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* mesa: Add fall-back formats for unsupported snorm formatsIan Romanick2011-04-041-3/+23
* i965: Add the missing supportable EXT_texture_snorm formatsIan Romanick2011-04-042-0/+9
* nv50: prevent NV_OP_SELECT from having flags_def definedBryan Cain2011-04-041-0/+1
* mesa: work around failed assertion for GL_RGBA16_SNORM accum bufferBrian Paul2011-04-041-1/+14
* docs: update prerequisites, remove old demo infoBrian Paul2011-04-041-80/+24
* docs: update info about Mesa packaging/contentsBrian Paul2011-04-041-58/+25
* r300/compiler: apply the texture swizzle to shadow pass and fail values tooMarek Olšák2011-04-041-8/+20
* r300/compiler: propagate SaturateMode down to the result of shadow comparisonMarek Olšák2011-04-041-0/+3
* r600g: add some additional ontario pci idsAlex Deucher2011-04-041-0/+2
* r600c: add new ontario pci idsAlex Deucher2011-04-042-0/+4
* r300g: do not wait for a busy BO if neither GPU nor CPU is changing itMarek Olšák2011-04-034-12/+75
* r300g: remove unused RADEON_PB_USAGE_CACHEMarek Olšák2011-04-032-6/+0
* r300g: tell the GLSL compiler to lower the continue opcodeMarek Olšák2011-04-031-2/+2
* r300g: avoid mapping the same buffer twiceMarek Olšák2011-04-031-0/+5
* r300g: handle DISCARD_WHOLE_RESOURCE for buffersMarek Olšák2011-04-031-10/+25
* r300g: remove the redundant reference counter in radeon_boMarek Olšák2011-04-033-36/+21
* Revert "r300/compiler: Remove obsolete compiler passes"Tom Stellard2011-04-027-0/+415
* i965/fs: Switch W and 1/W in Sandybridge interpolation setup.Kenneth Graunke2011-04-021-4/+4
* i965: Fix null register use in Sandybridge implied move resolution.Kenneth Graunke2011-04-031-9/+8
* i965: Fix the VS thread limits for GT1, and clarify the WM limits on both.Eric Anholt2011-04-013-4/+13
* tests: Use elts in translate_test.José Fonseca2011-04-011-8/+14
* scons: Add aliases for unit tests.José Fonseca2011-04-011-4/+4
* translate: Respect translate_buffer::max_index.José Fonseca2011-04-013-2/+28
* draw: Prevent out-of-bounds vertex buffer access.José Fonseca2011-04-0111-7/+157
* gallium: set PIPE_CAP_MIXED_COLORBUFFER_FORMATS in some driversMarek Olšák2011-04-018-0/+11
* gallium: add a CAP for mixed colorbuffer format supportMarek Olšák2011-04-012-1/+25
* r300/compiler: Remove obsolete compiler passesTom Stellard2011-03-317-415/+0
* prog_optimize: Fix reallocating registers for shaders with loopsTom Stellard2011-03-311-3/+14
* nv50: fix for GPR allocation granularity being 16 bitChristoph Bumiller2011-03-311-3/+9
* nv50: copy regalloc fixes from nvc0Christoph Bumiller2011-03-312-80/+216
* draw: Revert code reorg in previous change.José Fonseca2011-03-311-4/+4
* intel: Fix regression in clear_with_blit from 7bae1c3dChris Wilson2011-03-311-11/+12
* draw: implement vertex color clamping, and disable SSE and PPC pathsLuca Barbieri2011-03-314-9/+58
* gallium: list use inline function to avoid macro shot comingJerome Glisse2011-03-301-43/+67
* draw: Forgot to remove one istart usage.José Fonseca2011-03-301-1/+1
* draw: Fix bug when drawing ushort indices.José Fonseca2011-03-301-6/+8
* intel: Remove the unrelaxed relocation assertionChris Wilson2011-03-301-4/+0
* egl_dri2 x11: Fix a typoFeng, Haitao2011-03-301-1/+1
* intel: Add some defense against buffer allocation failure for subimage blitsChris Wilson2011-03-301-1/+9
* Revert "intel: Add some defense against buffer allocation failure for subimag...Chris Wilson2011-03-301-11/+11
* gallium: Use explicit values in caps enums.Michel Dänzer2011-03-301-63/+63
* Use row stride instead of width when getting colour index texels.Michel Dänzer2011-03-301-2/+3
* Use proper source row stride when getting depth/stencil texels.Michel Dänzer2011-03-301-1/+2
* intel: Add IS_GT2 macro for recognizing Sandybridge GT2 systems.Kenneth Graunke2011-03-291-8/+7
* nv50,nvc0: implement colour clamping controlsChristoph Bumiller2011-03-2912-11/+59
* r600g: implement texture barrierFredrik Höglund2011-03-295-0/+29
* r600g: implement the pipe_screen fence functionsFredrik Höglund2011-03-294-0/+197
* mesa: Fix ugly indentation left from previous commitIan Romanick2011-03-292-39/+36
* glsl: Calcluate Mesa state slots in front-end instead of back-endIan Romanick2011-03-296-73/+117
* glsl: Move _mesa_builtin_uniform_desc from uniforms.c to ir_variable.cppIan Romanick2011-03-292-248/+253