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* mesa: move TEXGEN defines closer to gl_texgen structBrian Paul2012-06-271-40/+40
* mesa: rename ColorMaterialBitmask to _ColorMaterialBitmaskBrian Paul2012-06-2710-21/+21
* mesa: re-order, update comments on lighting-related structsBrian Paul2012-06-271-25/+25
* gallium/util: Fix parsing of options with underscore.José Fonseca2012-06-271-1/+1
* gallivm: Added a generic lp_build_print_value which prints a LLVMValueRef.James Benton2012-06-272-117/+117
* i915g: Implement sRGB texturesStéphane Marchesin2012-06-265-12/+128
* svga: return 120 for PIPE_CAP_GLSL_FEATURE_LEVELBrian Paul2012-06-261-1/+3
* llvmpipe: return 120 for PIPE_CAP_GLSL_FEATURE_LEVELBrian Paul2012-06-261-1/+1
* glsl: glcpp: Extend testing of #line directivesCarl Worth2012-06-262-0/+12
* glsl: glcpp: Move handling of #line directives from lexer to parser.Carl Worth2012-06-264-40/+55
* glsl: glcpp: Rename and document _glcpp_parser_expand_ifCarl Worth2012-06-261-5/+20
* glsl: Consistently use length-based ralloc string functions for info_log.Carl Worth2012-06-261-14/+24
* glsl: glcpp: Allow "#if undefined-macro' to evaluate to false.Carl Worth2012-06-265-3/+20
* r600g: enable DUAL_EXPORT mode when possible on r6xx/r7xxJerome Glisse2012-06-273-18/+57
* r600g: enable DUAL_EXPORT mode when possibleVadim Girlin2012-06-274-6/+55
* r600g: avoid unnecessary shader exports v2Vadim Girlin2012-06-276-28/+41
* r600g: cache shader variants instead of rebuilding v3Vadim Girlin2012-06-275-94/+217
* svga: handle missing PIPE_CAP_x queriesBrian Paul2012-06-261-9/+14
* llvmpipe: handle more PIPE_CAP_x queriesBrian Paul2012-06-261-4/+48
* softpipe: handle more PIPE_CAP_x queriesBrian Paul2012-06-261-3/+31
* svga: return 1 for PIPE_CAP_MIXED_COLORBUFFER_FORMATSBrian Paul2012-06-261-1/+3
* glsl: fix comment typoBrian Paul2012-06-261-1/+1
* u2f_emit: Fix type parameter in LLVM call.Olivier Galibert2012-06-261-1/+1
* i965/msaa: Set KILL_ENABLE when GL_ALPHA_TO_COVERAGE enabled.Paul Berry2012-06-262-4/+6
* i965/msaa: Implement GL_SAMPLE_ALPHA_TO_{COVERAGE,ONE}.Paul Berry2012-06-261-1/+9
* i965/msaa: Implement glSampleCoverage.Paul Berry2012-06-264-7/+26
* st/wgl: Add a few more comments.José Fonseca2012-06-262-6/+38
* r600g: don't disable streamout if it hasn't been startedMarek Olšák2012-06-261-1/+1
* u_blitter: disable streamout before renderingMarek Olšák2012-06-261-0/+10
* i965/fs: Fix conversions float->bool, int->boolChad Versace2012-06-251-7/+7
* st/wgl: 80-column wrappingBrian Paul2012-06-252-7/+12
* docs/lists: add piglit mailing listAndreas Boll2012-06-251-0/+3
* docs/helpwanted: update some infoAndreas Boll2012-06-251-9/+8
* docs/sourcetree: update some infoAndreas Boll2012-06-251-4/+6
* docs/devinfo: update release infoAndreas Boll2012-06-251-22/+19
* docs/systems: add some useful driver linksAndreas Boll2012-06-251-5/+7
* docs: update some broken/old linksAndreas Boll2012-06-255-6/+6
* docs: whitespace cleanupAndreas Boll2012-06-251-16/+16
* docs: escape html special charAndreas Boll2012-06-251-1/+1
* docs: add missing target attributeAndreas Boll2012-06-253-4/+4
* docs/shading: use proper markupAndreas Boll2012-06-251-11/+11
* docs: document the GALLIUM_LOG_FILE env varBrian Paul2012-06-251-0/+2
* mesa: new MESA_LOG_FILE env var to log errors, warnings, etc., to a fileBrian Paul2012-06-252-2/+14
* docs: update GL3.3 statusMarek Olšák2012-06-251-1/+2
* r600g: inline r600_blit_push_depth and use resource_copy_regionMarek Olšák2012-06-253-18/+11
* r600g: split flushed depth texture creation and flushingMarek Olšák2012-06-255-16/+34
* i965/msaa: Add backend support for centroid interpolation.Paul Berry2012-06-253-11/+32
* i965/fs: Refactor interpolation code to prepare for adding centroid support.Paul Berry2012-06-252-8/+17
* i965/msaa: Adapt clip setup for centroid noperspective interpolation.Paul Berry2012-06-253-2/+6
* glsl: Add IsCentroid bitfield to gl_fragment_program.Paul Berry2012-06-252-1/+11