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* r300g: remove the buffer range checkingMarek Olšák2011-01-062-60/+1
* r300g: skip buffer validation of upload buffers when appropriateMarek Olšák2011-01-065-8/+36
* util: add comments to u_upload_mgr and u_inlinesMarek Olšák2011-01-063-15/+38
* vbo: remove a redundant call to _ae_invalidate_stateMarek Olšák2011-01-061-1/+0
* st/mesa: remove unused members in st_contextMarek Olšák2011-01-061-9/+0
* tgsi: remove redundant name tables from tgsi_text, use those from tgsi_dumpMarek Olšák2011-01-063-56/+33
* gallium: drivers should reference vertex buffersMarek Olšák2011-01-0617-52/+89
* st/mesa: optimize constant buffer uploadsMarek Olšák2011-01-064-34/+20
* st/mesa: do sanity checks on states only in debug buildsMarek Olšák2011-01-061-0/+4
* u_upload_mgr: new featuresMarek Olšák2011-01-066-36/+115
* u_upload_mgr: keep the upload buffer mapped until it is flushedMarek Olšák2011-01-061-52/+14
* mesa: fix build for NetBSDPierre Allegraud2011-01-063-25/+8
* glext: upgrade to version 67Brian Paul2011-01-061-2/+12
* mesa: Clean up header file inclusion in version.c.Vinson Lee2011-01-061-1/+1
* nvc0: Fix typo of nvc0_mm.c in SConscript.Vinson Lee2011-01-061-1/+1
* mesa: bump version to 7.11Vinson Lee2011-01-053-5/+5
* mesa: Include mtypes.h in files that use gl_context struct.Vinson Lee2011-01-0536-0/+36
* i965: skip too small size mipmapZou Nan hai2011-01-061-2/+4
* i915: Fix build for previous commit.Eric Anholt2011-01-051-11/+11
* intel: Always allocate miptrees from level 0, not tObj->BaseLevel.Eric Anholt2011-01-059-141/+71
* intel: Drop unused first/lastlevel args to miptree_create_for_region.Eric Anholt2011-01-053-8/+3
* swrast: Include mtypes.h in s_triangle.c.Vinson Lee2011-01-051-0/+1
* st/mesa: Include mtypes.h in st_cb_drawpixels.c.Vinson Lee2011-01-051-0/+1
* intel: Clarify first_level/last_level vs baselevel/maxlevel by deletion.Eric Anholt2011-01-057-56/+30
* mesa: Consider textures incomplete when maxlevel < baselevel.Eric Anholt2011-01-051-0/+6
* i915: Enable LOD preclamping on 8xx like on 915/965.Eric Anholt2011-01-052-0/+3
* i915: Implement min/max lod clamping in hardware on 8xx.Eric Anholt2011-01-053-25/+32
* intel: Drop TEXTURE_RECTANGLE check in miptree layout setup.Eric Anholt2011-01-051-37/+24
* intel: Clean up redundant setup of firstLevel.Eric Anholt2011-01-051-5/+4
* intel: Drop a check for GL_TEXTURE_4D_SGIS.Eric Anholt2011-01-051-1/+0
* swrast: Remove unnecessary headers.Vinson Lee2011-01-052-2/+0
* i965: Simplify the renderbuffer setup code.Eric Anholt2011-01-051-102/+93
* st/xorg: Flesh out colour map support and support depth 8.Michel Dänzer2011-01-053-1/+80
* i965: use BLT to clear buffer if possible on SandybridgeXiang, Haihao2011-01-051-6/+0
* i965: Add support for SRGB DXT1 formats.Eric Anholt2011-01-043-2/+10
* glcpp: Add test for recursive #define.Vinson Lee2011-01-041-0/+3
* mesa: Fix the baseFormat for GL_COMPRESSED_SLUMINANCE_EXT.Eric Anholt2011-01-041-1/+1
* intel: Merge our choosetexformat fallbacks into core.Eric Anholt2011-01-046-230/+107
* mesa: Make _mesa_choose_tex_format() choose formats out of a supported table.Eric Anholt2011-01-043-91/+183
* glcpp: Add division by zero test cases.Vinson Lee2011-01-042-0/+4
* mesa: preserve 10 bits of precision in the texstore general path for ARGB2101010Marek Olšák2011-01-043-15/+25
* st/mesa: advertise GL_ARB_half_float_pixelMarek Olšák2011-01-041-0/+1
* r300/compiler: disable the rename_regs pass for loopsMarek Olšák2011-01-041-0/+8
* r600g: support up to 64 shader constantsAlex Deucher2011-01-042-1/+20
* r300/compiler: Fix black terrain in Civ4Tom Stellard2011-01-041-8/+1
* glsl: Check that integer vertex outputs are qualified with flatChad Versace2011-01-041-0/+19
* glsl: Allow redeclaration of gl_Color and its variants in GLSL 1.30Chad Versace2011-01-041-0/+21
* glsl: Comment ast_type_qualifier.flagsChad Versace2011-01-041-1/+5
* intel: When validating an FBO's combined depth/stencil, use the given FBO.Eric Anholt2011-01-041-4/+4
* intel: Fix segfaults from trying to use _ColorDrawBuffers in FBO validation.Eric Anholt2011-01-041-4/+16