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Files
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*
vc4: Don't forget to set up the offset for render targets.
Eric Anholt
2014-08-18
1
-0
/
+2
*
vc4: Fix multi-level texture setup.
Eric Anholt
2014-08-18
2
-2
/
+12
*
vc4: Fix viewport handling in the uniforms upload.
Eric Anholt
2014-08-18
1
-4
/
+2
*
docs/relnotes: document GLX_MESA_query_renderer
Marek Olšák
2014-08-19
1
-0
/
+1
*
clover: Refuse to build a program if there are kernel objects attached to it.
Francisco Jerez
2014-08-18
5
-3
/
+18
*
clover/util: Pass initial count value to ref_counter constructor.
Francisco Jerez
2014-08-18
1
-2
/
+2
*
clover/util: Implement minimalist reference to clover::ref_counter object.
Francisco Jerez
2014-08-18
1
-0
/
+45
*
clover: clGetProgramInfo support for OpenCL 1.2.
EdB
2014-08-17
1
-0
/
+11
*
nouveau: don't keep stale pointer to free'd data
Ilia Mirkin
2014-08-16
1
-0
/
+1
*
egl: don't exit process on initialization failure
Ilia Mirkin
2014-08-16
1
-1
/
+1
*
mesa: fix compressed_subtexture_error_check() return value
Brian Paul
2014-08-16
1
-3
/
+3
*
mesa: move _mesa_compressed_texture_pixel_storage_error_check()
Brian Paul
2014-08-16
5
-46
/
+61
*
mesa: minor improvements to _mesa_compute_compressed_pixelstore()
Brian Paul
2014-08-16
3
-12
/
+23
*
util: whitespace and formatting fixes in u_math.h
Brian Paul
2014-08-16
1
-17
/
+23
*
nouveau: make sure to invalidate any vbo state as well
Ilia Mirkin
2014-08-16
1
-0
/
+1
*
i965/gen6: Force ALL_SLICES_AT_EACH_LOD for separate stencil/hiz
Jordan Justen
2014-08-15
1
-2
/
+4
*
i965/gen6: Stencil/hiz needs an offset for LOD > 0
Jordan Justen
2014-08-15
2
-3
/
+41
*
i965/gen6: Force tile alignment for each stencil/hiz LOD
Jordan Justen
2014-08-15
1
-3
/
+36
*
i965: Support array_layout == ALL_SLICES_AT_EACH_LOD for multiple LODs
Jordan Justen
2014-08-15
1
-2
/
+19
*
i965: Allow forcing miptree->array_layout = ALL_SLICES_AT_EACH_LOD
Jordan Justen
2014-08-15
7
-17
/
+35
*
i965: Change mipmap array_spacing_lod0 to array_layout (enum)
Jordan Justen
2014-08-15
7
-19
/
+73
*
i965/gen6 depth surface: program 3DSTATE_DEPTH_BUFFER to top of surface
Jordan Justen
2014-08-15
3
-59
/
+51
*
i965/gen6 fbo: make unmatched depth/stencil configs return unsupported
Jordan Justen
2014-08-15
1
-3
/
+3
*
i965/gen6 blorp depth: calculate base surface width/height
Jordan Justen
2014-08-15
1
-0
/
+13
*
i965/gen6 depth surface: calculate minimum array element being rendered
Jordan Justen
2014-08-15
2
-0
/
+4
*
i965/gen6 depth surface: calculate LOD being rendered to
Jordan Justen
2014-08-15
2
-0
/
+6
*
i965/gen6 depth surface: calculate depth (array size) for depth surface
Jordan Justen
2014-08-15
2
-0
/
+5
*
i965/gen6 depth surface: calculate more specific surface type
Jordan Justen
2014-08-15
2
-0
/
+50
*
i965/gen6_depth_state.c: Remove (gen != 6) code paths
Jordan Justen
2014-08-15
1
-31
/
+14
*
i965: Split gen6 depth hiz state out from brw
Jordan Justen
2014-08-15
4
-1
/
+188
*
i965/gen6: Adjust render height in errata case for MSAA
Jordan Justen
2014-08-15
1
-1
/
+17
*
i965/gen6: Add support for layered renderbuffers
Jordan Justen
2014-08-15
2
-40
/
+43
*
i965/gen6_surface_state.c: Remove (gen < 6) code path
Jordan Justen
2014-08-15
1
-22
/
+0
*
i965: Split gen6 renderbuffer surface state from gen5 and older
Jordan Justen
2014-08-15
4
-0
/
+159
*
meta: Use instanced rendering for layered clears.
Kenneth Graunke
2014-08-15
1
-16
/
+5
*
mesa: Expose vbo_exec_DrawArraysInstanced as _mesa_DrawArraysInstanced.
Kenneth Graunke
2014-08-15
2
-0
/
+10
*
Revert "hud: don't overrun malloced arrays"
Dave Airlie
2014-08-16
1
-1
/
+0
*
i965: Guard access to gl_Layer by extension #ifdef
Kristian Høgsberg
2014-08-15
1
-0
/
+2
*
gallium/vc4: PIPE_CAP_VIDEO_MEMORY return the amount of system ram
Emil Velikov
2014-08-15
1
-3
/
+9
*
vc4: Add support for blending.
Eric Anholt
2014-08-15
5
-12
/
+199
*
vc4: Drop incorrect attempt to incorrectly invert the primconvert hw_mask.
Eric Anholt
2014-08-15
1
-1
/
+1
*
vc4: Use cl_f() instead of cl_u32(fui())
Eric Anholt
2014-08-15
1
-6
/
+6
*
vc4: Consistently use qir_uniform_f().
Eric Anholt
2014-08-15
1
-7
/
+6
*
vc4: Consume the implicit varyings for points and lines.
Eric Anholt
2014-08-15
3
-12
/
+33
*
vc4: Move the deref of the color buffer for simulator into the simulator.
Eric Anholt
2014-08-15
3
-8
/
+4
*
i965: Implement fast color clears using meta operations
Kristian Høgsberg
2014-08-15
10
-642
/
+744
*
i965: Add optimization pass to let us use the replicate data message
Kristian Høgsberg
2014-08-15
5
-1
/
+106
*
meta: Export _mesa_meta_drawbuffers_from_bitfield()
Kristian Høgsberg
2014-08-15
2
-3
/
+6
*
mesa: Use _mesa_lock_context_textures in _mesa_GetTexParameterfv()
Kristian Høgsberg
2014-08-15
1
-3
/
+3
*
i965: Move pre-draw resolve buffers to dd::UpdateState
Kristian Høgsberg
2014-08-15
2
-40
/
+25
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