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gallium_va_encpackedheader01
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Files
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*
radeonsi: num_records is in units of stride for swizzled buffers even on VI
Nicolai Hähnle
2017-01-12
1
-2
/
+0
*
docs: document INTEL_PRECISE_TRIG envvar
Juan A. Suarez Romero
2017-01-12
1
-0
/
+2
*
spirv: fix typo in warning message
Iago Toral Quiroga
2017-01-12
1
-1
/
+1
*
i965: Enable predicate support on gen >= 8.
Rafael Antognolli
2017-01-11
1
-1
/
+1
*
util: fix list_is_singular()
Timothy Arceri
2017-01-12
1
-1
/
+1
*
anv/image: Disable HiZ for depth buffer arrays
Nanley Chery
2017-01-11
1
-0
/
+2
*
anv/cmd_buffer: Fix programmed HiZ qpitch
Nanley Chery
2017-01-11
1
-1
/
+1
*
anv/cmd_buffer: Fix arrayed depth/stencil attachments
Nanley Chery
2017-01-11
1
-2
/
+5
*
clover: Check for executables before enqueueing a kernel
Pierre Moreau
2017-01-11
1
-1
/
+4
*
spirv: Shut up unhandled enumeration value warnings.
Kenneth Graunke
2017-01-11
1
-0
/
+2
*
nir: don't turn ieq/ine into inot if used by an if
Timothy Arceri
2017-01-12
2
-2
/
+8
*
nir: add late opt to turn inot/b2f combos back to bcsel
Timothy Arceri
2017-01-12
2
-0
/
+19
*
nir: add imprecise flrp optimisation
Timothy Arceri
2017-01-12
1
-0
/
+1
*
i965: Use the nir_move_comparisons pass.
Kenneth Graunke
2017-01-12
1
-0
/
+1
*
i965: Move nir_lower_locals_to_regs a bit later.
Kenneth Graunke
2017-01-12
1
-2
/
+2
*
nir: Introduce a nir_opt_move_comparisons() pass.
Kenneth Graunke
2017-01-12
3
-0
/
+188
*
nir/algebraic: add support for conditional helper functions to expressions
Timothy Arceri
2017-01-12
3
-1
/
+15
*
anv/TODO: Check off a bunch of stuff
Jason Ekstrand
2017-01-11
1
-12
/
+0
*
nir/search: Only allow matching SSA values
Jason Ekstrand
2017-01-11
1
-5
/
+11
*
egl/dri2: add image_loader_extension back into loader extensions for wayland
Derek Foreman
2017-01-11
1
-0
/
+1
*
gallium/tgsi: fix overflow in parse property
Li Qiang
2017-01-11
1
-3
/
+6
*
st/dri: remove trailing whitespace
Mauro Rossi
2017-01-11
1
-1
/
+1
*
android: st/mesa: fix building error in libmesa_st_mesa
Mauro Rossi
2017-01-11
1
-1
/
+3
*
radv: fix multi-viewport emission
Dave Airlie
2017-01-11
1
-2
/
+2
*
nir: change asserts to unreachable in nir_type_conversion_op
Tapani Pälli
2017-01-11
1
-3
/
+3
*
spirv: gl_PrimitiveID in the fragment shader is handled as an input
Iago Toral Quiroga
2017-01-11
1
-1
/
+4
*
freedreno: add "nogrow" debug param
Rob Clark
2017-01-10
3
-1
/
+4
*
freedreno/a5xx: remove hack for glamor
Rob Clark
2017-01-10
1
-3
/
+0
*
freedreno/a5xx: fixed instanced
Rob Clark
2017-01-10
1
-0
/
+1
*
freedreno/a5xx: use the non-_ZERO_BASE for vertexid
Rob Clark
2017-01-10
4
-6
/
+20
*
freedreno/a5xx: add texture MIPLVLS
Rob Clark
2017-01-10
1
-3
/
+3
*
freedreno/a5xx: fix fragcoord related hangs
Rob Clark
2017-01-10
2
-2
/
+6
*
freedreno: update generated headers
Rob Clark
2017-01-10
6
-13
/
+22
*
anv: Enable tessellation shaders.
Kenneth Graunke
2017-01-10
2
-1
/
+2
*
anv: Initialize physical device limits for tessellation
Kenneth Graunke
2017-01-10
1
-8
/
+8
*
anv: Clamp depth buffer dimensions to be at least 1.
Kenneth Graunke
2017-01-10
1
-2
/
+2
*
anv: Compile TCS/TES shaders.
Kenneth Graunke
2017-01-10
1
-2
/
+191
*
anv: Emit 3DSTATE_HS/TE/DS packets.
Kenneth Graunke
2017-01-10
2
-4
/
+89
*
anv: Handle patch primitives.
Kenneth Graunke
2017-01-10
1
-2
/
+7
*
nir: Add a pass to lower TES patch_vertices intrinsics to a constant.
Kenneth Graunke
2017-01-10
3
-0
/
+55
*
spirv: Silence unsupported tessellation capability warnings.
Kenneth Graunke
2017-01-10
2
-2
/
+6
*
spirv: Tidy some repeated if checks by using a switch statement.
Kenneth Graunke
2017-01-10
1
-8
/
+9
*
spirv: Add tessellation varying and built-in support.
Kenneth Graunke
2017-01-10
3
-6
/
+52
*
spirv: Handle tessellation execution modes.
Kenneth Graunke
2017-01-10
1
-6
/
+41
*
compiler: Merge shader_info's tcs and tes structs.
Kenneth Graunke
2017-01-10
9
-36
/
+37
*
genxml: Rename 3DSTATE_HS::Enable to "Function Enable".
Kenneth Graunke
2017-01-10
4
-4
/
+4
*
anv: set input_slots_valid on brw_wm_prog_key
Lionel Landwerlin
2017-01-10
1
-3
/
+8
*
anv: add helper to get vue map for fragment shader
Lionel Landwerlin
2017-01-10
2
-6
/
+12
*
anv: add get_.*_prog_data for tesselation stages
Lionel Landwerlin
2017-01-10
1
-0
/
+2
*
anv: make get_.*_prog_data take a const pipeline
Lionel Landwerlin
2017-01-10
1
-1
/
+1
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