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Files
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*
intel/compiler: Do image load/store lowering to NIR
Jason Ekstrand
2018-08-29
10
-1120
/
+896
*
nir/types: Add a wrapper for coordinate_components
Jason Ekstrand
2018-08-29
2
-0
/
+8
*
anv/pipeline: Remove dead image loads in lower_input_attacnments
Jason Ekstrand
2018-08-29
1
-2
/
+2
*
nir: Make image load/store intrinsics variable-width
Jason Ekstrand
2018-08-29
3
-4
/
+11
*
nir/format_convert: Fix a bitmask in unpack_11f11f10f
Jason Ekstrand
2018-08-29
1
-1
/
+1
*
nir/format_convert: Rename pack_r11g11b10f to pack_11f11f10f
Jason Ekstrand
2018-08-29
1
-1
/
+1
*
nir/format_convert: Add [us]norm conversion helpers
Jason Ekstrand
2018-08-29
1
-0
/
+56
*
nir/format_convert: Rename nir_format_bitcast_uint_vec
Jason Ekstrand
2018-08-29
2
-3
/
+4
*
nir/format_convert: Add vec mask and sign-extend helpers
Jason Ekstrand
2018-08-29
1
-8
/
+27
*
nir/format_convert: Add support for unpacking signed integers
Jason Ekstrand
2018-08-29
1
-8
/
+29
*
nir/opcodes: Make unpack_half_2x16_split_* variable-width
Jason Ekstrand
2018-08-29
1
-4
/
+4
*
nir/algebraic: Add some max/min optimizations
Jason Ekstrand
2018-08-29
1
-0
/
+6
*
nir/algebraic: Add more extract_[iu](8|16) optimizations
Jason Ekstrand
2018-08-29
1
-0
/
+10
*
nir/algebraic: Be more careful converting ushr to extract_u8/16
Jason Ekstrand
2018-08-29
1
-2
/
+2
*
intel/tools: new i965_disasm tool
Sagar Ghuge
2018-08-29
3
-0
/
+207
*
st/mesa: Disable blending for integer formats.
Kenneth Graunke
2018-08-29
1
-0
/
+1
*
svga: add missing switch cases for shadow textures
Brian Paul
2018-08-29
2
-0
/
+5
*
svga: fix vgpu9 sprite coordinate bug
Brian Paul
2018-08-29
3
-7
/
+3
*
svga: fix PIPE_TEXTURE_RECT/BUFFER const buffer issue
Brian Paul
2018-08-29
3
-20
/
+16
*
svga: minor improvements in svga_state_constants.c
Brian Paul
2018-08-29
1
-17
/
+13
*
anv: Free the app and engine name
Jason Ekstrand
2018-08-29
1
-0
/
+3
*
nv50/ir: silence partitionLoadStore() unused function warning
Rhys Kidd
2018-08-29
1
-2
/
+2
*
glsl/linker: Link all out vars from a shader objects on a single stage
vadym.shovkoplias
2018-08-29
1
-0
/
+37
*
anv: blorp: support multiple aspect blits
Lionel Landwerlin
2018-08-29
1
-70
/
+75
*
mesa: allow GL_UNSIGNED_BYTE type for SNORM reads
Tapani Pälli
2018-08-29
1
-0
/
+9
*
nir: add loop unroll support for wrapper loops
Timothy Arceri
2018-08-29
1
-0
/
+77
*
nir/opt_loop_unroll: Remove unneeded phis if we make progress
Timothy Arceri
2018-08-29
1
-1
/
+9
*
nir: add complex_loop bool to loop info
Timothy Arceri
2018-08-29
2
-2
/
+12
*
nir: always attempt to find loop terminators
Timothy Arceri
2018-08-29
1
-7
/
+7
*
ac/surface: fix CMASK fast clear for NPOT textures with mipmapping on SI/CI/VI
Marek Olšák
2018-08-28
1
-2
/
+2
*
i965/vec4: Emit BRW_AOP_INC or BRW_AOP_DEC for atomicAdd of +1 or -1
Ian Romanick
2018-08-28
1
-3
/
+16
*
i965/fs: Emit BRW_AOP_INC or BRW_AOP_DEC for imageAtomicAdd of +1 or -1
Ian Romanick
2018-08-28
1
-3
/
+9
*
i965/fs: Refactor image atomics to be a bit more like other atomics
Ian Romanick
2018-08-28
1
-40
/
+44
*
i965/fs: Emit BRW_AOP_INC or BRW_AOP_DEC for atomicAdd of +1 or -1
Ian Romanick
2018-08-28
1
-4
/
+23
*
intel/compiler: Silence unused parameter warnings in brw_eu.h
Ian Romanick
2018-08-28
1
-1
/
+1
*
i965: enable AMD_depth_clamp_separate
Sagar Ghuge
2018-08-28
1
-0
/
+1
*
i965: add functional changes for AMD_depth_clamp_separate
Sagar Ghuge
2018-08-28
1
-5
/
+15
*
mesa: add EXTRA_EXT for AMD_depth_clamp_separate
Sagar Ghuge
2018-08-28
2
-0
/
+6
*
mesa: add support for GL_AMD_depth_clamp_separate tokens
Sagar Ghuge
2018-08-28
1
-0
/
+36
*
mesa: Add support for AMD_depth_clamp_separate
Sagar Ghuge
2018-08-28
12
-33
/
+111
*
mesa: Add types for AMD_depth_clamp_separate.
Sagar Ghuge
2018-08-28
2
-0
/
+4
*
glapi: define AMD_depth_clamp_separate
Sagar Ghuge
2018-08-28
4
-0
/
+20
*
anv: Claim to support depthBounds for ID games
Jason Ekstrand
2018-08-28
1
-0
/
+9
*
anv: Copy the appliation info into the instance
Jason Ekstrand
2018-08-28
2
-8
/
+30
*
vulkan/alloc: Add a vk_strdup helper
Jason Ekstrand
2018-08-28
1
-0
/
+17
*
meson: Actually load translation files
Dylan Baker
2018-08-28
1
-1
/
+4
*
nir: Remove outdated comment
Caio Marcelo de Oliveira Filho
2018-08-28
1
-3
/
+0
*
i965: Add INTEL_fragment_shader_ordering support.
Kevin Rogovin
2018-08-28
3
-0
/
+3
*
mesa: Add GL/GLSL plumbing for INTEL_fragment_shader_ordering
Kevin Rogovin
2018-08-28
8
-0
/
+30
*
i965/gen6/xfb: handle case where transform feedback is not active
Andrii Simiklit
2018-08-28
1
-1
/
+1
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