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* mesa: Use PIPE_TEXTURE_USAGE_DEPTH_STENCIL for any depth or stencil format.José Fonseca2009-06-112-7/+11
* mesa: Remove dead code.José Fonseca2009-06-111-3/+0
* st/mesa: fix typo s/BFC0/BFC1/Brian Paul2009-06-111-2/+2
* vbo: fix assertion, #define IMM_BUFFER_NAMEBrian Paul2009-06-111-2/+7
* python/tests: Test sampling from a depth texture.José Fonseca2009-06-111-7/+216
* mesa: Only do read write when we don't have a depth value to writeJakob Bornecrantz2009-06-111-1/+1
* progs: Port fp programs to GLEW.José Fonseca2009-06-1110-26/+50
* mesa: Take the format from the right structure.José Fonseca2009-06-111-1/+1
* meas: Use a read/write transfer when writing stencil component, but not touch...José Fonseca2009-06-111-2/+23
* mesa: Reverse s8z24 into z24s8 as required by EXT_packed_depth_stencil.José Fonseca2009-06-101-2/+7
* mesa: Fix typo in bitmask.José Fonseca2009-06-101-1/+1
* mesa: Fix draw_stencil_pixels for PIPE_FORMAT_Z24S8_UNORM.José Fonseca2009-06-101-1/+1
* glsl: fix warnings, update comments, s/TRUE/GL_TRUE/Brian Paul2009-06-101-3/+4
* glsl: Handle continuation characters in preprocessor.Brian Paul2009-06-101-1/+67
* swrast: fix state validation bug for changing program constantsBrian Paul2009-06-101-0/+1
* glsl: Fix symbol replacement handling in preprocessor.Brian Paul2009-06-101-13/+15
* mesa: disable texture unit error check in _mesa_MatrixMode()Brian Paul2009-06-101-0/+10
* docs: document GLSL preprocessor fixesBrian Paul2009-06-101-0/+1
* util: Single precision constants.José Fonseca2009-06-101-1/+1
* mesa: Single precision constants.José Fonseca2009-06-101-2/+2
* mesa: Pure software accum buffer.José Fonseca2009-06-104-234/+187
* gallium: Shorthand functions for computing stride and sizes for a rect.José Fonseca2009-06-101-0/+12
* mesa/st: fix tracking of mapped buffer rangesKeith Whitwell2009-06-091-1/+1
* stw: ignore swapbuffer requests on singlebufferKeith Whitwell2009-06-091-0/+3
* glsl: Expand nested preprocessor macros.Brian Paul2009-06-091-1/+14
* st/mesa: fix incorrect bufObj Length assignment, remove unneeded assertionBrian Paul2009-06-081-2/+1
* Cygwin build fixesJon TURNEY2009-06-082-3/+21
* glsl: Fix preprocessor define argument parsing for dead sections.Brian Paul2009-06-081-4/+4
* pipebuffer: Silence out of heap space debug printJakob Bornecrantz2009-06-081-1/+1
* st/mesa: remove invalid assertionBrian Paul2009-06-081-3/+0
* mesa: Use matching signedness for the counter as upper bound.José Fonseca2009-06-081-1/+1
* mesa: Allocate tokens from the heap.José Fonseca2009-06-081-18/+22
* mesa: better error message for invalid texture unit indexBrian Paul2009-06-081-1/+4
* mesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256Brian Paul2009-06-081-2/+2
* mesa/vbo: drop all references to vbo on destroyKeith Whitwell2009-06-081-8/+21
* mesa: EXT_vertex_array_bgra fixesBrian Paul2009-06-081-3/+24
* stw: If stfb not set don't call into mesaJakob Bornecrantz2009-06-081-1/+2
* progs/tests: Add some scissor testsJakob Bornecrantz2009-06-085-0/+312
* Revert "scons: Less aggressive optimizations for MSVC 64bit compiler."José Fonseca2009-06-081-16/+1
* mesa: bump version to 7.5-rc3mesa_7_5_rc3Brian Paul2009-06-052-2/+2
* osmesa: Link with -ldl for dlopen codeDan Nicholson2009-06-041-5/+2
* osmesa: Allow building standalone in all three channel widthsDan Nicholson2009-06-041-27/+9
* softpipe: separate case for PIPE_PRIM_POLYGON in sp_vbuf_draw()Brian Paul2009-06-041-2/+12
* softpipe: fix incorrect tri vertex order for PIPE_PRIM_POLYGON renderingBrian Paul2009-06-041-1/+1
* st/mesa: increase ST_MAX_SHADER_TOKENS to 8kBrian Paul2009-06-041-1/+1
* tgsi: increase MAX_LABELS to 4096Brian Paul2009-06-041-1/+1
* scons: Less aggressive optimizations for MSVC 64bit compiler.José Fonseca2009-06-021-4/+17
* scons: Output nice summary messages instead of long command lines.José Fonseca2009-06-022-5/+10
* util: Unsaved change missing from last commit.José Fonseca2009-06-021-1/+1
* util: Support Z24S8/Z24X8 -> unsigned conversion.José Fonseca2009-06-021-0/+15