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* Small refactor. Move several utility functions from glX_XML.py toIan Romanick2005-02-014-64/+58
| | | | | | | | | FilterGLAPISpecBase (in gl_XML.py). When these functions are used to emit common #define lines, the will automatically be undefined in FilterGLAPISpecBase::printFooter if header_tag is set (i.e., the file is a header file). These changes do not modify the generated code.
* Add GlxProto::createEnumFunction and add a 'context' parameter to theIan Romanick2005-02-013-2/+303
| | | | | | | | | | | | | | | | | | | glXEnumFunction constructor. The allows sub-classes of GlxProto to over-ride the concrete class used for glXEnumFunction. In addition to tracking p_count_parameters in glParameter, break the comma separated list of parameter names into a Python list called count_parameter_list. It is now possible to query if a name is the name of one of the count parameters just by comparing param.count_parameter_list.count(n) to zero. Eventually the remaining uses of p_count_parameters will be replaced with uses of count_parameter_list. Make sure that 'void *' parameters are handled correctly in glParameter::size_string. Add PrintGlxReqSize_h and PrintGlxReqSize_c. These classes emit prototypes and functions used on the server-side to determine the expected size of an incoming GL command.
* Bug #2428: #ifdef GLX_DIRECT_RENDERING in DRI drivers is pointless.Adam Jackson2005-01-3165-223/+3
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* makefile update (readtex, showbuffer)Daniel Borca2005-01-312-8/+10
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* Add magic sequence to prevent ClearBuffer from locking up.Vladimir Dergachev2005-01-315-17/+61
| | | | | Change Polygon.OffsetFill from fallback to warn once. Quake demo now works, modulo texture rendering issues due to absent pixel shader pipeline.
* Use SecondaryColorPtr, not ColorPtr[1] (the latter is NULL).Vladimir Dergachev2005-01-313-3/+3
| | | | This fixes segfault in tuxracer-demo. It locks up after this though.
* My bad, the old code works fine if updated to newer Mesa tree.Vladimir Dergachev2005-01-301-3/+0
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* struct ati_fragment_shader was not defined anywhere, define it to get ↵Vladimir Dergachev2005-01-301-0/+3
| | | | r300_vertexprog.c to compile.
* fix max viewport queryBrian Paul2005-01-302-7/+9
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* Fix for compiler warnings.Aapo Tahkola2005-01-301-1/+2
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* add number of passes count to ati_fragment_shaderDave Airlie2005-01-302-1/+13
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* * Fixed uploading of textures of certain sizes.Felix Kuehling2005-01-294-26/+168
| | | | | | | | * When glTexSubImageND is used, track the set of changed tiles in a bit vector and upload only dirty tiles later. This should improve the performance of dynamic light maps and gl movie player plugins. * Renamed debug item "lru" to "tex". Indicate which levels are uploaded completely or partially.
* Added 0x4e54 (Thinkpad r50p) as PCI_CHIP_RV350_NPhmarson2005-01-291-0/+1
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* Beginings of program generation. This code havent been tested nor hooked up.Aapo Tahkola2005-01-293-1/+304
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* remove stray span.y++Brian Paul2005-01-291-1/+1
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* added osmesa16 stuffBrian Paul2005-01-291-0/+6
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* assorted fixesBrian Paul2005-01-292-18/+35
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* fix initial viewport size bugBrian Paul2005-01-291-15/+12
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* added missing glFinish()Brian Paul2005-01-292-0/+10
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* Cleaning up.Aapo Tahkola2005-01-291-88/+93
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* Refactor the code to emit multiple-inclusion protection toIan Romanick2005-01-2810-47/+34
| | | | | | | | | FilterGLAPISpecBase. Since the size_h mode of glX_proto_size.py will be used to generate multiple header files, add an option to specify the define that is used for multiple-inclusion protection. The changes to the header files in this commit are just a side-effect of the changes to the Python scripts.
* move fileMichal Krol2005-01-286-0/+0
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* Properly annotate variable-length output parameters. Make sure that theIan Romanick2005-01-283-89/+100
| | | | | client-side code doesn't try to calculate the size of the output parameters. The server will tell the client how big it is.
* Fix some get / set errors with COLOR_TABLE_*. SCALE and BIAS can beIan Romanick2005-01-282-25/+20
| | | | | parameters to GetColorTableParameter[if]v. FORMAT, WIDTH, and the SIZE enums cannot be parameters to ColorTableParameter[if]v.
* Slightly modify the meaning of the 'handcode' attribute in a 'glx' element.Ian Romanick2005-01-283-24/+41
| | | | | | | | | | | The attribute can now take one of 4 states. "false" (the default value) means that no handcoding is required for the function. "client" means that the function must be handcoded on the client-side only. "server" means that the function must be handcoded on the server-side only. "true" menas that the function must be handcoded on both the client-side and the server-side. Version 1.14 of glX_proto_send.py accidentally contained a line of this change.
* Add an option to emit extra debug code in the generated protocol functions.Ian Romanick2005-01-281-4/+29
| | | | | | | | | | | | | The debug version of indirect.c has proven very helpful during the development of new client-side and server-side GLX protocol code. This is put here instead of in the DISPATCH and DISPATCH_RETURN macros in dispatch.c for two reasons. 1. I only want the debug information when indirect-rendering is used. 2. Functions that require a reply from the server, some of which do not have a return value (e.g., glFlush, glFinish, glGetLightfv, etc.), do not need the extra glFinish call.
* Fix wrong comment.Aapo Tahkola2005-01-281-6/+6
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* Forgot one comment...Aapo Tahkola2005-01-281-0/+1
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* Add basic sceleton for vertex programs + some other fixesAapo Tahkola2005-01-287-7/+340
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* Mark a couple more function parameters as counters.Ian Romanick2005-01-272-6/+6
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* Add numerous 'get'-type functions to most of the enums supported by theIan Romanick2005-01-274-66/+541
| | | | | | | | | | | | | | | server-side GLX implementation. Correct the protocol for EXT_convolution. Several functions were incorrectly listed as 'sop' that should have been 'vendorpriv'. Remove TexParameter[if]v from the list of functions associated with TEXTURE_RESIDENT. The state associated with this enum is read-only. Sort the enums by value for each particular size. This ensures that the signature is the same no matter what the ordering is of the enums in the XML file. The side effect is that there are some extra changes in indirect_size.c.
* Add vector distance operator for vertex programs.Aapo Tahkola2005-01-271-0/+1
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* The 'mode' setting of a function within an 'enum' element is now used.Ian Romanick2005-01-273-36/+131
| | | | | | | | | | | | Parameters to glX_proto_size.py are now used to determine whether to emit either get-type function, set-type functions, or both. When only get-type functions are emitted, they can optionally alias set-type functions. This would be useful if, for example, the two types were in different source files. The real work to implement this is in SizeStubFunctionIterator class. All of the logic for which functions to iterate and in which order is implemented there.
* remove a bunch of temporary #defines, now that glext.h was updatedIan Romanick2005-01-261-11/+0
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* (Stephane Marchesin, me) Add support for color (framebuffer) tiling to the ↵Roland Scheidegger2005-01-2615-59/+125
| | | | radeon and r200 driver
* new version check to allow to test for a range of ddx major versions, ↵Roland Scheidegger2005-01-263-6/+46
| | | | instead of just one major version
* remove a bunch of temporary #defines, now that glext.h was updatedBrian Paul2005-01-261-46/+1
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* replace magic number with macro constant RADEON_ZBLOCK16Roland Scheidegger2005-01-262-1/+2
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* just comments/clean-upBrian Paul2005-01-262-8/+14
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* added mutex to-do commentBrian Paul2005-01-261-0/+4
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* just fix a comment and update dateBrian Paul2005-01-261-2/+2
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* RGB/LUMINANCE texelfetchers (float version) returned 255.0F for alpha ↵Daniel Borca2005-01-261-14/+14
| | | | channel, instead of 1.0F
* Add a glFunctionIterator class to iterate over the functions stored in aIan Romanick2005-01-253-53/+67
| | | | | | higher-level API object. Use this type of object to implement the printFunctions method. Modify other functions that iterate over the list of functions to use this type of object.
* Fixes for clamp modes.Aapo Tahkola2005-01-252-3/+66
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* Use the _mesa_HashNextEntry() function to walk over all textures in theBrian Paul2005-01-251-18/+27
| | | | | | hash table. Moving toward removing the gl_texture_object's Next pointer (only used by glide and tdfx drivers).
* Stupid text editor...convert wayward tabs to spaces.Ian Romanick2005-01-251-26/+26
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* Add a "count" attribute to "enums" elements to set the default countIan Romanick2005-01-253-464/+487
| | | | | | | | | | | | used for "size" sub-elements. In the future the "count" attribute may be removed completely from "size" sub-elements, so gl_API.xml was also updated. Support was added for a (currently unused) "mode" attribute for "size" elements. Basically, functions are marked as either "get" or "set". This will be used in generating size functions for the server-side (where the "get" functions have to know how much data to return). It could also be used to help generate code for src/mesa/main/get.c.
* Correctly set the name of the generating script.Ian Romanick2005-01-241-0/+2
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* Move all the code for generating "size" related functions to its ownIan Romanick2005-01-243-104/+173
| | | | source file.
* Correct some of the dependencies and clean things up a bit.Ian Romanick2005-01-241-23/+30
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