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* gallium: Added HaikuOS platformaljen2009-09-099-19/+31
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* mesa: disable GL_LUMINANCE case in _mesa_meta_draw_pixels()Brian Paul2009-09-091-1/+4
| | | | Works around a bug found on i965. See bug 23670.
* scons: Used wrong exception class.José Fonseca2009-09-041-1/+1
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* scons: Don't use scons internal functions.José Fonseca2009-09-041-13/+4
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* r600: fix Elts handlingAlex Deucher2009-09-042-3/+16
| | | | Patch from taiu on IRC. fixes bug 23585
* ARB prog: replace 'unsigned' with 'gl_state_index'Brian Paul2009-09-045-195/+195
| | | | Fixes compilation warnings with MSVC.
* ARB prog: rename POINT, SIZE to POINT_TOK, SIZE_TOKBrian Paul2009-09-045-37/+23
| | | | | Fixes symbol collisions with typedefs in Microsoft headers. Perhaps we should prefix/suffix all the lexer tokens to avoid this.
* gallium/xlib: minor clean-upsBrian Paul2009-09-041-14/+5
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* i915g: Fix warnings in scons build by using byte pointersJakob Bornecrantz2009-09-041-2/+2
| | | | scons build complained about void pointer math
* tgsi: Document differencies between vs_1_1 and vs_2_0 for EXPP and LOGP.Michal Krol2009-09-041-2/+12
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* docs: 7.5.1 md5 sumsBrian Paul2009-09-031-1/+9
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* docs: point to fd.o for downloads instead of SourceForgeBrian Paul2009-09-031-5/+5
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* gallium/xlib: silence unitialized var warningBrian Paul2009-09-031-1/+1
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* gallium/xlib: silence uninitialized var warningBrian Paul2009-09-031-1/+1
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* st/mesa: silence uninitialized var warningsBrian Paul2009-09-031-2/+2
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* docs: prep for 7.5.1 releaseBrian Paul2009-09-031-5/+1
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* docs: added news entry for 7.5.1Brian Paul2009-09-031-0/+7
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* docs: update precompiled libs infoBrian Paul2009-09-031-9/+3
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* docs: move SGI GLU linkBrian Paul2009-09-031-1/+1
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* st/mesa: fix glCopyPixels(GL_STENCIL_INDEX) inverted positionBrian Paul2009-09-031-0/+4
| | | | | If the renderbuffer orientation is Y=0=TOP we need to invert the dstY position.
* st/mesa: Do GL_RGBA->GL_RGB texsubimage on hardwareKeith Whitwell2009-09-031-14/+51
| | | | | | | | | | | | State tracker currently backs GL_RGB textures with RGBA almost always. This means we need to maintain A==1 in these textures to give correct GL_RGB sampling results. This change offloads the RGBA->RGB copy to hardware using the new writemask version of u_blit_pixels. More src/dstLogical/dstActual triples could be shifted to hardware by this technique in future patches.
* util: add version of u_blit_pixels which takes a writemaskKeith Whitwell2009-09-034-15/+69
| | | | Values outside the writemask are set in the destination to {0,0,0,1}
* progs/tests: re-enable exit() callBrian Paul2009-09-031-1/+1
| | | | See bug 21267.
* docs/: document cross-compile fixBrian Paul2009-09-031-0/+1
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* r600: rework cb/db setupAlex Deucher2009-09-033-130/+109
| | | | | | Setup the regs when we emit rather than during state setup. In certain cases a proper CB target was never emitted. This fixes bug 23658.
* st/xorg: add linear and radial gradient accelerationZack Rusin2009-09-031-20/+71
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* st/xorg: radial gradient shaderZack Rusin2009-09-031-0/+85
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* st/xorg: linear gradient shaderZack Rusin2009-09-031-0/+59
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* r600: make sure the active vertex shader bo is re-added to persistent list.Alex Deucher2009-09-031-0/+7
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* glapi: fix incorrect/missing return types for glFenceSync(), glClientWaitSync()Brian Paul2009-09-034-8/+9
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* mesa: rename gl_sync_object::Status to StatusFlagBrian Paul2009-09-033-8/+8
| | | | | There's a symbol collision with X11/Xlib.h #define Status int in the Mesa xlib code. This seems the simpliest way to work around this.
* docs: Document new extension support for 7.6 release.Ian Romanick2009-09-031-6/+13
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* Add ARB_sync to the xorg sw dri driver.Eric Anholt2009-09-031-0/+2
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* savage: Fix driver build post-ARB_sync.Eric Anholt2009-09-032-8/+6
| | | | | Like s3v, clean up absurd use of Xlib in the driver, avoiding namespace pollution.
* s3v: Fix driver build for ARB_sync.Eric Anholt2009-09-031-3/+2
| | | | | | | This driver was including Xlibint.h to get the CARD32 typedef to use for 32-bit unsigned integers, which #defined Status to something. CARD32 isn't actually a 32-bit unsigned integer, so replacing with uint32_t usage should fix bugs on 64-bit along with the build.
* intel: Add support for ARB_sync.Eric Anholt2009-09-038-0/+147
| | | | | We currently weasel out of supporting the timeout parameter, but otherwise this extension looks ready, and should make the common case happy.
* ARB sync / swrast: Use GL_ARB_sync_functions instead of GL_ARB_sync. Oops.Ian Romanick2009-09-031-1/+1
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* Don't dereference function pointers in calls.Ian Romanick2009-09-031-7/+7
| | | | | | I'm apparently alone in prefering this calling convention, so I'll be a team player. :p Based on review comments by Brian Paul and Eric Anholt.
* Add syncobj.c to SConscriptIan Romanick2009-09-031-0/+1
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* Whitespace and include file clean-up.Ian Romanick2009-09-031-14/+0
| | | | Based on review comments by Brian Paul.
* Use MIN2 instead of open-coded versionIan Romanick2009-09-031-1/+2
| | | | Based on review comments by Brian Paul.
* ARB sync: Fix delete behavior and context destruction behaviorIan Romanick2009-09-034-24/+103
| | | | | | | I believe this resolves the outstanding issues WRT sync object deletetion. I have also added a large comment at the top of syncobj.c describing the expected memory management behavior. I'm still a little uncertain about the locking on ctx->Shared.
* Add dummy list node type 'struct simple_node'Ian Romanick2009-09-031-0/+5
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* ARB sync: Add support for GL_ARB_sync to swrastIan Romanick2009-09-0313-0/+541
| | | | | This isn't quite right yet. The delete behavior and the context clean-up needs some work.
* Eliminate trailing whitespace in extension_helper.cIan Romanick2009-09-032-674/+674
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* ARB sync: Regenerate files from previous commitIan Romanick2009-09-0310-5652/+6149
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* ARB sync: Add base infrastructure for GL_ARB_syncIan Romanick2009-09-033-0/+84
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* ARB sync: Add infrastructure for glGetInteger64vIan Romanick2009-09-036-1/+1862
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* mesa: fix typos in separable filter functionsBrian Paul2009-09-031-4/+4
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* mesa: compute tex env program key size based on nr_enabled_unitsBrian Paul2009-09-031-8/+18
| | | | | | | When no textures are enabled, the key size is 4 bytes. If unit[0] is enabled, the key size is 16 bytes. Inspired by a patch from Chris Wilson.