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Age
Files
Lines
*
mapi: Prefix functions in u_current.h by u_current.
Chia-I Wu
2010-08-21
5
-79
/
+94
*
glapi: Move public function/variable declarations to glapi.h.
Chia-I Wu
2010-08-21
5
-47
/
+107
*
evergreen : initial support driver code.
richard
2010-08-20
41
-249
/
+12426
*
i965: Rename nr_depth_regs to nr_payload_regs.
Eric Anholt
2010-08-20
5
-8
/
+8
*
i965: Also use the SIMD8 FB writes for SIMD8 mode on non-SNB.
Eric Anholt
2010-08-20
3
-17
/
+18
*
i965: Add support for FB writes on Sandybridge.
Zhenyu Wang
2010-08-20
2
-12
/
+74
*
i965: Set the destination horiz stride even for da16, as SNB seems to need it.
Zhenyu Wang
2010-08-20
2
-2
/
+6
*
i965: Set the maximum number of threads on Sandybridge.
Zhenyu Wang
2010-08-20
1
-1
/
+5
*
i965: Add AccWrCtl support on Sandybridge.
Zhenyu Wang
2010-08-20
5
-2
/
+20
*
i965: Mention the mlen and rlen for URB reads.
Zhenyu Wang
2010-08-20
1
-0
/
+5
*
i965: Sandybridge doesn't have Compr4 mode, since it's not needed any more.
Zhenyu Wang
2010-08-20
1
-1
/
+2
*
i965: Adjust disasm of subreg numbers to be in units of the register type.
Zhenyu Wang
2010-08-20
1
-6
/
+20
*
i965: Fix DP write channel ordering on Sandybridge.
Eric Anholt
2010-08-20
1
-2
/
+25
*
os_stream: fix bugs in allocation path
Luca Barbieri
2010-08-21
1
-16
/
+8
*
p_compiler: add replacement va_copy
Luca Barbieri
2010-08-21
1
-0
/
+8
*
Delete more vestiges of the old shader compiler.
Kenneth Graunke
2010-08-20
9
-1252
/
+0
*
glsl: Remove bogus "ambient" field from vec4 gl_TextureEnvColor.
Kenneth Graunke
2010-08-20
1
-1
/
+1
*
glsl: add missing ambient field to gl_LightModel
Luca Barbieri
2010-08-20
1
-1
/
+1
*
glsl: don't crash if a field is specified for a non-struct uniform
Luca Barbieri
2010-08-20
1
-1
/
+1
*
glsl: add missing sceneColor field to gl_{Front, Back}LightModelProduct
Luca Barbieri
2010-08-20
1
-2
/
+2
*
intel: Don't try to do work for BufferSubData with a size of 0.
Eric Anholt
2010-08-20
1
-0
/
+6
*
mesa: Fix GetUniformLocation while compiling display lists.
Nick Bowler
2010-08-20
1
-1
/
+9
*
Remove remnants of the old glsl compiler.
Eric Anholt
2010-08-20
81
-36992
/
+5
*
r600g: add POW instruction
Jerome Glisse
2010-08-20
1
-18
/
+73
*
r600g: cleanup definition, fix segfault when no valid pixel shader
Jerome Glisse
2010-08-20
3
-37
/
+40
*
util: Fix build for C++ compilers.
Michal Krol
2010-08-20
2
-0
/
+16
*
gallium: hook up reference count debugging code
Luca Barbieri
2010-08-20
1
-6
/
+13
*
auxiliary: add reference count debugging code
Luca Barbieri
2010-08-20
4
-0
/
+187
*
os_stream: add printf facility
Luca Barbieri
2010-08-20
8
-3
/
+85
*
u_debug_symbol: add symbol name caching
Luca Barbieri
2010-08-20
2
-1
/
+43
*
u_debug_symbol: add support for getting symbol names from glibc
Luca Barbieri
2010-08-20
2
-0
/
+49
*
u_debug_symbol: support getting a string without output
Luca Barbieri
2010-08-20
2
-14
/
+27
*
auxiliary: add functions to describe gallium objects
Luca Barbieri
2010-08-20
4
-0
/
+55
*
r600g: add occlusion query support
Dave Airlie
2010-08-20
10
-42
/
+379
*
u_staging: improve interface
Luca Barbieri
2010-08-20
2
-11
/
+7
*
gallium/docs: improve documentation for resources
Luca Barbieri
2010-08-20
1
-3
/
+157
*
mesa: Add missing ES sources to SConscript.
Chia-I Wu
2010-08-20
1
-0
/
+3
*
mesa: Decorate functions with GL_APIENTRY in es_generator.py.
Chia-I Wu
2010-08-20
1
-2
/
+2
*
mesa: Include compiler.h for ASSERT.
Chia-I Wu
2010-08-20
7
-0
/
+14
*
targets/egl-gdi: Implement guess_gl_api.
Chia-I Wu
2010-08-20
1
-2
/
+37
*
egl: Fix context API check and be verbose.
Chia-I Wu
2010-08-20
2
-11
/
+16
*
egl: Add egl.def for win32 build.
Chia-I Wu
2010-08-20
2
-1
/
+36
*
egl: Allow core functions to be queried.
Chia-I Wu
2010-08-20
2
-1
/
+39
*
st/mesa: fix code/declaration mixing
Keith Whitwell
2010-08-20
1
-3
/
+2
*
galahad: remove incorrect comment just added
Luca Barbieri
2010-08-20
1
-1
/
+0
*
nv50: use NV50TIC_0_2_TARGET_RECT
Luca Barbieri
2010-08-20
1
-1
/
+3
*
galahad: check resource_create template
Luca Barbieri
2010-08-20
1
-0
/
+29
*
mesa/st: use PIPE_TEXTURE_RECT for GL_TEXTURE_RECTANGLE
Luca Barbieri
2010-08-20
2
-3
/
+5
*
winsys/sw: use PIPE_TEXTURE_RECT if appropriate
Luca Barbieri
2010-08-20
1
-1
/
+7
*
st/glx: use PIPE_TEXTURE_RECT if appropriate
Luca Barbieri
2010-08-20
1
-1
/
+6
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