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* Use MESA_PBUFFER_ALLOC/FREE macros to allocate all framebuffer and textureBrian Paul2002-03-198-85/+164
* fix Intel C compiler warnings (Gerk Huisma)Brian Paul2002-03-192-11/+11
* rename ResizeBuffersMESA to ResizeBuffersBrian Paul2002-03-161-3/+3
* added latest 4.1 bug fixes/updatesBrian Paul2002-03-161-1/+6
* New mipmap lambda calculation. Previously, trilinear filtering couldBrian Paul2002-03-167-327/+265
* buffer resize changesBrian Paul2002-03-161-6/+12
* added XMesaResizeBuffers()Brian Paul2002-03-161-3/+12
* Lots of changes related to framebuffer/window buffer resizing. Basically,Brian Paul2002-03-1621-240/+281
* protect currentReadable reference with #ifndef GLX_BUILT_IN_XMESABrian Paul2002-03-151-3/+4
* updated comments. removed dead code.Brian Paul2002-03-152-146/+17
* remove a debug printfBrian Paul2002-03-151-2/+1
* fixed typo in CONVERT_TEXEL_DWORD for convert_abgr8888_to_ai88 textures (Mich...Brian Paul2002-03-151-2/+2
* fixed pointer arithmetic error in glCopyPixelsBrian Paul2002-03-141-3/+3
* added _mesa_image_image_stride()Brian Paul2002-03-132-6/+51
* added a commentBrian Paul2002-03-131-1/+2
* initial work for NV_vertex_program1_1 extensionBrian Paul2002-03-132-2/+10
* Removed the xm_context field from XMesaBuffer. It was preventing N threadsBrian Paul2002-03-122-65/+7
* tweak file list for tarballsBrian Paul2002-03-111-3/+1
* obsoleteBrian Paul2002-03-117-2395/+0
* fix some minor warningsBrian Paul2002-03-083-7/+9
* DOS driver updates from Daniel BorcaBrian Paul2002-03-083-126/+78
* new DOS driver files from Daniel BorcaBrian Paul2002-03-087-0/+2318
* new assertions, use INLINE macro (Klaus Niederkrueger)Brian Paul2002-03-081-25/+46
* minor patches from David DawesBrian Paul2002-03-072-8/+12
* syntax fixes for Solaris (David Dawes)Brian Paul2002-03-076-613/+726
* silence gcc warnings (Marc La France)Brian Paul2002-03-014-21/+29
* updated comments for CHAN_BITS=16 or 32Brian Paul2002-03-011-9/+7
* use official enum values for GL_ARB_depth_texture and GL_ARB_shadowBrian Paul2002-02-251-11/+11
* DOS updates from Daniel BorcaBrian Paul2002-02-2311-235/+711
* Fixed out-of-bounds memory write problem (CONVERT_TEXEL_DWORD macro).Brian Paul2002-02-212-113/+166
* check for initialized XMesaBuffer in XMesaGarbageCollect()Brian Paul2002-02-201-2/+2
* Updated 1D/3D/cube mipmapping code to work like the new 2D code.Brian Paul2002-02-171-425/+459
* undo some debug changes mistakenly checked in earlierBrian Paul2002-02-171-2/+1
* Simplified fog code.Brian Paul2002-02-174-215/+98
* don't include s_fog.hBrian Paul2002-02-173-6/+3
* Lots of improvements in the 2D texture sampling code. Fewer function callsBrian Paul2002-02-171-112/+315
* Optimized the interpolate_texcoords() function:Brian Paul2002-02-171-38/+148
* removed dead codeBrian Paul2002-02-161-18/+7
* updated to use GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shadow_ambientBrian Paul2002-02-161-6/+43
* use separate GC for SwapBuffers to avoid colormask problemBrian Paul2002-02-153-19/+30
* include string.h to silence warningBrian Paul2002-02-151-0/+1
* added new depth_texture/shadow tokens (temporary)Brian Paul2002-02-151-2/+3
* Finished up GL_ARB_depth_texture and GL_ARB_shadowBrian Paul2002-02-151-4/+4
* updated VERT_BIT_* definitionsBrian Paul2002-02-151-28/+28
* Finished up GL_ARB_depth_texture and GL_ARB_shadow.Brian Paul2002-02-154-359/+390
* GL_ARB_window_pos fog fixBrian Paul2002-02-151-5/+2
* finished up GL_ARB_window_posBrian Paul2002-02-151-122/+91
* added a glClear() error checkBrian Paul2002-02-151-3/+12
* fixed a multitexture MatrixMode() bugBrian Paul2002-02-151-2/+2
* obsoleteBrian Paul2002-02-152-1661/+0