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* mesa: add EXT_shader_image_load_store glBindImageTextureEXT functionPierre-Eric Pelloux-Prayer2019-08-065-11/+48
* glapi: add EXT_shader_image_load_storePierre-Eric Pelloux-Prayer2019-08-066-0/+92
* gallium: add PIPE_CAP_TGSI_ATOMINC_WRAP to indicate supportPierre-Eric Pelloux-Prayer2019-08-067-0/+7
* tgsi: add ATOMICINC_WRAP/ATOMICDEC_WRAP opcodePierre-Eric Pelloux-Prayer2019-08-067-2/+44
* radeonsi/gfx10: enable all CUs for GS if NGG is never usedMarek Olšák2019-08-061-2/+4
* radeonsi/gfx10: add global use_ngg and use_ngg_streamout flagsMarek Olšák2019-08-069-32/+41
* radeonsi/gfx10: remove an obsolete VGT_REUSE_OFF workaroundMarek Olšák2019-08-062-9/+0
* radeonsi/gfx10: disable LATE_ALLOC_GS on Navi14Marek Olšák2019-08-061-1/+8
* radeonsi/gfx10: implement a bug workaround for GE_PC_ALLOCMarek Olšák2019-08-062-11/+12
* radeonsi/gfx10: implement a bug workaround for NGG -> legacy transitionsMarek Olšák2019-08-062-2/+16
* radeonsi/gfx10: implement a GE bug workaroundMarek Olšák2019-08-061-0/+18
* radeonsi/gfx10: set GE_CNTL for tessellation correctlyMarek Olšák2019-08-061-5/+11
* radeonsi/gfx10: simplify NGG code in si_update_shadersMarek Olšák2019-08-061-9/+3
* radeonsi/gfx10: fix input VGPRs for legacy VSMarek Olšák2019-08-062-8/+11
* radeonsi: make sure that rasterizer state != NULL and remove all NULL checkingMarek Olšák2019-08-067-17/+23
* radeonsi: make sure that DSA state != NULL and remove all NULL checkingMarek Olšák2019-08-067-12/+19
* radeonsi: make sure that blend state != NULL and remove all NULL checkingMarek Olšák2019-08-067-55/+52
* radeonsi: DCC MSAA blending bug - include logic op, limit to Navi14 and olderMarek Olšák2019-08-062-2/+9
* radeonsi: determine accurately whether logic op is enabledMarek Olšák2019-08-061-3/+5
* radeonsi: skip draw calls with 0-sized index buffersMarek Olšák2019-08-061-0/+6
* radeonsi/nir: lower PS inputs before scanning the shaderMarek Olšák2019-08-063-95/+86
* radeonsi/nir: handle key.mono.u.ps.interpolate_at_sample_force_centerMarek Olšák2019-08-063-1/+8
* radeonsi: add missing prints into si_dump_shader_keyMarek Olšák2019-08-061-0/+9
* radeonsi: disable SDMA image copies on dGPUs to fix corruption in gamesMarek Olšák2019-08-061-1/+9
* mesa: add EXT_dsa glMultiTexCoordPointerEXT functionPierre-Eric Pelloux-Prayer2019-08-065-2/+39
* mesa: add EXT_dsa glMultiTexGen* functionsPierre-Eric Pelloux-Prayer2019-08-065-145/+334
* mesa: add EXT_dsa glCopyMultiTexImage* and glCopyMultiTexSubImage*Pierre-Eric Pelloux-Prayer2019-08-066-5/+371
* mesa: add EXT_dsa glGetMultiTexParameteriv/fvEXTPierre-Eric Pelloux-Prayer2019-08-065-3/+65
* mesa: add EXT_dsa glMultiTexSubImage1D/2D/3DEXTPierre-Eric Pelloux-Prayer2019-08-066-3/+273
* mesa: add EXT_dsa glMultiTexImage1D/2D/3DEXT + glGetMultiTexImageEXTPierre-Eric Pelloux-Prayer2019-08-068-5/+351
* mesa: add glBindMultiTextureEXT display list supportPierre-Eric Pelloux-Prayer2019-08-061-0/+23
* mesa: add EXT_dsa glMultiTexParameter* functionsPierre-Eric Pelloux-Prayer2019-08-066-4/+224
* mesa: add EXT_dsa (Get)MultiTexEnv functionsPierre-Eric Pelloux-Prayer2019-08-065-1/+223
* mesa: add _mesa_(get)texenvi(f)v_indexed helpersPierre-Eric Pelloux-Prayer2019-08-061-27/+50
* mesa: add new helper _mesa_get_texobj_by_target_and_texunitPierre-Eric Pelloux-Prayer2019-08-063-43/+82
* mesa: replace _mesa_get_current_fixedfunc_tex_unit with _mesa_get_fixedfunc_t...Pierre-Eric Pelloux-Prayer2019-08-064-12/+10
* iris: Handle vertex shader with window space positionDanylo Piliaiev2019-08-063-5/+44
* lima: fix pipe_debug_callback warningsErico Nunes2019-08-063-5/+5
* lima/ppir: move sin/cos input scaling into NIRVasily Khoruzhick2019-08-065-58/+69
* nir/spirv: Fix gl_BaseVertex for non-indexed draws for OpenGLAntia Puentes2019-08-061-2/+5
* iris: Increase BATCH_SZ to 64kBKenneth Graunke2019-08-061-1/+1
* ac/nir: Use correct cast for readfirstlane and ptrs.Bas Nieuwenhuizen2019-08-061-0/+2
* radv: Do non-uniform lowering before bool lowering.Bas Nieuwenhuizen2019-08-061-1/+1
* etnaviv: support 3D and 2D array texturesJonathan Marek2019-08-064-23/+74
* etnaviv: fix 3d texture uploadJonathan Marek2019-08-066-30/+28
* etnaviv: add alternative NIR compilerJonathan Marek2019-08-0612-37/+2388
* etnaviv: prep for UBOsJonathan Marek2019-08-068-79/+71
* etnaviv: disasm: add dual16 bits, immediate decoding, and some opcodesJonathan Marek2019-08-061-59/+69
* etnaviv: asm: new featuresJonathan Marek2019-08-063-11/+53
* etnaviv: update headers from rnndbJonathan Marek2019-08-061-12/+4