be accessed through __DRIscreenRec
* dri: unify __DriverAPIRecGeorge Sapountzis2011-11-048-49/+29
| | | | I dropped the comments because they don't add much.
* dri: drop drmLock remnantsGeorge Sapountzis2011-11-044-10/+1
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* dri: drop DRI_VALIDATE macrosGeorge Sapountzis2011-11-041-24/+0
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* gallium/cso_cache: remove one call to pipe_sampler_view_referenceMarek Olšák2011-11-041-2/+4
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* r600g: move SPI setup to PS setupVadim Girlin2011-11-044-74/+73
| | | | | | | | | | | | | | | | | | | | | SPI semantic indices for PS/VS are now static, so we don't need to update spi config for every shaders combination. We can move the functionality of r600_spi_update to r600(evergreen)_pipe_shader_ps. Flatshade state is now controlled by the global FLAT_SHADE_ENA flag instead of updating FLAT_SHADE for all inputs. Sprite coord still requires the update of spi setup when sprite_coord_enable is first changed from zero (enabled), and then only when it's changed to other non-zero value (enabled for other input). Change to zero (disabling) and back to the same value is handled via global SPRITE_COORD_ENA. New field "sprite_coord_enable" added to "struct r600_pipe_shader" to track current state for the pixel shader. It's checked in the r600_update_derived_state. Signed-off-by: Vadim Girlin <[email protected]>
* r600g: precalculate semantic indices for SPI setupVadim Girlin2011-11-045-57/+64
| | | | | | | | | There is no need to duplicate semantic mapping which is done in hw, so get rid of r600_find_vs_semantic_index. TGSI name/sid pair is mapped to the 8-bit semantic index for SPI. Signed-off-by: Vadim Girlin <[email protected]>
* svga: Tighten the register file assertions.José Fonseca2011-11-041-4/+2
| | | | Untested. But should fix fdo 42576.
* radeon/r200: strip texture borders.Dave Airlie2011-11-042-0/+4
| | | | Signed-off-by: Dave Airlie <[email protected]>
* radeon/r200: fix r100/r200 blit to use the offsets.Dave Airlie2011-11-042-4/+4
| | | | | | This is needed to do proper renderbuffer operation on mipmaps. Signed-off-by: Dave Airlie <[email protected]>