Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | vk/0.210.0: Update the VkFormat enum | Jason Ekstrand | 2015-12-03 | 3 | -236/+254 |
| | |||||
* | vk/0.210.0: Rework vkQueueSubmit | Jason Ekstrand | 2015-12-03 | 3 | -23/+40 |
| | |||||
* | vk/0.210.0: Remove depth clip and add depth clamp | Jason Ekstrand | 2015-12-03 | 4 | -7/+4 |
| | |||||
* | vk/0.210.0: Rework device features and limits | Jason Ekstrand | 2015-12-03 | 2 | -79/+105 |
| | |||||
* | vk/0.210.0: Rework QueueFamilyProperties | Jason Ekstrand | 2015-12-03 | 2 | -2/+4 |
| | |||||
* | vk/0.210.0: Rework result and structure type enums | Jason Ekstrand | 2015-12-03 | 4 | -67/+71 |
| | | | | | | By and large, this is just moving enum values around. However, it also removed VK_UNSUPPORTED which we were returning a number of places. Those places now return VK_ERROR_INCOMPATABLE_DRIVER. | ||||
* | vk/0.210.0: Remove the VkShaderStage enum | Jason Ekstrand | 2015-12-03 | 14 | -158/+133 |
| | | | | | | This made for an unfortunately large amount of work since we were using it fairly heavily internally. However, gl_shader_stage does basically the same things, so it's not too bad. | ||||
* | vk/0.210.0: Remove VkShader | Jason Ekstrand | 2015-12-03 | 6 | -157/+58 |
| | |||||
* | vk/0.210.0: Rework memory property flags | Jason Ekstrand | 2015-12-03 | 2 | -8/+10 |
| | |||||
* | vk/0.210.0: Remove some unused enum values | Jason Ekstrand | 2015-12-03 | 1 | -6/+0 |
| | |||||
* | vk/0.210.0: Update VkPipelineStageFlagBits | Jason Ekstrand | 2015-12-03 | 1 | -2/+2 |
| | |||||
* | vk/0.210.0: Trivial function argument name change | Jason Ekstrand | 2015-12-03 | 1 | -1/+1 |
| | |||||
* | vk/0.210.0: We now allocate command buffers; not create them | Jason Ekstrand | 2015-12-03 | 3 | -25/+61 |
| | |||||
* | vk/0.210.0: Rename a parameter to GetImageSparseMemoryRequirements | Jason Ekstrand | 2015-12-03 | 2 | -3/+3 |
| | |||||
* | vk/0.210.0: Delete three no longer existant entrypoints | Jason Ekstrand | 2015-12-03 | 3 | -36/+0 |
| | |||||
* | vk/0.210.0: Rework allocation to use the new pAllocator's | Jason Ekstrand | 2015-12-03 | 21 | -520/+669 |
| | |||||
* | vk/0.210.0: Use VkSampleCountFlagBits for sample counts | Jason Ekstrand | 2015-12-03 | 2 | -6/+6 |
| | |||||
* | vk/0.210.0: Rework VkInstanceCreateInfo | Jason Ekstrand | 2015-12-03 | 2 | -11/+11 |
| | |||||
* | vk/0.210.0: More function argument renaming | Jason Ekstrand | 2015-12-03 | 3 | -15/+17 |
| | |||||
* | vk/0.210.0: Replace MemoryInput/OutputFlags with AccessFlags | Jason Ekstrand | 2015-12-03 | 3 | -61/+71 |
| | |||||
* | vk/0.210.0: Rework render pass description structures | Jason Ekstrand | 2015-12-03 | 4 | -25/+33 |
| | |||||
* | vk/0.210.0: More structure field renaming | Jason Ekstrand | 2015-12-03 | 12 | -63/+62 |
| | |||||
* | vk/0.210.0: Get rid of VkImageAspect | Jason Ekstrand | 2015-12-03 | 3 | -18/+9 |
| | |||||
* | vk/0.210.0: Rework descriptor sets | Jason Ekstrand | 2015-12-03 | 3 | -129/+127 |
| | |||||
* | vk/0.210.0: Rename parameters to memory binding/mapping functions | Jason Ekstrand | 2015-12-03 | 2 | -33/+33 |
| | |||||
* | vk/0.210.0: Update to the new instance/device create structs | Jason Ekstrand | 2015-12-03 | 2 | -26/+27 |
| | |||||
* | vk/0.210.0: More trivial struct/enum changes | Jason Ekstrand | 2015-12-03 | 1 | -17/+16 |
| | |||||
* | vk/0.210.0: Trivial flag enum updates | Jason Ekstrand | 2015-12-03 | 1 | -13/+14 |
| | |||||
* | vk/0.210.0: Rename ChannelFlags to ColorComponentFlags | Jason Ekstrand | 2015-12-03 | 5 | -23/+26 |
| | |||||
* | vk/0.210.0: s/raster/rasterization/ | Jason Ekstrand | 2015-12-03 | 6 | -28/+30 |
| | |||||
* | vk/0.210.0: Don't allow chaining of description structs | Jason Ekstrand | 2015-12-03 | 3 | -10/+0 |
| | |||||
* | vk/0.210.0: More fun with flags fields | Jason Ekstrand | 2015-12-03 | 5 | -32/+55 |
| | |||||
* | vk/0.210.0: Make pCode a uint32_t pointer | Jason Ekstrand | 2015-12-03 | 1 | -2/+2 |
| | |||||
* | vk/0.210.0: Rename origin fields of VkViewport | Jason Ekstrand | 2015-12-03 | 4 | -16/+16 |
| | |||||
* | vk/0.210.0: Move alphaToOne and alphaToCoverate to multisample state | Jason Ekstrand | 2015-12-03 | 5 | -14/+17 |
| | |||||
* | vk/0.210.0: Add flags fields to various pipeline create structs | Jason Ekstrand | 2015-12-03 | 1 | -2/+22 |
| | |||||
* | vk/0.210.0: Change field names in vertex input structs | Jason Ekstrand | 2015-12-03 | 6 | -36/+37 |
| | |||||
* | vk/0.210.0: Misc. no-op structure changes | Jason Ekstrand | 2015-12-03 | 2 | -122/+123 |
| | | | | | The only non-trivial change is to sparse resources that we don't handle anyway. | ||||
* | vk/0.210.0: Rename property pCount parameters | Jason Ekstrand | 2015-12-03 | 2 | -22/+22 |
| | |||||
* | vk/0.210.0: Rework sampler filtering and mode enums | Jason Ekstrand | 2015-12-03 | 5 | -68/+68 |
| | |||||
* | vk/0.210.0: Misc. function argument renames | Jason Ekstrand | 2015-12-03 | 4 | -40/+40 |
| | |||||
* | vk/0.210.0: Rework copy/clear/blit API | Jason Ekstrand | 2015-12-03 | 4 | -129/+114 |
| | |||||
* | vk/0.210.0: Rework dynamic states | Jason Ekstrand | 2015-11-30 | 9 | -74/+75 |
| | |||||
* | vk/0.210.0: Rework color blending enums | Jason Ekstrand | 2015-11-30 | 5 | -123/+123 |
| | |||||
* | gen7/8/cmd_buffer: Inline vk_to_gen_swizzle | Jason Ekstrand | 2015-11-30 | 2 | -2/+2 |
| | | | | It's currently unused on IVB so we get compiler warnings. | ||||
* | vk/0.210.0: Rework a few raster/input enums | Jason Ekstrand | 2015-11-30 | 6 | -67/+64 |
| | |||||
* | vk/0.210.0: Rework texture view component mapping | Jason Ekstrand | 2015-11-30 | 6 | -117/+78 |
| | |||||
* | vk/0.210.0: Switch to the new VKAPI function decorations | Jason Ekstrand | 2015-11-30 | 11 | -379/+372 |
| | | | | While we're at it, we do a bunch of the VkResult -> void updates | ||||
* | vk/0.210.0: Rename CmdBuffer to CommandBuffer | Jason Ekstrand | 2015-11-30 | 12 | -334/+334 |
| | |||||
* | vk/0.210.0: A pile of minor enum updates | Jason Ekstrand | 2015-11-30 | 10 | -126/+112 |
| |