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* set 6.5.3 release dateBrian2007-04-272-2/+2
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* Added error check that all varying vars needed by the fragment shader are ↵Brian2007-04-261-8/+35
| | | | produced by vertex shader.
* Unconditionally update _TriangleCaps bits. Fixes software fallback bugs, ↵Brian2007-04-261-3/+3
| | | | such as #10687.
* bump Windows to OpenGL 2.1, set release dateBrian2007-04-261-2/+2
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* enable 2.1 extensionsBrian2007-04-261-0/+1
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* Windows updatesBrian2007-04-261-5/+18
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* move #include <GL/glut.h> after other #includes for WindowsBrian2007-04-261-1/+1
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* use sqrt(), not sqrtf() for WindowsBrian2007-04-262-2/+2
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* updates for 6.5.3 w/ VC8Karl Schultz2007-04-251-155/+163
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* RC4mesa_6_5_3_rc4Brian2007-04-251-4/+4
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* fix attribsMask (re-fixes depth peeling algorithm)Brian2007-04-251-0/+7
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* s/fog/attrib[FRAG_ATTRIB_FOGC][0]/Brian2007-04-241-1/+1
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* s/fog/attrib[FRAG_ATTRIB_FOGC][0]/Brian2007-04-241-1/+1
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* s/DO_TEXVAR/DO_ATTRIBS/Brian2007-04-244-18/+18
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* get rid of an extra textured triangle functionBrian2007-04-241-6/+6
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* s/TEXTURE/ATTRIBS/Brian2007-04-242-11/+11
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* trim down the number of line drawing functions, special casesBrian2007-04-242-67/+8
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* only need one CI-mode triangle functionBrian2007-04-241-29/+9
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* s/INTERP_TEX/INTERP_ATTRIBS/Brian2007-04-242-11/+12
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* fix typomesa_6_5_3_rc3Brian2007-04-241-1/+1
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* added missing VC8 .sln filesBrian2007-04-241-0/+2
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* added new VC* files, bump version to rc3Brian2007-04-241-5/+12
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* assorted fixes for Windows/VC8Karl Schultz2007-04-247-8/+67
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* new VC8 project filesBrian2007-04-248-0/+4037
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* fix double const, move an assertionKarl Schultze2007-04-241-2/+2
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* add missing semicolonMatthias Hopf2007-04-241-1/+1
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* Added proper cleanup codeSean D'Epagnier2007-04-231-0/+14
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* disable some errant codeBrian2007-04-231-0/+2
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* remove SWvertex->fog field, use attrib fieldBrian2007-04-231-2/+2
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* remove SWvertex->fog field, use attrib fieldBrian2007-04-237-13/+19
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* some re-org, clean-upBrian2007-04-231-25/+46
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* Improve the code for interpolating fragment attributes a little. More to ↵Brian2007-04-237-222/+182
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* import glxext.h version 19Brian2007-04-222-3/+3
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* Fixed fallout, glfbdev driver was calling a nop function that was removed.mesa_6_5_3_rc2Sean D'Epagnier2007-04-211-1/+0
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* Fix color sum bug 10688.Brian2007-04-214-15/+13
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* specularColor.alpha should default to 1, not 0Brian2007-04-211-1/+1
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* fix SkipPixels bugs in _mesa_pack_bitmap(), bug 10690Brian2007-04-211-4/+4
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* Remove the !rb->Data check that was added a few months ago.Brian2007-04-212-2/+2
| | | | | Was changed while debugging #7205. Broke the shadowtext demo. Revisit this if the problem w/ bug 7205 returns...
* s/occlude.h/queryobj.h/Brian2007-04-211-1/+1
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* Rename occlude.[ch] to queryobj.[ch]Brian2007-04-215-7/+7
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* Rename occlude.[ch] to queryobj.[ch] to better reflect contents.Brian2007-04-212-0/+0
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* prep for 6.5.3 rc2Brian2007-04-211-4/+4
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* memory leaks fixedBrian2007-04-211-1/+0
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* Remove all the USE_MEMPOOL debug code.Brian2007-04-2115-434/+78
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* Use new memory pool allocator. Lots of debug code still in place...Brian2007-04-2117-29/+511
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* Fix FBO completeness bug in shadowtex.Ian Romanick2007-04-211-2/+15
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* added MemPool fieldBrian2007-04-211-0/+1
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* call grammar_alloc_free() to fix memleaksBrian2007-04-211-0/+2
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* destroy window upon exitBrian2007-04-212-4/+6
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* remove more unused vars, assertionsBrian2007-04-211-4/+2
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