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* Put quotes around the CC and CXX variables passed to mklib. This makeIan Romanick2005-01-1110-10/+10
| | | | them work with multi-work compiler names (e.g., "ccache gcc").
* fix a typoAlan Hourihane2005-01-111-1/+1
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* Disable bogus pbuffer code (though this could be revived with a littleKeith Whitwell2005-01-112-15/+13
| | | | | attention). Correctly advertise FBConfigs with GL_BGRA rather than GL_BGR.
* Fix the calculation of the alpha reference value which negates theAlan Hourihane2005-01-111-1/+5
| | | | need for the big nasty fallback - so I've commented out that code.
* Temporarily disable pageflipping assert.Keith Whitwell2005-01-111-2/+2
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* uncommentAlan Hourihane2005-01-111-2/+0
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* Fix ColorMaskAlan Hourihane2005-01-111-2/+14
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* prototype _mesa_init_ati_fragment_shader()Brian Paul2005-01-112-12/+16
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* aliasing was brokenMichal Krol2005-01-111-1/+1
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* Add a big nasty fallback for AlphaTest -- seems to always be wrongKeith Whitwell2005-01-114-4/+26
| | | | | on CLE266 because Z values are written even for fragments which fail the test.
* fallback on polygon.stippleflag (thanks Keith)Alan Hourihane2005-01-111-1/+1
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* VMS updates from Jouk JansenBrian Paul2005-01-113-6/+56
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* applied Keith's patch for "safe" type-punning.Daniel Borca2005-01-111-8/+8
| | | | made IS_NEGATIVE produce a boolean (useful when xoring with other booleans).
* Fix usage of texture units, when TEX1 is enabled, but not TEX0.Alan Hourihane2005-01-111-3/+4
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* Get NeHe lesson08 to work. Note: it appears the filtering does not work ↵Vladimir Dergachev2005-01-111-1/+4
| | | | properly. Need to find place where it is broken and put an fprintf() complaining about it.
* Switch back to using immediate mode code - use of AGP space is interfering ↵Vladimir Dergachev2005-01-112-3/+9
| | | | | | with texture management. Ideally, r300_render is ready to be rewritten to use standard Mesa include files, but I don't think I'll get around to it.
* Move the few definitions from r300_lib.h still in use to r300_emit.h.Vladimir Dergachev2005-01-114-59/+89
| | | | | | Rework *vb* function to not use AOS_ARRAY structure, but rather work directly with r300->state.aos. Remove references to r300_lib.h and r300_lib.c Remove r300_lib.[c,h].
* Switch r300_state.c to use r300_fixed_pipelines.h instead of r300_lib.h.Vladimir Dergachev2005-01-111-21/+5
| | | | This fixes potentially buggy memcpy()'s between potentially different structures.
* Copy sample pixel and vertex shaders to r300_fixed_pipelines.hVladimir Dergachev2005-01-111-0/+273
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* remove a debug lineBrian Paul2005-01-101-1/+0
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* tweak output formattting, fixed uninitialized var errorBrian Paul2005-01-102-46/+48
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* Fixes to cope with the lack of AGP textures. This is all that's neededFelix Kuehling2005-01-103-14/+21
| | | | to support PCI Savages on the Mesa side. Bumped driver date.
* Fallback on PolygonStipple for CLE266 hardware.Alan Hourihane2005-01-103-7/+55
| | | | Only upload stencil configuration when a stencil buffer exists.
* Windows/ReactOS patch (Gregor Anich)Brian Paul2005-01-101-0/+69
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* More changes to cope with color stride == 0Keith Whitwell2005-01-101-9/+36
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* Fix segfault in pipes by dealing with stride == 0 case in generic_interp_extrasKeith Whitwell2005-01-101-14/+25
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* Bring vertex buffer code up to date..Vladimir Dergachev2005-01-102-52/+65
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* For some reason we need r300Flush when using textures. Perhaps the problem isVladimir Dergachev2005-01-101-2/+10
| | | | with BITBLT_MULTI call ?
* Clean up the code and make it unnecessary to issue extra calls to Setup*ShadersVladimir Dergachev2005-01-103-26/+11
| | | | | in the r300_run_immediate_render function. Bumps up glxgears fps count by about 100 points.
* Port EmitPixelShader from cmdbuf.c to SetupPixelShader in state.c.Vladimir Dergachev2005-01-094-64/+92
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* Implement a more elaborate hashing scheme for texture formats. Still not ↵Vladimir Dergachev2005-01-094-85/+200
| | | | | | | perfect. Transform EmitVertexShader in cmdbuf.c to SetupVertexShader in state.c. The latter is only temporary and is to be rewritten to auto-generate shaders based on current GL context.
* minor readtex fixesBrian Paul2005-01-091-5/+5
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* improved animation rateBrian Paul2005-01-091-20/+29
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* rotate at fixed rate, changed fire effect (Marcelo Magallon)Brian Paul2005-01-091-8/+15
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* rotate at fixed rate (Marcelo Magallon)Brian Paul2005-01-091-2/+9
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* use #ifdef to test for extensionBrian Paul2005-01-091-0/+6
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* include readtex.hBrian Paul2005-01-095-4/+6
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* better animate rate (Marcelo Magallon)Brian Paul2005-01-0917-77/+177
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* some new/improved rulesBrian Paul2005-01-091-11/+38
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* include readtex.h instead of readtex.cBrian Paul2005-01-095-5/+5
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* include readtex.h instead of readtex.c (Marcello Magallon)Brian Paul2005-01-092-2/+2
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* Add #ifdefs for extension testing (Marcello Magallon)Brian Paul2005-01-093-0/+21
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* animation rate patch (Marcello Magallon)Brian Paul2005-01-092-5/+28
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* rotate at a reasonable rateBrian Paul2005-01-091-16/+27
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* compute reasonable animate rate (Marcelo Magallon)Brian Paul2005-01-085-10/+75
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* fix-up rules for sphere demo, which uses readtex utilityBrian Paul2005-01-081-2/+17
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* * Flush and wait in per-primitive fallback functions. Fixes flickeringFelix Kuehling2005-01-081-97/+206
| | | | | | | stars in glplanet. * Refactored vertex format choosing code. Improved the Savage4 version to choose a format suitable for DMA (size = 32bytes) whenever possible.
* Added missing break; to fix infinite recursion between choose_emit_funcFelix Kuehling2005-01-081-0/+1
| | | | and emit_viewport4_bgra4_st2_st2.
* Added state debugging option (SAVAGE_DEBUG=state).Felix Kuehling2005-01-083-1/+5
| | | | | Fixed: Use savageEmitChangedRegs instead of savageEmitContiguousRegs for emitting Savage4.
* Enable libGL to be built with DRI_NEW_INTERFACE_ONLY (but don't do it yet).Adam Jackson2005-01-083-5/+11
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