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* glapi: Avoid heap corruption in _glapi_tableJeremy Huddleston Sequoia2014-05-201-1/+1
* freedreno/a3xx: shadow sampler supportRob Clark2014-05-192-3/+46
* freedreno/a3xx/compiler: refactor trans_samp()Rob Clark2014-05-191-47/+90
* freedreno: update generated headersRob Clark2014-05-194-4/+10
* meta: Avoid _swrast_BlitFramebuffer in the meta CopyTexSubImage code.Kenneth Graunke2014-05-191-6/+6
* meta: Split _swrast_BlitFramebuffer out of the meta blit path.Kenneth Graunke2014-05-198-25/+56
* meta: Drop unnecessary early returns in _mesa_meta_BlitFramebuffer.Kenneth Graunke2014-05-191-8/+0
* Revert "i965: Don't _swrast_BlitFramebuffer when doing CopyTexSubImage."Kenneth Graunke2014-05-191-1/+1
* docs: update the prerequisites sectionBrian Paul2014-05-191-3/+12
* i965/fbo: Only try stencil meta blits on gen >= 8Topi Pohjolainen2014-05-191-2/+4
* mesa: Disable GL_EXT_framebuffer_multisample_blit_scaled on Broadwell.Kenneth Graunke2014-05-191-1/+2
* llvmpipe: do IR counting for shader cache management after optimization.Roland Scheidegger2014-05-193-4/+22
* i965: Rename brw_disasm to brw_disassemble_inst.Vinson Lee2014-05-191-1/+1
* i965: Fix a "discards 'const' qualifier" warning.Kenneth Graunke2014-05-181-1/+1
* i965/fs: Finally kill struct brw_wm_compile (better known as 'c').Kenneth Graunke2014-05-182-16/+11
* i965/fs: Stop copying the program key.Kenneth Graunke2014-05-181-6/+4
* i965/fs: Rip struct brw_wm_compile out of the visitors and generators.Kenneth Graunke2014-05-189-28/+33
* i965/fs: Plumb a mem_ctx all the way through the FS compile.Kenneth Graunke2014-05-188-15/+23
* i965/fs: Use 'c' as the mem_ctx in fs_visitor.Kenneth Graunke2014-05-181-2/+1
* i965/fs: Actually free program data on the error path.Kenneth Graunke2014-05-181-1/+3
* i965/fs: Replace c->key with a direct reference in the generators.Kenneth Graunke2014-05-183-15/+18
* i965/fs: Replace c->key with a direct reference in fs_visitor.Kenneth Graunke2014-05-185-47/+49
* i965/fs: Replace c->prog_data with a direct reference in the generators.Kenneth Graunke2014-05-183-24/+28
* i965/fs: Replace c->prog_data with a direct reference in fs_visitor.Kenneth Graunke2014-05-183-26/+28
* i965/fs: Move some flags that affect code generation to fs_visitor.Kenneth Graunke2014-05-185-8/+10
* i965/fs: Move payload register info from brw_wm_compile to fs_visitor.Kenneth Graunke2014-05-186-45/+53
* i965/fs: Simplify gl_SampleMaskIn handling.Kenneth Graunke2014-05-183-12/+3
* i965/fs: Rename c->sample_mask_reg to sample_mask_in_reg.Kenneth Graunke2014-05-182-3/+3
* i965/fs: Move c->last_scratch into fs_visitor.Kenneth Graunke2014-05-185-6/+8
* i965/fs: Move total_scratch calculation into fs_visitor::run().Kenneth Graunke2014-05-182-4/+5
* i965/fs: Move perf_debug about register spilling to a more obvious spot.Kenneth Graunke2014-05-182-4/+4
* i965: Rename brw/gen8_dump_compile to brw/gen8_disassemble.Kenneth Graunke2014-05-1814-23/+24
* i965: Rename brw_disasm/gen8_disassemble to brw/gen8_disassemble_inst.Kenneth Graunke2014-05-187-8/+11
* i965: Fix dump_prog_cache to handle compacted instructions.Kenneth Graunke2014-05-181-13/+5
* i965: Use brw_dump_compile for clip, SF, and old GS programs.Kenneth Graunke2014-05-183-13/+3
* nv50/ir: fix integer mul lowering for u32 x u32 -> high u32Ilia Mirkin2014-05-181-3/+4
* nv50/ir: make sure that texprep/texquerylod's args get coalescedIlia Mirkin2014-05-181-0/+2
* freedreno/a3xx: use util_format_compose_swizzles()Rob Clark2014-05-181-9/+9
* freedreno/a3xx/compiler: 1D texturesRob Clark2014-05-181-4/+25
* freedreno: fix capsRob Clark2014-05-181-2/+2
* freedreno: fix index buffer offsetRob Clark2014-05-181-1/+1
* freedreno/a3xx: add sRBG texture supportRob Clark2014-05-162-0/+15
* freedreno: update generated headersRob Clark2014-05-164-20/+21
* gallivm: (trivial) fix compilation with llvm 3.1, 3.2Roland Scheidegger2014-05-171-0/+4
* gallivm: print out how long it takes to optimize shader IR.Roland Scheidegger2014-05-163-1/+31
* gallivm: give more verbose names to modulesRoland Scheidegger2014-05-1610-26/+38
* mesa: fix double-freeing of dispatch tables inside glBegin/End.Brian Paul2014-05-161-2/+2
* i965: Use binary literals counter select.Matt Turner2014-05-151-2/+2
* glsl_to_tgsi: Make sure the 'shader' member is always initializedMichel Dänzer2014-05-161-0/+3
* gallivm: remove optimization workaround when not having sse 4.1Roland Scheidegger2014-05-161-8/+1