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* nvc0: increase GLSL level to 400 to enable ARB_gpu_shader5Ilia Mirkin2014-08-133-9/+10
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* mesa/st: enable ARB_gpu_shader5 if the reported GLSL version >= 400Ilia Mirkin2014-08-131-0/+3
| | | | | | | | | | The ARB_gpu_shader5 extension is made up of a lot of small sub-parts. Instead of adding PIPE_CAP's for each of these, just rely on the GLSL version reported by the pipe driver. The remaining extensions lend themselves naturally to being checked through a single CAP. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* android: add CleanSpec.mkEmil Velikov2014-08-131-0/+7
| | | | | | | | | | The file contains rules that are executed on incremental builds. This way one can avoid doing a full clean and ensure that the new object (library) is correctly build. Inspired by the work of Chih-Wei Huang, from the Android-x86 project. Signed-off-by: Emil Velikov <[email protected]>
* android: megadriver_stub: prefix static libraries with libmesa_Emil Velikov2014-08-132-3/+3
| | | | | | | Will make it easier on us as CleanSpec.mk comes along and improves consistency across the Android build. Signed-off-by: Emil Velikov <[email protected]>
* android: loader: prefix static libraries with libmesa_*Emil Velikov2014-08-133-4/+4
| | | | | | | Will make it easier on us as CleanSpec.mk comes along and improves consistency across the Android build. Signed-off-by: Emil Velikov <[email protected]>
* android: dri/i9*5: remove used _INCLUDES variableEmil Velikov2014-08-134-14/+3
| | | | | | No longer needed as of last commit. Signed-off-by: Emil Velikov <[email protected]>
* android: drivers/dri: add $(mesa_top)/src to the includes listEmil Velikov2014-08-131-0/+1
| | | | | | Will allow us to nuke an include or two from the drivers. Signed-off-by: Emil Velikov <[email protected]>
* android: dri: use the installed libdrm headersEmil Velikov2014-08-134-7/+3
| | | | | | | Saves us a few lines and brings us closer to the automake build. Drop DRM_TOP as it's not longer used. Signed-off-by: Emil Velikov <[email protected]>
* android: gallium: use the installed libdrm headersEmil Velikov2014-08-133-10/+3
| | | | | | Saves us a few lines and brings us closer to the automake build. Signed-off-by: Emil Velikov <[email protected]>
* android: loader: use the installed libdrm headersEmil Velikov2014-08-131-4/+2
| | | | | | One step closer to the way we handle automake builds. Signed-off-by: Emil Velikov <[email protected]>
* android: egl/dri2: use the installed libdrm headersEmil Velikov2014-08-131-1/+1
| | | | | | | Trying to get rid of the hardcoded dependency of DRM_TOP which expects that mesa is localted in /external/drm. Will Signed-off-by: Emil Velikov <[email protected]>
* android: dri/i915: do not build an 'empty' driverEmil Velikov2014-08-131-1/+1
| | | | | | | | | | The variable i915_C_FILES changed to i915_FILES with commit 34d4216e641 back in mesa 9.1/9.2. Yet we've missed to update the the android build, essentially creating an dummy/empty driver that can never work. Cc: "10.1 10.2" <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* automake: mesa: whitespace fixesEmil Velikov2014-08-131-8/+6
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* mesa: guard better when building with sse4.1 optimisationsEmil Velikov2014-08-134-0/+15
| | | | | | | | | | | | | | | | | | | | | | When the compiler is not capable/does not accept -msse4.1 while the target has the instruction set we'll blow up as _mesa_streaming_load_memcpy is going to be undefined. To make sure that never happens, wrap the runtime cpu check+caller in an ifdef thus do not compile that hunk of the code. Fix the android build by enabling the optimisation and adding the define where applicable. v2: autoconf conditionals end with "fi" rather than endif. v3: Wrap the definition and call to intel_miptree_{un,}map_movntdqa in if defined(USE_SSE41). Spotted by Matt. Cc: Matt Turner <[email protected]> Cc: Adrian Negreanu <[email protected]> Cc: "10.1 10.2" <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* android: glsl: the stlport over the limited Android STLEmil Velikov2014-08-131-1/+1
| | | | | | | The latter lacks various functionality used by mesa/glsl. Cc: "10.1 10.2" <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* android: drop HAL_PIXEL_FORMAT_RGBA_{5551,4444}Emil Velikov2014-08-132-8/+0
| | | | | | | | | | | | | | | | | | | Upstream Android (system/core) has dropped these formats with commit 6bac41f1bf9(get rid of HAL pixelformats 5551 and 4444) yet does not mention why. These formats never really worked so we're safe to drop them as well. Identical commit is available in the android-x86 external/mesa repo commit 06a2d36edcd1e2247440e5800e6bf3028f37aee6 Author: Chih-Wei Huang <[email protected]> Date: Wed Sep 25 01:16:57 2013 +0800 android: get rid of HAL pixelformats 5551 and 4444 Cc: "10.1 10.2" <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* android: gallium/auxiliary: drop log2/log2f redefitionsEmil Velikov2014-08-131-22/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Recent versions of bionic has picked up support for these functions, leading to build issues due to the redefition of the symbols. Note: wrapping things in #ifdef does not cut it :\ Identical patch is available in chromium, android-x86 and perhaps other projects. commit 66c1c789ce3407472de9ed620c9f815639058835 Author: [email protected] Date: Wed Apr 02 10:59:34 2014 +0000 Porting to x64 Android. Remove redefinitions of log2 and log2f. BUG= [email protected] Review URL: https://codereview.chromium.org/216773005 commit 9cc0a0d2b0499556680b182888af86f29d4ec30b Author: Chih-Wei Huang <[email protected]> Date: Sun Jul 21 23:04:19 2013 +0800 android: remove log2, log2f The functions are already defined in the latest bionic. Cc: Chia-I Wu <[email protected]> Cc: "10.1 10.2" <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Acked-by: Chia-I Wu <[email protected]>
* android: targets/egl-static: add correct include for DRM headersEmil Velikov2014-08-131-3/+1
| | | | | | | | | | Android build never really installs the headers, as such we need to explicitly add their location in the source tree otherwise it will fail to find them. v2: Android now installs the headers, so let's use that ;) Signed-off-by: Emil Velikov <[email protected]>
* scons: group state-trackers' and targets' sconsEmil Velikov2014-08-131-31/+11
| | | | | | | Both share the identical dependencies, as such we can simplify the scons script. Signed-off-by: Emil Velikov <[email protected]>
* android: reorder gallium SUBDIRSEmil Velikov2014-08-131-4/+10
| | | | | | To be closer to its automake counterpart. Signed-off-by: Emil Velikov <[email protected]>
* automake: handle gallium SUBDIRs in gallium/MakefileEmil Velikov2014-08-132-9/+17
| | | | | | | | Considering the way we've been consolidating things it makes sense to add the final two (aux and tests) in here. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* automake: compact gallium/target/Makefile into gallium/MakefileEmil Velikov2014-08-134-89/+21
| | | | | | | | | | Yet another makefile less to worry about. v2: Add state_trackers and targets on a single SUBDIRS line. Requested by Matt. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* automake: merge gallium/state_trackers/Makefile into gallium/MakefileEmil Velikov2014-08-134-68/+49
| | | | | | | | | | One makefile less, with the potential of further compacting the automake build. v2: Rebase on top of vc4 changes. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* automake: compact gallium/drivers and gallium/winsys makefilesEmil Velikov2014-08-135-181/+106
| | | | | | | | | | | | Rather than having two separate almost empty and identical makefiles, compact them thus improving the configure and build time. Additionally this makes the automake build symmetrical to the scons and android one. v2: Rebase on top of vc4, compact drivers + winsys on a single line. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* android: egl/main: add/enable freedrenoEmil Velikov2014-08-132-0/+9
| | | | | | | | | | For all everyone willing to give the freedreno driver a go they can now build it under Android. Cc: "10.1 10.2" <[email protected]> Cc: Rob Clark <[email protected]> Cc: [email protected] Signed-off-by: Emil Velikov <[email protected]>
* android: gallium/freedreno: add preliminary buildEmil Velikov2014-08-134-2/+88
| | | | | | | | | | | | | | | | | | For all the people interested in testing the freedreno driver on their Android devices. The next commit will hook these up within the libEGL driver (via the gallium-egl backend). There may be some rough edges but those can be sorted when a willing builder/tester comes along. v2: - s/freefreno/freedreno/. Spotted by Matt Turner. - Use the installed libdrm headers. Cc: "10.1 10.2" <[email protected]> Cc: Rob Clark <[email protected]> Cc: [email protected] Signed-off-by: Emil Velikov <[email protected]>
* automake: gallium/freedreno: drop spurious include dirsEmil Velikov2014-08-132-4/+2
| | | | | | | | | | | Rather than including two extra folders only for two headers, just prefix the headers and be done with it. Cc: "10.1 10.2" <[email protected]> Cc: Rob Clark <[email protected]> Cc: [email protected] Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Rob Clark <[email protected]>
* android: egl/main: resolve radeon linking issuesPaulo Sergio Travaglia2014-08-131-4/+9
| | | | | | | | | | | | | - link against libdrm_radeon - link the r600 driver against libstlport - linkin the newly added libmesa_pipe_radeon library required by r600 and radeonsi drivers v2: Include pipe_radeon after pipe_r600/radeonsi. Cc: "10.1 10.2" <[email protected]> [Emil Velikov] Split up and add commit message. Signed-off-by: Emil Velikov <[email protected]>
* android: gallium/radeon: attempt to fix the android buildPaulo Sergio Travaglia2014-08-136-7/+45
| | | | | | | | | | | - include the correct folders - add a new buildscript for the common radeon folder v2: Use the installed libdrm headers over the DRM_TOP ones. Cc: "10.1 10.2" <[email protected]> [Emil Velikov] Split up and add commit message. Signed-off-by: Emil Velikov <[email protected]>
* android: egl/main: fixup the nouveau buildEmil Velikov2014-08-131-6/+2
| | | | | | | | | For a while the nouveau pipe driver has been a static library and it has been using STL for even longer. Correct add the link and cleanup the gallium_DRIVERS. Cc: "10.1 10.2" <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* android: gallium/nouveau: fix include folders, link against libstlportEmil Velikov2014-08-132-8/+6
| | | | | | | | | | | nouveau uses STL for a while now thus we need to include external/stlport/libstlport.mk in order to get the build at least partially working. v2: Use the installed libdrm headers over the DRM_TOP ones. Cc: "10.1 10.2" <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* egl/main: Bring in the Makefile.sourcesEmil Velikov2014-08-134-75/+47
| | | | | | | | Rather than having the sources list duplicated across all three build systems, define it once and use it whenever needed. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* nvc0: add BPTC format supportIlia Mirkin2014-08-123-2/+9
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* mesa/st: add BPTC formats, expose ARB_texture_compression_bptcIlia Mirkin2014-08-123-1/+49
| | | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* softpipe,llvmpipe: mark BPTC formats as unsupportedIlia Mirkin2014-08-122-0/+10
| | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* gallium: add basic support for BPTC formatsIlia Mirkin2014-08-129-3/+165
| | | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* docs: add GL4.5 sectionIlia Mirkin2014-08-121-0/+16
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* configure.ac: drop enable_dri check in gallium_gbmEmil Velikov2014-08-121-4/+0
| | | | | | | A while back we've mandated that gbm requires enable_dri, thus this check is no longer required. Signed-off-by: Emil Velikov <[email protected]>
* configure.ac: bail out if building gallium_gbm without gallium_eglEmil Velikov2014-08-121-0/+4
| | | | | | | | The former is the only user of the latter. As such building gbm without egl makes little to no sense. Cc: "10.2" <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* st/dri: define GALLIUM_SOFTPIPE when building kms_swrastEmil Velikov2014-08-123-3/+9
| | | | | | | | | | | | | | | To avoid unresolved symbols in the DRI modules with earlier commit we wrapped the innards of dri_kms_init_screen() in a DRI_TARGET/GALLIUM_SOFTPIPE ifdef. At the same time we forgot to adds the defines to the st/dri build systems, breaking kms_swrast and gnome-continuous. Drop the DRI_TARGET define, we're already in st/DRI. Reported-by: Jasper St. Pierre <[email protected]> Reported-by: Vadim Rutkovsky <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* configure: Fix --enable-XX-bit flags by moving LT_INIT where it shouldAlexandre Demers2014-08-121-3/+8
| | | | | | | | | | | | | | Moving LT_INIT after setting completely (AM_)C(XX)FLAGS and LDFLAGS. LT_INIT needs them as they are expected to be used all along the compilation when the macro runs its tests to determine among other things the host type. For info, see http://www.gnu.org/software/libtool/manual/html_node/LT_005fINIT.html Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=50754 Signed-off-by: Alexandre Demers <[email protected]> Tested-by: Tapani Palli <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* c11/threads: correct assertionEmil Velikov2014-08-121-1/+1
| | | | | | | | | | We should assert when either the function or the flag pointer is null or we'll end up with a null reference a few lines later. Currently unused by mesa thus it has gone unnoticed. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* docs: now distributing the GL/glcorearb.h headerBrian Paul2014-08-121-0/+1
| | | | Reviewed-by: Matt Turner <[email protected]>
* mesa: pull Khronos glcorearb.h header into include/GL/Brian Paul2014-08-121-0/+3589
| | | | | | | Apps that only want to use core functionality should #include this header. This version covers everything up to OpenGL 4.5. Reviewed-by: Matt Turner <[email protected]>
* vc4: Drop the dump_fbo() routine.Eric Anholt2014-08-121-50/+0
| | | | | Now that eglkms is working, and some tests are working under PIGLIT_PLATFORM=gbm, I don't think I need this any more.
* vc4: Claim the GL 2.1 minimum for 3D textures.Eric Anholt2014-08-121-1/+2
| | | | | | | We don't actually do them (or even fake them) currently, but it does get us a bunch of unrelated glean glsl1 tests passing, which previously would error out due to glean assuming the minimums on a 3D texture that 2 of the subtests use.
* vc4: Declare what vertex formats we actually support.Eric Anholt2014-08-121-2/+7
| | | | | We will support more than this eventually, but for now this makes u_vbuf format-convert a few things (32-bit snorm and scaled, doubles) for us.
* vc4: Stash some debug code for format support checks.Eric Anholt2014-08-121-0/+9
| | | | | | This can be useful for looking at context init setup and texture format choices, and there's no reason for the silly retval computation we do if you're not going to have this code (mostly from freedreno) around.
* vc4: Texture format support has nothing to do with VBO format support.Eric Anholt2014-08-121-2/+1
| | | | This was inherited from freedreno, but doesn't apply to us.
* vc4: Fix off-by-one in texture maximum levels.Eric Anholt2014-08-121-1/+1
| | | | It's 2048x2048 that's the max, not 1024x1024.