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* Merge commit 'origin/openvg-1.0'Zack Rusin2009-07-0687-0/+25258
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| * vg: remove a silly demo and add a bit better oneZack Rusin2009-05-014-197/+544
| * docs: asst updates to openvg.htmlBrian Paul2009-05-011-7/+27
| * OpenVG 1.0 State TrackerZack Rusin2009-05-0186-0/+24891
* | gallium: rearrange some members to avoid memory holes/paddingZack Rusin2009-07-062-8/+8
* | pipebuffer: handle possible null pointer dereferenceZack Rusin2009-07-062-0/+4
* | cso: possible null pointer dereferenceZack Rusin2009-07-061-0/+4
* | util: fix possible null pointer usageZack Rusin2009-07-064-11/+46
* | exa: some infrastucture work for accelerating compositeZack Rusin2009-07-065-49/+130
* | radeon: ensure cmdbuf space for state + AOS is availableDave Airlie2009-07-061-0/+6
* | r200: fix makefileDave Airlie2009-07-061-1/+1
* | radeon: fixup FBO depth 24 allocations to avoid assertDave Airlie2009-07-061-3/+3
* | radeon/r200/r300: port to new space checking code in libdrmDave Airlie2009-07-0616-223/+417
* | radeon-gallium: Compile warning fix.Corbin Simpson2009-07-051-1/+1
* | radeon-gallium: Use FLINK to do proper global buffers.Corbin Simpson2009-07-053-2/+26
* | radeon-gallium: Wait for BOs before mapping them.Corbin Simpson2009-07-051-0/+2
* | r300: fix vertex limitsMaciej Cencora2009-07-052-22/+7
* | Merge branch 'mesa_7_5_branch'Jakob Bornecrantz2009-07-0346-347/+6040
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| * | intel: Also update stencil bits in intel_update_wrapper().Michel Dänzer2009-07-031-0/+1
| * | progs: revert damage to progs/SConscript from recent compressed texture commitKeith Whitwell2009-07-031-0/+9
| * | mesa/shaders: fix gl_NormalMatrix state parametersKeith Whitwell2009-07-031-1/+1
| * | st/wgl: don't advertise WGL_EXT_swap_interval stringKeith Whitwell2009-07-031-1/+1
| * | wgl: Lookup framebuffers by HWND whenever possible.José Fonseca2009-07-031-0/+10
| * | mesa: Assume depth textures have a single level unless told otherwise.José Fonseca2009-07-021-1/+3
| * | mesa: s/TRUE/GL_TRUEKeith Whitwell2009-07-021-1/+1
| * | glapi: ensure _mesa_lookup_prim_by_nr() is not clobbered on regenerationKeith Whitwell2009-07-021-0/+23
| * | Merge commit 'origin/dlist-statechange-shortcircuit' into mesa_7_5_branchKeith Whitwell2009-07-0214-37/+1011
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| | * | mesa/vbo: fix compile and replay of nodes ending in a FALLBACKKeith Whitwell2009-06-303-13/+187
| | * | mesa/dlist: fixes and improvements for material cachingKeith Whitwell2009-06-301-8/+16
| | * | progs/trivial: add dlist-mat-tri.cKeith Whitwell2009-06-302-0/+183
| | * | progs/trivial: add test case for short-circuiting material changesKeith Whitwell2009-06-302-0/+175
| | * | mesa/dlist: don't cache state which may not be replayed on CallListKeith Whitwell2009-06-301-1/+5
| | * | progs/trivial: add dlist-flat-tri.cKeith Whitwell2009-06-302-0/+172
| | * | mesa/dlist: invalidate cached dlist compile state after CallListKeith Whitwell2009-06-301-16/+24
| | * | progs/trivial: add dlist-recursive-callKeith Whitwell2009-06-302-0/+191
| | * | dlist-tri-flat-tri: make tri render differently if flatshade not enabledKeith Whitwell2009-06-301-1/+3
| | * | Merge branch 'mesa_7_5_branch' into dlist-statechange-shortcircuitKeith Whitwell2009-06-3015-272/+345
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| | * | | progs/trivial: test case for dlist statechange eliminationKeith Whitwell2009-06-302-0/+170
| | * | | mesa/dlist: restore missing SAVE_FLUSH_VERTICES in save_ShadeModelKeith Whitwell2009-06-301-0/+1
| | * | | mesa/vbo: use _lookup_prim_by_nr for debuggingKeith Whitwell2009-06-304-4/+4
| | * | | mesa: add debug printer for primitive nameKeith Whitwell2009-06-302-0/+28
| | * | | progs/glsl: link with GLEW libraryBrian Paul2009-06-301-1/+1
| | * | | mesa/dlist: shortcircuit some redundant statechanges at compile timeKeith Whitwell2009-06-302-19/+51
| | * | | progs/util: make sure function pointers are initializedKeith Whitwell2009-06-291-1/+6
| * | | | mesa: ensure UsesFogFragCoord value is set for non-glsl shadersKeith Whitwell2009-07-022-0/+8
| * | | | st/gl: Add stubs for CompressedTexSubImage[1D|3D]Jakob Bornecrantz2009-06-301-0/+27
| * | | | st/gl: Add support for glCompressedTexSubImageJakob Bornecrantz2009-06-301-0/+58
| * | | | progs/tests: Add tests for glCompressedTexSubImageJakob Bornecrantz2009-06-306-9/+4269
| * | | | util: Increase OutputDebugStringA to 4k.José Fonseca2009-07-011-4/+2
| * | | | mesa: Unbind depth/stencil surface from pipe_framebuffer when none is attached.José Fonseca2009-07-011-0/+2