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* nv50,nvc0: implement colour clamping controlsChristoph Bumiller2011-03-2912-11/+59
* r600g: implement texture barrierFredrik Höglund2011-03-295-0/+29
* r600g: implement the pipe_screen fence functionsFredrik Höglund2011-03-294-0/+197
* mesa: Fix ugly indentation left from previous commitIan Romanick2011-03-292-39/+36
* glsl: Calcluate Mesa state slots in front-end instead of back-endIan Romanick2011-03-296-73/+117
* glsl: Move _mesa_builtin_uniform_desc from uniforms.c to ir_variable.cppIan Romanick2011-03-292-248/+253
* r300g: add support for all render targets with one and two channelsMarek Olšák2011-03-291-30/+130
* intel: fix buildMarek Olšák2011-03-292-2/+2
* intel: Protect intel_clear_with_blit from failed buffer allocationsChris Wilson2011-03-291-10/+11
* i965: Avoid name clash of loop counter and memberChris Wilson2011-03-291-5/+5
* i915: Detect allocation failure of batch bufferChris Wilson2011-03-291-0/+4
* docs: update GL3 statusMarek Olšák2011-03-291-2/+2
* r300g: finish up signed normalized textures and render targetsMarek Olšák2011-03-292-28/+46
* r300g: enable clamping controlsMarek Olšák2011-03-294-6/+14
* gallium: remove PIPE_CAP_VERTEX_COLOR_CLAMP_CONTROLMarek Olšák2011-03-292-5/+26
* mesa: clamp texture border color if ARB_texture_float is unsupportedMarek Olšák2011-03-291-4/+12
* st/mesa: choose an appropriate texture format for DrawPixelsMarek Olšák2011-03-291-3/+49
* gallium: add EXT_texture_snorm supportMarek Olšák2011-03-294-2/+253
* mesa: implement texstore and texfetch hooks for signed normalized formatsMarek Olšák2011-03-293-118/+514
* mesa: initial EXT_texture_snorm supportMarek Olšák2011-03-2910-37/+233
* gallium: implement clamping controls (ARB_color_buffer_float)Luca Barbieri2011-03-2910-7/+52
* mesa: implement clamping controls (ARB_color_buffer_float)Marek Olšák2011-03-2927-70/+294
* mesa: regenerate glapi filesMarek Olšák2011-03-2913-8626/+8736
* i965: Resolve implied moves in brw_dp_READ_4_vs_relative.Kenneth Graunke2011-03-291-1/+3
* i965: Refactor Sandybridge implied move handling.Kenneth Graunke2011-03-291-36/+32
* mesa: Add missing parentheses in glBlitFramebufferEXT error strings.Vinson Lee2011-03-281-5/+5
* intel: Don't leak the tex object miptree when replacing itIan Romanick2011-03-281-1/+3
* gallivm: Fix build with llvm-2.9.Vinson Lee2011-03-281-2/+2
* i915g: Fix build.Vinson Lee2011-03-281-3/+6
* i915g: use drm ioctl to get pci devidDaniel Vetter2011-03-281-18/+8
* gallivm: Fix build with llvm-2.9Tobias Droste2011-03-281-3/+9
* st/mesa: Validate state before doing blits.Henri Verbeet2011-03-271-0/+3
* r600g: Handle texture fetch instructions with relative addressingFabian Bieler2011-03-271-0/+1
* r600g: Handle texture fetch instructions with neg or abs on source registerFabian Bieler2011-03-271-3/+5
* r600g: Handle texture fetch instructions with swizzle on source registerFabian Bieler2011-03-271-10/+20
* glsl: Accept precision qualifiers on sampler types, but only in ES.Kenneth Graunke2011-03-261-2/+9
* i965/fs: Fix linear gl_Color interpolation on pre-gen6 hardware.Kenneth Graunke2011-03-261-3/+5
* egl/wayland-drm: Fix include pathBenjamin Franzke2011-03-261-1/+2
* egl_dri2: We don't actually support KHR_gl_texture_2D_imageKristian Høgsberg2011-03-261-1/+0
* egl_dri2: Enable image extensions in one placeKristian Høgsberg2011-03-264-13/+7
* glsl: Generate readable unique names at print time.Kenneth Graunke2011-03-252-11/+63
* gallivm: Fix build with llvm-2.9.Vinson Lee2011-03-251-0/+5
* glsl: Make add_variable, add_uniform, et. al. have similar signaturesIan Romanick2011-03-251-106/+109
* i965/fs: Use different name for inner loop counterIan Romanick2011-03-251-2/+2
* glsl: Fix off-by-one error setting max_array_access for non-constant indexingIan Romanick2011-03-251-1/+1
* glsl: Add array access bounds checking to ir_validateIan Romanick2011-03-251-0/+15
* mesa: add void to save_TextureBarrierNV()Brian Paul2011-03-251-1/+1
* glsl: Add void to _mesa_destroy_shader_compiler() argument list.José Fonseca2011-03-251-2/+2
* mesa: Avoid redefining PUBLIC/USE/likely/unlikely macros.José Fonseca2011-03-251-13/+17
* mesa: Use appropriate call convention in VertexAttribI*v.José Fonseca2011-03-251-136/+136