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*
Merge commit 'origin/openvg-1.0'
Zack Rusin
2009-07-06
87
-0
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+25258
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\
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vg: remove a silly demo and add a bit better one
Zack Rusin
2009-05-01
4
-197
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+544
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docs: asst updates to openvg.html
Brian Paul
2009-05-01
1
-7
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+27
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OpenVG 1.0 State Tracker
Zack Rusin
2009-05-01
86
-0
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+24891
*
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gallium: rearrange some members to avoid memory holes/padding
Zack Rusin
2009-07-06
2
-8
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+8
*
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pipebuffer: handle possible null pointer dereference
Zack Rusin
2009-07-06
2
-0
/
+4
*
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cso: possible null pointer dereference
Zack Rusin
2009-07-06
1
-0
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+4
*
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util: fix possible null pointer usage
Zack Rusin
2009-07-06
4
-11
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+46
*
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exa: some infrastucture work for accelerating composite
Zack Rusin
2009-07-06
5
-49
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+130
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radeon: ensure cmdbuf space for state + AOS is available
Dave Airlie
2009-07-06
1
-0
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+6
*
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r200: fix makefile
Dave Airlie
2009-07-06
1
-1
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+1
*
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radeon: fixup FBO depth 24 allocations to avoid assert
Dave Airlie
2009-07-06
1
-3
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+3
*
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radeon/r200/r300: port to new space checking code in libdrm
Dave Airlie
2009-07-06
16
-223
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+417
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radeon-gallium: Compile warning fix.
Corbin Simpson
2009-07-05
1
-1
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+1
*
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radeon-gallium: Use FLINK to do proper global buffers.
Corbin Simpson
2009-07-05
3
-2
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+26
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radeon-gallium: Wait for BOs before mapping them.
Corbin Simpson
2009-07-05
1
-0
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+2
*
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r300: fix vertex limits
Maciej Cencora
2009-07-05
2
-22
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+7
*
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Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-07-03
46
-347
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+6040
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*
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intel: Also update stencil bits in intel_update_wrapper().
Michel Dänzer
2009-07-03
1
-0
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+1
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*
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progs: revert damage to progs/SConscript from recent compressed texture commit
Keith Whitwell
2009-07-03
1
-0
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+9
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*
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mesa/shaders: fix gl_NormalMatrix state parameters
Keith Whitwell
2009-07-03
1
-1
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+1
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*
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st/wgl: don't advertise WGL_EXT_swap_interval string
Keith Whitwell
2009-07-03
1
-1
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+1
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*
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wgl: Lookup framebuffers by HWND whenever possible.
José Fonseca
2009-07-03
1
-0
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+10
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*
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mesa: Assume depth textures have a single level unless told otherwise.
José Fonseca
2009-07-02
1
-1
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+3
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*
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mesa: s/TRUE/GL_TRUE
Keith Whitwell
2009-07-02
1
-1
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+1
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*
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glapi: ensure _mesa_lookup_prim_by_nr() is not clobbered on regeneration
Keith Whitwell
2009-07-02
1
-0
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+23
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*
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Merge commit 'origin/dlist-statechange-shortcircuit' into mesa_7_5_branch
Keith Whitwell
2009-07-02
14
-37
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+1011
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mesa/vbo: fix compile and replay of nodes ending in a FALLBACK
Keith Whitwell
2009-06-30
3
-13
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+187
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*
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mesa/dlist: fixes and improvements for material caching
Keith Whitwell
2009-06-30
1
-8
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+16
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*
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progs/trivial: add dlist-mat-tri.c
Keith Whitwell
2009-06-30
2
-0
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+183
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*
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progs/trivial: add test case for short-circuiting material changes
Keith Whitwell
2009-06-30
2
-0
/
+175
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*
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mesa/dlist: don't cache state which may not be replayed on CallList
Keith Whitwell
2009-06-30
1
-1
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+5
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*
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progs/trivial: add dlist-flat-tri.c
Keith Whitwell
2009-06-30
2
-0
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+172
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*
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mesa/dlist: invalidate cached dlist compile state after CallList
Keith Whitwell
2009-06-30
1
-16
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+24
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*
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progs/trivial: add dlist-recursive-call
Keith Whitwell
2009-06-30
2
-0
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+191
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*
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dlist-tri-flat-tri: make tri render differently if flatshade not enabled
Keith Whitwell
2009-06-30
1
-1
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+3
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*
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Merge branch 'mesa_7_5_branch' into dlist-statechange-shortcircuit
Keith Whitwell
2009-06-30
15
-272
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+345
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*
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progs/trivial: test case for dlist statechange elimination
Keith Whitwell
2009-06-30
2
-0
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+170
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*
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mesa/dlist: restore missing SAVE_FLUSH_VERTICES in save_ShadeModel
Keith Whitwell
2009-06-30
1
-0
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+1
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*
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mesa/vbo: use _lookup_prim_by_nr for debugging
Keith Whitwell
2009-06-30
4
-4
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+4
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*
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mesa: add debug printer for primitive name
Keith Whitwell
2009-06-30
2
-0
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+28
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*
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progs/glsl: link with GLEW library
Brian Paul
2009-06-30
1
-1
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+1
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*
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mesa/dlist: shortcircuit some redundant statechanges at compile time
Keith Whitwell
2009-06-30
2
-19
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+51
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*
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progs/util: make sure function pointers are initialized
Keith Whitwell
2009-06-29
1
-1
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+6
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*
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mesa: ensure UsesFogFragCoord value is set for non-glsl shaders
Keith Whitwell
2009-07-02
2
-0
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+8
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*
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st/gl: Add stubs for CompressedTexSubImage[1D|3D]
Jakob Bornecrantz
2009-06-30
1
-0
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+27
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*
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st/gl: Add support for glCompressedTexSubImage
Jakob Bornecrantz
2009-06-30
1
-0
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+58
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*
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progs/tests: Add tests for glCompressedTexSubImage
Jakob Bornecrantz
2009-06-30
6
-9
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+4269
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*
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util: Increase OutputDebugStringA to 4k.
José Fonseca
2009-07-01
1
-4
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+2
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*
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mesa: Unbind depth/stencil surface from pipe_framebuffer when none is attached.
José Fonseca
2009-07-01
1
-0
/
+2
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