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*
[g3dvl] inverse check for iDCT
Christian König
2010-11-21
1
-2
/
+2
*
[g3dvl] first working version of idct code
Christian König
2010-11-21
1
-42
/
+46
*
r600g: disable staging upload for now
Christian König
2010-11-21
1
-2
/
+2
*
r600g: remove accidentally added r32 float format
Christian König
2010-11-21
1
-1
/
+0
*
[g3dvl] move empty block handling into idct code
Christian König
2010-11-20
3
-133
/
+92
*
[g3dvl] enable stage 1&2 buffers in idct code
Christian König
2010-11-20
2
-80
/
+83
*
r600g: add support for signed normalized frame buffers
Christian König
2010-11-20
2
-0
/
+13
*
[g3dvl] next round of idct implementation
Christian König
2010-11-16
4
-41
/
+237
*
[g3dvl] add skeleton and incomplete idct
Christian König
2010-11-14
5
-76
/
+616
*
[g3dvl] ups missed this check
Christian König
2010-11-14
1
-2
/
+2
*
[g3dvl] remove need for XVMC_INTRA_UNSIGNED
Christian König
2010-11-14
1
-3
/
+5
*
[g3dvl] fix of my one bug in SCALE_FACTOR_16_TO_9
Christian König
2010-11-14
1
-1
/
+1
*
[g3dvl] switch to using macroblock vertices
Christian König
2010-11-13
1
-78
/
+54
*
[g3dvl] move empty block handling completely into shaders
Christian König
2010-11-13
1
-80
/
+126
*
[g3dvl] use quads instead of triangles
Christian König
2010-11-13
1
-57
/
+48
*
[g3dvl] cleanup
Christian König
2010-11-12
1
-63
/
+68
*
[g3dvl] and finally move field codec dct handling into shaders
Christian König
2010-11-12
1
-78
/
+98
*
[g3dvl] make room for second z-coord and interlaced flag
Christian König
2010-11-12
1
-50
/
+85
*
[g3dvl] move applying z-coord to fragment shader
Christian König
2010-11-12
1
-9
/
+15
*
[g3dvl] use constants for vertex shader outputs and move field calculation in...
Christian König
2010-11-12
1
-35
/
+58
*
[g3dvl] move xfer_buffers_map/unmap into flush
Christian König
2010-11-11
1
-3
/
+2
*
Merge remote branch 'origin/master' into pipe-video
Christian König
2010-11-11
379
-20117
/
+24484
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\
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*
glsl: fix crash in loop analysis when some controls can't be determined
Aras Pranckevicius
2010-11-11
1
-0
/
+3
|
*
r600g: enforce minimum stride on render target texture images
Keith Whitwell
2010-11-11
1
-0
/
+4
|
*
r600g: do not try to use staging resource for depth textures
Keith Whitwell
2010-11-11
1
-0
/
+9
|
*
mesa: handle more pixel types in mipmap generation code
Brian Paul
2010-11-11
1
-0
/
+166
|
*
mesa: add missing formats in _mesa_format_to_type_and_comps()
Brian Paul
2010-11-11
1
-1
/
+26
|
*
mesa: improve error message
Brian Paul
2010-11-11
1
-1
/
+2
|
*
mesa: #include mfeatures.h in enums.h
Brian Paul
2010-11-11
1
-0
/
+1
|
*
r600g: guard experimental s3tc code with R600_ENABLE_S3TC
Keith Whitwell
2010-11-11
1
-0
/
+9
|
*
nvfx: fill PIPE_CAP_PRIMITIVE_RESTART and PIPE_CAP_SHADER_STENCIL_EXPORT
Lucas Stach
2010-11-11
1
-0
/
+4
|
*
dri/nouveau: Split hardware/software TNL instantiation more cleanly.
Francisco Jerez
2010-11-11
9
-66
/
+84
|
*
mesa: Fix printf format warnings.
Vinson Lee
2010-11-10
1
-1
/
+1
|
*
mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample
Ian Romanick
2010-11-10
1
-2
/
+2
|
*
libgl-xlib: Use sw helper instead of roll your own
Jakob Bornecrantz
2010-11-10
1
-78
/
+12
|
*
graw: Use inline sw helper instead of roll your own loader
Jakob Bornecrantz
2010-11-10
2
-42
/
+4
|
*
galahad: Correct the name of the scons library
Jakob Bornecrantz
2010-11-10
1
-1
/
+1
|
*
r600g: allow driver to work without submitting cmd to GPU
Jerome Glisse
2010-11-10
1
-0
/
+2
|
*
intel: Add a new B43 pci id.
Robert Hooker
2010-11-10
2
-1
/
+4
|
*
i965: re-enable gen6 IF statements in the fragment shader.
Eric Anholt
2010-11-10
2
-6
/
+1
|
*
i965: Work around strangeness in swizzling/masking of gen6 math.
Eric Anholt
2010-11-10
1
-11
/
+58
|
*
meta: Handle bitmaps with alpha test enabled.
Francisco Jerez
2010-11-10
1
-6
/
+35
|
*
gallivm: implement indirect addressing over inputs
Zack Rusin
2010-11-10
1
-3
/
+64
|
*
mesa: remove unneeded DD_POINT_SIZE and DD_LINE_WIDTH tricaps
Roland Scheidegger
2010-11-10
4
-16
/
+3
|
*
r200: fix r200 large points
Roland Scheidegger
2010-11-10
2
-7
/
+5
|
*
egl_dri2: Fix __DRI_DRI2 version 1 support.
Chia-I Wu
2010-11-10
1
-1
/
+1
|
*
r300g: turn magic numbers into names in the hyperz code
Marek Olšák
2010-11-10
1
-12
/
+18
|
*
r300g: rename has_hyperz -> can_hyperz
Marek Olšák
2010-11-10
5
-11
/
+11
|
*
r300g: mention ATI in the renderer string
Marek Olšák
2010-11-10
1
-25
/
+25
|
*
ws/r600: match bo_busy shared/fence logic in bo_wait
Keith Whitwell
2010-11-10
1
-8
/
+9
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