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* radeonsi: clarify a hw bug in shader exportsMarek Olšák2015-01-071-5/+10
* radeonsi: use ordered compares for SSG and face selectionMarek Olšák2015-01-072-3/+3
* radeonsi: remove unused and not useful variablesMarek Olšák2015-01-073-6/+1
* radeonsi: remove init config from statesMarek Olšák2015-01-076-5/+4
* radeonsi: reduce the size of si_pm4_stateMarek Olšák2015-01-072-12/+3
* tgsi: add uses_centroid into tgsi_shader_infoMarek Olšák2015-01-072-0/+4
* st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEXMarek Olšák2015-01-071-1/+2
* vbo: ignore primitive restart if FixedIndex is enabled in DrawArraysMarek Olšák2015-01-071-1/+2
* vc4: Fix scaling W projection of the Z coordinate when there's a Z offset.Eric Anholt2015-01-061-3/+3
* vc4: Fix deletion from the program cache.Eric Anholt2015-01-061-1/+1
* vc4: Skip storing the Z/S contents when it's invalidated.Eric Anholt2015-01-061-0/+11
* gallium: Plumb the swap INVALIDATE_ANCILLARY flag through more layers.Eric Anholt2015-01-062-0/+17
* egl: Inform the client API when ancillary buffers may become undefined.Eric Anholt2015-01-067-15/+44
* ax_prog_flex.m4: Merge upstream OpenBSD fixes.Vinson Lee2015-01-061-2/+2
* radeon/llvm: Use amdgcn triple for SI+ on LLVM >= 3.6Tom Stellard2015-01-064-16/+27
* radeonsi: Cache LLVMTargetMachine object in si_screenTom Stellard2015-01-066-26/+51
* mesa: create, use new _mesa_texture_base_format() functionBrian Paul2015-01-056-9/+23
* mesa: remove unused ctx parameter for _mesa_select_tex_image()Brian Paul2015-01-0512-34/+30
* swrast: use new _mesa_base_tex_image() helperBrian Paul2015-01-056-42/+47
* st/mesa: use new _mesa_base_tex_image() helperBrian Paul2015-01-055-5/+14
* mesa: add _mesa_base_tex_image() helper functionBrian Paul2015-01-051-0/+10
* mesa: simplify a conditional in detach_shader()Brian Paul2015-01-051-3/+1
* mesa: minor whitespace fixes in shaderapi.cBrian Paul2015-01-051-12/+13
* mesa: make _mesa_reference_shader_program() an inline functionBrian Paul2015-01-052-4/+15
* mesa: update comment on delete_shader_program()Brian Paul2015-01-051-2/+3
* mesa: rearrange error handling in glProgramParameteri()Brian Paul2015-01-051-15/+11
* mesa: fix error strings in shaderapi.cBrian Paul2015-01-051-2/+2
* glsl: use the is_gl_identifier() helper in a couple more placesBrian Paul2015-01-052-2/+2
* meta: init var to silence uninitialized variable warningBrian Paul2015-01-051-1/+1
* draw: silence uninitialized variable warningBrian Paul2015-01-051-1/+1
* gallivm: silence a couple compiler warningsBrian Paul2015-01-052-1/+4
* gallium/util: make sure cache line size is not zeroLeonid Shatz2015-01-051-1/+5
* gallium/util: fix crash with daz detection on x86Roland Scheidegger2015-01-051-1/+1
* nvc0: add name to magic numberIlia Mirkin2015-01-051-2/+2
* nvc0: regenerate rnndb headersIlia Mirkin2015-01-0517-837/+1157
* nv50: regenerate rnndb headersIlia Mirkin2015-01-0511-358/+451
* nv50: enable texture compressionTobias Klausmann2015-01-052-3/+26
* nv50/ir: enable sat modifier for OP_SUBIlia Mirkin2015-01-051-1/+1
* nv50/ir: Add sat modifier for mulRoy Spliet2015-01-052-1/+7
* nv50,nvc0: avoid doing work inside of an assertIlia Mirkin2015-01-052-2/+4
* nv50/ir: fix texture offsets in release buildsIlia Mirkin2015-01-052-2/+4
* i965: Micro-optimize swizzle_to_scs() and make it inlinable.Kenneth Graunke2015-01-043-27/+39
* i965: Support MESA_FORMAT_R8G8B8X8_SRGB.Kenneth Graunke2015-01-041-1/+4
* i965: Fix BLORP sRGB MSAA overrides to cope with X vs. A formats.Kenneth Graunke2015-01-041-2/+3
* i965: Copy shader->shadow_samplers to prog->ShadowSamplers.Kenneth Graunke2015-01-041-0/+1
* i965: Make the precompile ignore DEPTH_TEXTURE_MODE on Gen7.5+.Kenneth Graunke2015-01-042-2/+5
* i965: Implement WaCsStallAtEveryFourthPipecontrol on IVB/BYT.Kenneth Graunke2015-01-042-0/+34
* r300g: handle vertex format PIPE_FORMAT_NONEMarek Olšák2015-01-041-2/+11
* glsl_to_tgsi: fix a bug in copy propagationMarek Olšák2015-01-031-1/+2
* i965: Make INTEL_DEBUG=state ignore state flags with a count of 1.Kenneth Graunke2015-01-031-2/+4