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* r300/compiler: optimize CMP for vertex shaders a bitMarek Olšák2010-04-191-20/+9
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* r300/compiler: Use memory_pool_array_reserve in deadcode eliminationNicolai Hähnle2010-04-191-13/+2
| | | | Signed-off-by: Nicolai Hähnle <[email protected]>
* r300/compiler: Use memory_pool_array_reserve in r500-fragprog_emitNicolai Hähnle2010-04-191-17/+2
| | | | Signed-off-by: Nicolai Hähnle <[email protected]>
* r300/compiler: enable branch emulation for R500 fragment programsMarek Olšák2010-04-191-4/+13
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* r300/compiler: Implement branch emulation for R300 fragment programsNicolai Hähnle2010-04-198-104/+512
| | | | Signed-off-by: Nicolai Hähnle <[email protected]>
* u_inlines: split pipe_surface_init in pipe_surface_reset and *_initLuca Barbieri2010-04-182-3/+10
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* tgsi: add comment about potential code removalBrian Paul2010-04-181-0/+6
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* softpipe: new comment and assertion for face valueBrian Paul2010-04-181-0/+3
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* tgsi: replace 0xf with TGSI_WRITEMASK_XYZWBrian Paul2010-04-181-2/+2
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* softpipe: fix computation of fragment[FACE] attributeBrian Paul2010-04-181-3/+7
| | | | | | | In TGSI, front facing is +1 and back-facing is -1. We were computing this attribute as +1 and 0 before. However, the value isn't actually used anywhere because we machine->Face attribute overrides it in tgsi_exec.c. That could be changed, removing some special-case code...
* softpipe: clean-up and commentsBrian Paul2010-04-181-40/+57
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* softpipe: document MAX_QUADSBrian Paul2010-04-181-1/+6
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* r300g: more solid is_buffer_referenced implementationMarek Olšák2010-04-183-11/+19
| | | | | This fixes crash from 7a1b5c937fa32968a04a11649e456a1ef8c5b442, and also removes the unused "map" pointer.
* u_surfaces: silence warningLuca Barbieri2010-04-181-1/+1
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* Revert "r300g: save vertex buffers around u_blitter calls"Marek Olšák2010-04-181-1/+3
| | | | Not sure why it crashes.
* nvfx: move declarations before codeBrian Paul2010-04-181-11/+12
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* nvfx: fix void * arithmetic warningBrian Paul2010-04-181-1/+1
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* nvfx: move declarations before codeBrian Paul2010-04-181-4/+9
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* llvmpipe: update commentBrian Paul2010-04-181-1/+1
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* nvfx: move declarations before code to silence warningsBrian Paul2010-04-183-6/+11
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* auxiliary: add util_dirty_surfaces to track dirty render temporariesLuca Barbieri2010-04-181-0/+88
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* auxiliary: add util_surfaces to track a resource's pipe_surface structsLuca Barbieri2010-04-183-0/+167
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* u_inlines: add function to initialize pipe_surfaceLuca Barbieri2010-04-181-0/+15
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* nvfx: fix fragment program constant updatesLuca Barbieri2010-04-181-1/+4
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* r300g: do not tell st that a buffer is referenced by hwMarek Olšák2010-04-187-15/+33
| | | | It saves a few libdrm calls and unnecessary flushes.
* r300g: save vertex buffers around u_blitter callsLuca Barbieri2010-04-181-0/+1
| | | | | | Not strictly needed by the Mesa state tracker, but needed in general. Only compile tested.
* u_blitter: add support for saving vertex buffersLuca Barbieri2010-04-182-0/+24
| | | | | | | | | | | | Currently r300g does not save vertex buffer on blitter calls. It gets away with it because the current Mesa state tracker usually resets vertex buffers on every draw calls. However, this is wrong. nvfx won't be lucky because it needs to use the blitter inside draw calls.
* p_compiler: add likely/unlikely macrosLuca Barbieri2010-04-181-1/+39
| | | | | | Defined like the Linux kernel. A explanatory comment is included.
* r300g: fixup 0 stride buffer properly.Dave Airlie2010-04-181-8/+7
| | | | | | | Just set the max index to 1, this lets doom3 run and seems correct, though it would be better to just emit a constant like SVGA does. Signed-off-by: Dave Airlie <[email protected]>
* llvmpipe: Emit only the vertex attributes necessary for the FS, and ensure ↵José Fonseca2010-04-181-68/+67
| | | | | | | the first one is always position. With this we correctly handle vertex shaders whose output position is not in index zero.
* softpipe: Preserve/check the signal of the number of scanlines in an edge.José Fonseca2010-04-181-1/+2
| | | | It can become negative in some weird triangles.
* draw: Cosmetic cleanups and comments.José Fonseca2010-04-184-4/+10
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* retrace: Fix vertex/index/constant buffer dumping.José Fonseca2010-04-181-3/+4
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* trace: Handle transfers with zero strides correctly.José Fonseca2010-04-181-2/+10
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* st/python: Set the bind flag for the default texture.José Fonseca2010-04-181-0/+1
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* retrace: Remove deprecated code.José Fonseca2010-04-181-10/+0
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* mesa: Restore comment too.José Fonseca2010-04-182-2/+2
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* glsl: Fix handling of OPCODE_PRINT for no registers case.Vinson Lee2010-04-182-2/+2
| | | | | | | | | A register file value is unsigned so could never be -1. A value of 0 also aliased to PROGRAM_TEMPORARY. If an OPCODE_PRINT has no registers to print, set the register file value to PROGRAM_UNDEFINED and check for that value when executing this instruction.
* i965: Assert that an OPCODE_IF was seen before an OPCODE_ELSE.Vinson Lee2010-04-171-0/+1
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* st/dri: Check for NULL before dereference and assignment.Vinson Lee2010-04-171-2/+10
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* nvfx: Initialize variables.Vinson Lee2010-04-172-4/+4
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* r300g: Cast rbuf->user_buffer to 'uint8_t *' before arithmetic.Vinson Lee2010-04-171-1/+1
| | | | | Fixes this SCons build error. "pointer of type 'void *' uses in arithmetic"
* nvfx: Remove unused variables.Vinson Lee2010-04-172-3/+0
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* nv50: Initialize variables.Vinson Lee2010-04-172-6/+6
| | | | Silences GCC uninitialized variable warnings.
* nv50: Remove unused variable.Vinson Lee2010-04-171-2/+0
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* i915g: Remove broken power of two functionJakob Bornecrantz2010-04-181-16/+8
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* i915g: Add some helper functionsJakob Bornecrantz2010-04-181-7/+19
| | | | Mostly to make the lines not so long.
* i915g: Fix cubemap layoutsJakob Bornecrantz2010-04-181-101/+121
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* i915g: Clean and add some debug printingJakob Bornecrantz2010-04-181-8/+18
| | | | Disabled by default
* gallium/tests: Make trivial apps depend on libsJakob Bornecrantz2010-04-181-1/+1
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