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* mesa: number of combiner terms to pop depends on GL_NV_texture_env_combine4Brian Paul2011-10-011-1/+2
| | | | | | | | | | If GL_NV_texture_env_combine4 is not supported, setting the fourth combiner term would generate a GL error. Of course, I noticed this right after committing the previous patch to use a loop in the first place. <sigh> Note that GL_EXT_texture_env_combine is always supported so the first three combiner terms are always accepted.
* mesa: s/INLINE/inline/Brian Paul2011-10-0173-274/+274
| | | | | | | INLINE is still seen in some files (some generated files, etc) but this is a good start. Acked-by: Kenneth Graunke <[email protected]>
* r600: include version.h for _mesa_override_glsl_version() prototypeBrian Paul2011-10-011-0/+1
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: use !! to simplify some _mesa_set_enable() calls in attrib.cBrian Paul2011-10-011-43/+25
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: use loop in pop_texture_group() to restore 4 combiner termsBrian Paul2011-10-011-24/+13
| | | | | | | There's four combiner terms (not 3) with GL_NV_texture_env_combine4. Use a loop to make the code a little more compact. Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Refactor hash_table_{find,remove} to share some codeIan Romanick2011-09-301-16/+16
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Document an odd side-effect of hash_table_insertIan Romanick2011-09-301-0/+5
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Remove unused field gl_program::VaryingIan Romanick2011-09-304-12/+0
| | | | | | | Lots of things set and copy this field around, but nothing uses it. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Use Add linker_error instead of fail_linkIan Romanick2011-09-301-14/+3
| | | | | | | See also 8aadd89. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* r600g: fix a compiler warningMarek Olšák2011-09-301-0/+1
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* gallium/docs: update the documentation of capabilitiesMarek Olšák2011-09-301-73/+84
| | | | Still like 13 caps are undocumented.
* r600g: move all files from winsys/r600 into drivers/r600Marek Olšák2011-09-3021-93/+13
| | | | | | Be sure to reconfigure after this commit. Reviewed-by: Alex Deucher <[email protected]>
* winsys/radeon: move GEM domains out of the drivers into winsysMarek Olšák2011-09-3015-111/+82
| | | | | | | | | | | | | | | The drivers don't need to care about the domains. All they need to set are the bind and usage flags. This simplifies the winsys too. This also fixes on r600g: - fbo-depth-GL_DEPTH_COMPONENT32F-copypixels - fbo-depth-GL_DEPTH_COMPONENT16-copypixels - fbo-depth-GL_DEPTH_COMPONENT24-copypixels - fbo-depth-GL_DEPTH_COMPONENT32-copypixels - fbo-depth-GL_DEPTH24_STENCIL8-copypixels I can't explain it. Reviewed-by: Alex Deucher <[email protected]>
* winsys/radeon: remove a redundant parameter 'size' from buffer_from_handleMarek Olšák2011-09-304-10/+5
| | | | | | It's part of pb_buffer already. Reviewed-by: Alex Deucher <[email protected]>
* r600g: remove struct radeon (or what's left of it)Marek Olšák2011-09-308-96/+18
| | | | Reviewed-by: Alex Deucher <[email protected]>
* r600g: move family and chip_class from struct radeon to r600_screenMarek Olšák2011-09-308-70/+57
| | | | Reviewed-by: Alex Deucher <[email protected]>
* r600g: merge r600_bo with r600_resourceMarek Olšák2011-09-3018-382/+243
| | | | | | | I have moved 'last_flush' and 'binding' from r600_bo to winsys/radeon. The other members are now part of r600_resource. Reviewed-by: Alex Deucher <[email protected]>
* gallium: add PIPE_CAP_TEXTURE_BARRIERMarek Olšák2011-09-306-2/+7
| | | | | | Same issue as with conditional_render. Reviewed-by: Brian Paul <[email protected]>
* gallium: add PIPE_CAP_CONDITIONAL_RENDERMarek Olšák2011-09-308-3/+10
| | | | | | | We were checking whether render_condition is set. That was not reliable, because it's always set with trace and noop regardless of driver support. Reviewed-by: Brian Paul <[email protected]>
* gallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERSMarek Olšák2011-09-3015-56/+64
| | | | | | | | | This removes: - PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS - PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS in favor of the that new per-shader cap. Reviewed-by: Brian Paul <[email protected]>
* gallium: remove PIPE_CAP_TEXTURE_MIRROR_REPEATMarek Olšák2011-09-3011-17/+0
| | | | | | | | | | All drivers support it (well, except Cell). The boolean option is going away from core Mesa too. This is a follow-up to Ian Romanick's patch "mesa: Remove ARB_texture_mirrored_repeat extension enable flag". Reviewed-by: Brian Paul <[email protected]>
* i915: out-of-bounds write in calc_live_regs()Chris Wilson2011-09-301-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | From a Coverity defect report. src/mesa/drivers/dri/i915/i915_fragprog.c 301 /* 302 * TODO: consider moving this into core 303 */ 304 static bool calc_live_regs( struct i915_fragment_program *p ) 305 { 306 const struct gl_fragment_program *program = &p->FragProg; 307 GLuint regsUsed = 0xffff0000; -> 308 uint8_t live_components[16] = { 0, }; 309 GLint i; 310 311 for (i = program->Base.NumInstructions - 1; i >= 0; i--) { 312 struct prog_instruction *inst = &program->Base.Instructions[i]; 313 int opArgs = _mesa_num_inst_src_regs(inst->Opcode); 314 int a; 315 316 /* Register is written to: unmark as live for this and preceeding ops */ 317 if (inst->DstReg.File == PROGRAM_TEMPORARY) { -> 318 if (inst->DstReg.Index > 16) 319 return false; 320 -> 321 live_components[inst->DstReg.Index] &= ~inst->DstReg.WriteMask; 322 if (live_components[inst->DstReg.Index] == 0) 323 regsUsed &= ~(1 << inst->DstReg.Index); 324 } 325 326 for (a = 0; a < opArgs; a++) { 327 /* Register is read from: mark as live for this and preceeding ops */ 328 if (inst->SrcReg[a].File == PROGRAM_TEMPORARY) { 329 unsigned c; 330 331 if (inst->SrcReg[a].Index > 16) 332 return false; 333 334 regsUsed |= 1 << inst->SrcReg[a].Index; 335 336 for (c = 0; c < 4; c++) { 337 const unsigned field = GET_SWZ(inst->SrcReg[a].Swizzle, c); 338 339 if (field <= SWIZZLE_W) 340 live_components[inst->SrcReg[a].Index] |= (1U << field); 341 } 342 } 343 } 344 345 p->usedRegs[i] = regsUsed; 346 } Reported-by: Vinson Lee <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=40022 Signed-off-by: Chris Wilson <[email protected]>
* i965: Assign instead of compare inside assertChris Wilson2011-09-301-1/+1
| | | | | | | | | | | | | | | | | | This is from a Coverity defect report. src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp 1314 void 1315 vec4_visitor::emit_block_move(dst_reg *dst, src_reg *src, 1316 const struct glsl_type *type, bool predicated) ... 1351 /* Do we need to worry about swizzling a swizzle? */ ->1352 assert(src->swizzle = BRW_SWIZZLE_NOOP); 1353 src->swizzle = swizzle_for_size(type->vector_elements); Reported-by: Vinson Lee <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=40158 Signed-off-by: Chris Wilson <[email protected]>
* i965/gen6: Fix assign instead of compare in assertChris Wilson2011-09-301-1/+1
| | | | | | | | | | | | | | | | | | This is from a Coverity defect report. src/mesa/drivers/dri/i965/brw_vec4_emit.cpp 268 static void 269 check_gen6_math_src_arg(struct brw_reg src) 270 { 271 /* Source swizzles are ignored. */ 272 assert(!src.abs); 273 assert(!src.negate); -> 274 assert(src.dw1.bits.swizzle = BRW_SWIZZLE_XYZW); 275 } Reported-by: Vinson Lee <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=40214 Signed-off-by: Chris Wilson <[email protected]>
* glcpp: Add a test for #elif with an undefined macro.Carl Worth2011-09-302-0/+8
| | | | | | | | | | | | | | | | | | As written, this test correctly raises an error for #elif being used with an undefined macro (and not as an argument to "defined"). If the preceding #if were '#if 1' then this diagnositc would correctly be hidden. That allows code such as the following to not raise an error: #ifndef MAYBE_UNDEFINED #elif MAYBE_UNDEFINED < 5 ... #endif So this test case is working as expected already. We add it here just to improve test coverage. Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Carl Worth <[email protected]>
* glcpp: Raise error if defining any macro containing two consecutive underscoresCarl Worth2011-09-303-3/+7
| | | | | | | | | | | | | | | | | | The specification reserves any macro name containing two consecutive underscores, (anywhere within the name). Previously, we only raised this error for macro names that started with two underscores. Fix the implementation to check for two underscores anywhere, and also update the corresponding 086-reserved-macro-names test. This also fixes the following two piglit tests: spec/glsl-1.30/preprocessor/reserved/double-underscore-02.frag spec/glsl-1.30/preprocessor/reserved/double-underscore-03.frag Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Signed-off-by: Carl Worth <[email protected]>
* glcpp: Implement token pasting for non-function-like macrosCarl Worth2011-09-301-36/+47
| | | | | | | | | | | | | | | | | | | | This is as simple as abstracting one existing block of code into a function call and then adding a single call to that function for the case of a non-function-like macro. This fixes the recently-added 097-paste-with-non-function-macro test as well as the following piglit tests: spec/glsl-1.30/preprocessor/concat/concat-01.frag spec/glsl-1.30/preprocessor/concat/concat-02.frag Also, the concat-04.frag test now passes for the right reason. The test is intended to fail the compilation, but before this commit it was failing compilation (and hence passing the test) for the wrong reason. Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Carl Worth <[email protected]>
* glcpp: Test a non-function-like macro using the token paste operatorCarl Worth2011-09-302-0/+7
| | | | | | | | Apparently we never implemented this, (but we've got a GLSL 1.30 test in piglit that is exercising this case). Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Carl Worth <[email protected]>
* glcpp: Fix two (or more) successive applications of token pastingCarl Worth2011-09-301-2/+0
| | | | | | | | | | | | | | | | | There was already a loop here to look for multiple token pastes, but it was mistakenly incrementing the iterator counter after performing one paste. Instead, leave the loop iterator in place to coalesce as many tokens as necessary into one. This fixes the recently add 096-paste-twice test as well as the following piglit test: spec/glsl-1.30/preprocessor/concat/concat-03.frag Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Carl Worth <[email protected]>
* glcpp: Add a test for a macro that implements token pasting twice.Carl Worth2011-09-302-0/+7
| | | | | | | This is something that piglit is exercising that currently fails. Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Carl Worth <[email protected]>
* mesa: Remove unused tnl items from dd_functionsChad Versace2011-09-302-21/+0
| | | | | | | Remove NeedValidate and ValidateTnlModule. Reviewed-by: Eric Anholt <[email protected]> Signed-off-by: Chad Versace <[email protected]>
* meta: fix GetTexImage() for luminance, l/a, intensity formatsBrian Paul2011-09-303-3/+32
| | | | | | | | The GL spec says that luminance values are returned as (l, 0, 0, 1), L/A values as (l, 0, 0, a) and intensity values as (i, 0, 0, 1). Use the pixel transfer scale controls to implement that. This fixes a few failures in the new piglit getteximage-formats test when getting a compressed L or L/A image.
* mesa: add _NEW_CURRENT_ATTRIB in _mesa_program_state_flags()Brian Paul2011-09-301-2/+5
| | | | | | | | | | | | If color material mode is enabled, constant buffer entries related to the material coefficients will depend on glColor. So add _NEW_CURRENT_ATTRIB to the bitset returned for material-related constants in _mesa_program_state_flags(). This fixes a bug exercised by the new piglit draw-arrays-colormaterial test. Note: This is a candidate for the 7.11 branch.
* st/mesa: implement AllocTextureImageBuffer() driver hookBrian Paul2011-09-301-0/+86
| | | | | | | | This hasn't been needed so far since none of the core Mesa code paths that call ctx->Driver.AllocTextureImageBuffer() are used with the state tracker. That will change in upcoming patches. Note that this function duplicates some code seen in the st_TexImage() function. That can be cleaned up later.
* mesa: simplify parameters to GetTexImage() driver hookBrian Paul2011-09-308-37/+26
| | | | | | | The target, level and texObj can be obtained through the texImage parameter. We could make similar changes for the TexImage() hooks too. Reviewed-by: Eric Anholt <[email protected]>
* xorg/vmwgfx: Kill this target. It's not used anymore.Thomas Hellstrom2011-09-3014-2784/+1
| | | | | | | | | | | This fixes a build error introduced with commit "winsys/svga: Update to vmwgfx kernel module 2.1" if both the svga driver and the xorg state tracker was enabled at the same time. If needed we can re-add a minimal target for basic functionality. Signed-off-by: Thomas Hellstrom <[email protected]>
* intel: include version.h to get _mesa_override_glsl_version() prototypeBrian Paul2011-09-291-0/+1
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* gallium: Set renderbuffer's InternalFormat when rendering to textureSimon Farnsworth2011-09-291-0/+1
| | | | | | | | | | | | | | When an FBO is rendering to a texture (rather than a renderbuffer), Gallium sets up an internal renderbuffer to handle the rendering, and copies over enough texture state to make this work. InternalFormat was missed out, causing glTexCopyImage to take a slow path unnecessarily. Fixes https://bugs.freedesktop.org/show_bug.cgi?id=41263 Signed-off-by: Simon Farnsworth <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* winsys/svga: Update to vmwgfx kernel module 2.1Thomas Hellstrom2011-09-2911-263/+668
| | | | | | | | | Introduces fence objecs and a size limit on query buffers. The possibility to map the fifo from user-space is gone, and replaced by an ioctl that reads the 3D capabilities. Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Jakob Bornecranz <[email protected]>
* st/xa: Don't call fence_reference with an unitialized fence handle as dstThomas Hellstrom2011-09-291-1/+1
| | | | Signed-off-by: Thomas Hellstrom <[email protected]>
* st/xa: surfaces and sampler views are per contextThomas Hellstrom2011-09-295-63/+65
| | | | | | | | Don't store references to these on the surface but on the context. References to transfers are still stored on the surface since we allow only a single map of a surface at a time. Signed-off-by: Thomas Hellstrom <[email protected]>
* mesa: Remove ARB_texture_mirrored_repeat extension enable flagIan Romanick2011-09-2914-24/+5
| | | | | | | | | | | | | All drivers remaining in Mesa support this extension. This extension is either required or optional features in desktop OpenGL, OpenGL ES 1.x, and OpenGL ES 2.x. This extension was previously not supported on mach64, mga, and savage (Savage3D and other pre-Savage4). Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Remove EXT_blend_subtract extension enable flagIan Romanick2011-09-2913-19/+4
| | | | | | | | | | | | | All drivers remaining in Mesa support this extension. This extension is either required or optional features in desktop OpenGL, OpenGL ES 1.x, and OpenGL ES 2.x. This extension was previously not supported on i810, mach64, mga, savage, sis, and tdfx (Voodoo Banshee and Voodoo3). Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Remove EXT_stencil_wrap extension enable flagIan Romanick2011-09-2913-23/+5
| | | | | | | | | | | | All drivers remaining in Mesa support this extension. This extension is either required or optional features in desktop OpenGL, OpenGL ES 1.x, and OpenGL ES 2.x. This extension was previously not supported on mach64. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Remove EXT_texture_lod_bias extension enable flagIan Romanick2011-09-2914-45/+9
| | | | | | | | | | | | All drivers remaining in Mesa support this extension. This extension is either required or optional features in desktop OpenGL, OpenGL ES 1.x, and OpenGL ES 2.x. This extension was previously not supported on mach64, mga, or r128. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Remove EXT_texture_env_combine extension enable flagIan Romanick2011-09-2911-145/+54
| | | | | | | | | | | | | | | | | | | | | All drivers remaining in Mesa support this extension. This extension is either required or optional features in desktop OpenGL, OpenGL ES 1.x, and OpenGL ES 2.x. The existing support is already partially broken in Mesa (e.g., querying GL_TEXTURE_ENV_MODE in OpenGL ES 2.x). This patch does not change the situation in any way. It looks like the only hardware supported by Mesa that cannot do ARB_texture_env_combine is pre-NV10 NVIDA chips. It appears that these chips cannot do the GL_SUBTRACT mode. Based on looking at older copies of nvOpenGLspecs.pdf found on the net, NVIDIA never supported ARB_texture_env_combine on those chips either. This extension was previously not supported on mach64, mga (G200), r128, savage, sis, and tdfx (Voodoo Banshee and Voodoo3). Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Remove EXT_texture_env_add extension enable flagIan Romanick2011-09-2911-18/+4
| | | | | | | | | | | | | | | | All drivers remaining in Mesa support this extension. This extension is either required or optional features in desktop OpenGL, OpenGL ES 1.x, and OpenGL ES 2.x. The existing support is already partially broken in Mesa (e.g., querying GL_TEXTURE_ENV_MODE in OpenGL ES 2.x). This patch does not change the situation in any way. This extension was previously not supported on mach64, mga (G200), savage (Savage3D and other pre-Savage4), sis, and tdfx (Voodoo Banshee). Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Remove ARB_multitexture extension enable flagIan Romanick2011-09-2913-29/+7
| | | | | | | | | | | | | | | All drivers remaining in Mesa support this extension. This extension is either required or optional features in desktop OpenGL, OpenGL ES 1.x, and OpenGL ES 2.x. The existing support is already partially broken in Mesa (e.g., querying GL_CLIENT_ACTIVE_TEXTURE in OpenGL ES 2.x). This patch does not change the situation in any way. This extension was previously not supported on i810, mga (G200), or tdfx (Voodoo Banshee). Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* llvmpipe: Convert some of the null checks back to asserts.José Fonseca2011-09-291-26/+12
| | | | | | This turns some of the null check warnings in commit 023ca40d80670ac0eee8c755ca5f54b1e7c2712e back to asserts, as the underlying cause of fdo bug 40591 should be fixed now.
* llvmpipe: Also reset the state in lp_scene_bin_resetJosé Fonseca2011-09-291-0/+1
| | | | Prevents segfaults when a opaque tile is found without state change.