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gallium_va_encpackedheader01
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nvc0: respond please inline to PIPE_SHADER_CAP_SUBROUTINES
Christoph Bumiller
2010-12-23
1
-0
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+2
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*
nvc0: fix layer stride state
Christoph Bumiller
2010-12-23
3
-18
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+30
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*
nvc0: use most defs/decls from nouveau_pushbuf.h
Christoph Bumiller
2010-12-23
8
-118
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+29
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nvc0: remove unused 'buf' parameter in pipe_buffer_unmap
Ben Skeggs
2010-12-21
1
-1
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+1
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nvc0: BEGIN_RING->BEGIN_RING_NI in a couple of places
Ben Skeggs
2010-12-21
2
-2
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+2
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nvc0: fence.bo is mappable, mark it as such
Ben Skeggs
2010-12-21
1
-1
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+2
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Merge remote branch 'origin/master' into nvc0-new
Ben Skeggs
2010-12-21
30
-75
/
+401
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\
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*
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nvc0: s/INLIN_RING/IMMED_RING
Christoph Bumiller
2010-12-19
5
-11
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+11
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*
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nvc0: improve shader support for texturing
Christoph Bumiller
2010-12-19
6
-45
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+133
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*
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nvc0: adapt to array textures interface change
Christoph Bumiller
2010-12-19
9
-201
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+251
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*
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Merge remote branch 'origin/master' into nvc0-new
Christoph Bumiller
2010-12-19
875
-40815
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+47925
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*
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nvc0: fix clipping with scissors/viewport
Christoph Bumiller
2010-12-19
3
-11
/
+56
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*
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nvc0: use BIND_RING to set subchannel classes
Christoph Bumiller
2010-12-19
2
-13
/
+25
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*
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nvc0: switch to the proper constants upload path
Christoph Bumiller
2010-12-19
2
-6
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+7
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*
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nvc0: add the index buffer offset where missing
Christoph Bumiller
2010-12-19
3
-1
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+4
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*
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nvc0: support user clip planes
Christoph Bumiller
2010-12-11
7
-3
/
+96
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*
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nvc0: enable vertex color clamping
Christoph Bumiller
2010-12-11
2
-2
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+4
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*
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nvc0: fix FACE state and and handle FACE sysval/varying offset
Christoph Bumiller
2010-12-10
3
-19
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+23
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*
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nvc0: fix branching ops
Christoph Bumiller
2010-12-10
4
-13
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+26
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*
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nvc0: call grobj_alloc for all used classes
Christoph Bumiller
2010-12-09
2
-3
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+30
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*
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nvc0: write texture address to TIC with a RELOC
Christoph Bumiller
2010-12-09
1
-4
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+19
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*
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nvc0: use tile flags in a way compatible with nouveau
Christoph Bumiller
2010-12-09
3
-23
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+29
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*
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nvc0: buffer suballocation with a primitive slab allocator
Christoph Bumiller
2010-12-09
18
-149
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+807
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*
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nvc0: generate shader header for geometry programs
Christoph Bumiller
2010-12-09
1
-7
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+56
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*
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nvc0: fix immediate arg for SHL/SHR
Christoph Bumiller
2010-12-09
1
-1
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+6
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*
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nvc0: index buffers are back
Christoph Bumiller
2010-12-09
3
-40
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+106
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*
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nvc0: upload constants with m2mf for the time being
Christoph Bumiller
2010-12-09
2
-27
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+72
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*
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nvc0: support primitive restart
Christoph Bumiller
2010-12-09
4
-28
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+123
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*
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nvc0: rcp f32 also supports neg and abs modifiers
Christoph Bumiller
2010-12-09
1
-1
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+1
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*
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nvc0: import nvc0 gallium driver
Christoph Bumiller
2010-11-12
48
-12
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+15801
*
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st/mesa: skip glDrawPixels/glBitmap-related code for ES build
Brian Paul
2011-01-04
1
-0
/
+2
*
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i965g: include brw_types.h instead of GL/gl.h
Brian Paul
2011-01-04
1
-1
/
+1
*
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osmesa: pass context to _mesa_update_framebuffer_visual()
Brian Paul
2011-01-04
1
-1
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+1
*
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llvmpipe: Include p_compiler.h in lp_scene_queue.h.
Vinson Lee
2011-01-04
1
-0
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+2
*
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llvmpipe: Include p_compiler.h in lp_perf.h.
Vinson Lee
2011-01-04
1
-0
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+1
*
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llvmpipe: Include missing headers in lp_bld_depth.h
Vinson Lee
2011-01-04
1
-0
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+4
*
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llvmpipe: Include p_compiler.h in lp_bld_alpha.h.
Vinson Lee
2011-01-04
1
-0
/
+2
*
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i965g: Include p_compiler.h in intel_decode.h.
Vinson Lee
2011-01-04
1
-0
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+2
*
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i965g: Include gl.h in intel_structs.h.
Vinson Lee
2011-01-04
1
-0
/
+2
*
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i965: Use last vertex convention for quad provoking vertex on sandybridge
Zhenyu Wang
2011-01-04
1
-0
/
+7
*
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mesa: Include mtypes.h in renderbuffer.h.
Vinson Lee
2011-01-03
1
-0
/
+1
*
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i965: Correct comment for gen6 fb write control message setting
Zhenyu Wang
2011-01-04
1
-1
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+3
*
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i965: Fix provoking vertex select in clip state for sandybridge
Zhenyu Wang
2011-01-04
1
-1
/
+4
*
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mesa: fix AL44 texture fetch function nybble -> float conversion
Brian Paul
2011-01-03
1
-2
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+2
*
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intel: Bump libdrm configure.ac requirement for the gen6 BLT ring support.
Eric Anholt
2011-01-03
1
-1
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+1
*
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intel: Use tri clears when we don't know how to blit clear the format.
Eric Anholt
2011-01-03
3
-7
/
+10
*
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mesa: Also report the number of renderbuffer alpha bits for GL_LUMINANCE_ALPHA.
Eric Anholt
2011-01-03
1
-1
/
+2
*
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mesa: Also report renderbuffer red/green size for GL_RED and GL_RG.
Eric Anholt
2011-01-03
1
-0
/
+9
*
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mesa: Use the common logic for "is this baseformat a color format?"
Eric Anholt
2011-01-03
4
-12
/
+16
*
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mesa: Allow color renderbuffers besides just RGB and RGBA.
Eric Anholt
2011-01-03
1
-2
/
+1
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