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* r600g: fix tex and vtx joiningChristian König2010-12-161-2/+2
* r600g: improve r600_bc_dumpChristian König2010-12-161-28/+132
* [g3dvl] move scaling completely into matrix and use less temp registersChristian König2010-12-162-58/+56
* r600g: implement output modifiers and use them to further optimize LRPChristian König2010-12-164-0/+32
* r600g: use special constants for 0, 1, -1, 1.0f, 0.5f etcChristian König2010-12-141-12/+44
* r600g: optimize temp register handling for LRPChristian König2010-12-141-34/+38
* [g3dvl] no need to swizzle a scalarChristian König2010-12-141-1/+1
* r600g: DP4 also supports writemaskingChristian König2010-12-141-8/+6
* r600g: optimize away CF_INST_POPChristian König2010-12-142-3/+27
* [g3dvl] add reg_fixup_label to IF ELSE ENDIFChristian König2010-12-131-0/+7
* [g3dvl] move idct texture addr generation into vertex shaderChristian König2010-12-122-131/+143
* [g3dvl] seperate texture addr generation from fetchingChristian König2010-12-121-69/+68
* r600g: texture instructions also work fine with TGSI_FILE_INPUTChristian König2010-12-121-2/+3
* r600g: Why all this fiddling with tgsi_helper_copy?Christian König2010-12-121-21/+42
* [g3dvl] remove "Nouveau can't writemask tex dst regs" workaroundChristian König2010-12-111-6/+8
* [g3dvl] move mv into vertex streamChristian König2010-12-112-60/+32
* Merge remote branch 'origin/master' into pipe-videoChristian König2010-12-11661-15464/+19602
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| * vbo: Avoid the copy to current in dlists if not required.Mathias Fröhlich2010-12-103-25/+36
| * mesa/meta: fix broken assertion, rename stack depth varBrian Paul2010-12-101-5/+7
| * r600g: fix bo size when creating bo from handleJerome Glisse2010-12-101-1/+1
| * mesa: Clean up header file inclusion in arbprogparse.h.Vinson Lee2010-12-091-1/+5
| * i965: support for two-sided lighting on SandybridgeXiang, Haihao2010-12-105-6/+72
| * meta: allow nested meta operationsXiang, Haihao2010-12-101-4/+10
| * i965: Add support for gen6 reladdr VS constant loading.Eric Anholt2010-12-092-11/+17
| * i965: Add support for gen6 constant-index constant loading.Eric Anholt2010-12-092-3/+9
| * targets/egl: Improve st_GL.so loading.Chia-I Wu2010-12-101-0/+15
| * target/egl: Fix misleading debug message.Chia-I Wu2010-12-101-2/+7
| * draw/llvm: don't flush in vs_llvm_delete()Brian Paul2010-12-091-12/+0
| * draw/llvm: remove redundant commentBrian Paul2010-12-091-1/+0
| * draw/llvm: remove extraneous conditionalBrian Paul2010-12-091-6/+4
| * glsl: Unroll loops with conditional breaks anywhere (not just the end)7.10-branchpointLuca Barbieri2010-12-091-46/+68
| * glsl: Consider the "else" branch when looking for loop breaks.Kenneth Graunke2010-12-091-1/+1
| * glsl: Clean up code by adding a new is_break() function.Kenneth Graunke2010-12-091-6/+11
| * glsl: Correct the marking of InputsRead/OutputsWritten on in/out matrices.Eric Anholt2010-12-091-20/+15
| * intel: Set the swizzling for depth textures using the GL_RED depth mode.Eric Anholt2010-12-092-0/+8
| * intel: Use plain R8 and RG8 for COMPRESSED_RED and COMPRESSED_RG.Eric Anholt2010-12-091-0/+2
| * i965: Silence uninitialized variable warning.Vinson Lee2010-12-091-0/+5
| * r600g: Fix SCons build.Vinson Lee2010-12-094-4/+5
| * r600g: indentation cleanupJerome Glisse2010-12-092-23/+21
| * r600g: specialized upload managerJerome Glisse2010-12-098-109/+176
| * r600g: avoid using pb* helper we are loosing previous cpu cycle with itJerome Glisse2010-12-099-388/+364
| * glsl: fix lowering conditional returns in subroutinesFabian Bieler2010-12-091-1/+5
| * i965: remove unused variable since brw_wm_glsl.c removal.Eric Anholt2010-12-092-2/+1
| * i965: Set render_cache_read_write surface state bit on gen6 constant surfs.Eric Anholt2010-12-092-0/+9
| * i965: Set up the correct texture border color state struct for Ironlake.Eric Anholt2010-12-092-5/+45
| * i965: Clean up VS constant buffer location setup.Eric Anholt2010-12-091-15/+3
| * i965: Fix VS constants regression pre-gen6.Eric Anholt2010-12-091-1/+1
| * llvmpipe: Plug fence leaks.José Fonseca2010-12-092-0/+3
| * mesa: allow GLfixed arrays for OpenGL ES 2.0Shuang He2010-12-091-2/+2
| * mesa: Fix glTexCoordPointer with type GL_FIXED.Chia-I Wu2010-12-091-1/+2