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* destroy window on exitBrian Paul2008-09-181-1/+4
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* gallium: if we run out of memory in st_TexImage, flush and try again.Brian Paul2008-09-181-2/+9
| | | | | If the driver buffers a scene flushing should release old textures and make space for new ones. Fixes problem with texdown.c test.
* tgsi: Build tgsi_text with makeJakob Bornecrantz2008-09-181-0/+1
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* util: A few more memory debugging checks.José Fonseca2008-09-181-2/+29
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* util: Add missing p_debug.h include.José Fonseca2008-09-181-0/+1
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* gallium: fix surface object memory leak in cso moduleBrian Paul2008-09-181-0/+20
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* tgsi: Make tgsi dumps look more like mesa shader dumps.Jakob Bornecrantz2008-09-181-2/+3
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* progs/fp: Add a bit of local variable testing to fp-triJakob Bornecrantz2008-09-182-0/+13
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* pipebuffer: New callback to flush all temporary-held buffers.José Fonseca2008-09-189-11/+113
| | | | | Used mostly to aid debugging memory issues or to clean up resources when the drivers are long lived.
* gallium: fix wide point / point coord semantic info (generic, not fog)Brian Paul2008-09-171-2/+2
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* gallium: fix fog vs. pointcoord attribute handling in mesa->TGSI conversionBrian Paul2008-09-171-1/+4
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* mesa: new gl_fragment_program fields indicating use of fog, front-facing, ↵Brian Paul2008-09-172-19/+36
| | | | point coord
* egl: print multisample infoBrian Paul2008-09-171-5/+10
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* gallium: clean-up/fix msaa override in state trackerBrian Paul2008-09-174-7/+27
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* gallium: fix tgsi sanity checker with respect to END.Brian Paul2008-09-171-9/+7
| | | | | | Subroutine code may be found after the END instruction so it's not always the last instruction. At least check for presence of exactly one END instruction though.
* mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()Brian Paul2008-09-171-0/+9
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* gallium: include prog_print.h to silence warningBrian Paul2008-09-171-0/+1
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* gallium: need to finish, not flush, in st_copy_texsubimage()Brian Paul2008-09-171-1/+2
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* gallium: new assertion on surface->textureBrian Paul2008-09-171-0/+1
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* tgsi: Add a ugly fix for CONSTANT problemsJakob Bornecrantz2008-09-171-0/+9
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* tgsi: More debug printing on sanity check errorJakob Bornecrantz2008-09-171-2/+5
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* gallium: fix lack of surface reference counting in ↵Brian Paul2008-09-171-3/+21
| | | | | | cso_set/save/restore_framebuffer() Fixes asst problems with FBO / render to texture.
* mesa: fix bug in previous changes to _slang_resolve_attributes()Brian Paul2008-09-171-1/+3
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* mesa: rework GLSL vertex attribute bindingBrian Paul2008-09-164-103/+110
| | | | | | | Calls to glBindAttribLocation() should not take effect until the next time that glLinkProgram() is called. gl_shader_program::Attributes now just contains user-defined bindings. gl_shader_program::VertexProgram->Attributes contains the actual/final bindings.
* gallium: fix glTexImage(width=height=depth=0) caseBrian Paul2008-09-161-0/+5
| | | | Free old teximage/level data, then stop.
* mesa: fix display list regression (check if save->prim_count > 0 in ↵Brian Paul2008-09-161-5/+7
| | | | vbo_save_EndList())
* gallium: fix info entries for KIL, KILPBrian Paul2008-09-161-2/+2
| | | | KIL takes 1 src register. KILP uses no registers (uses cond codes).
* mesa: fix bug in get_uniform_rows_cols(): sometimes returned too many rowsBrian Paul2008-09-161-6/+13
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* gallium: move _vbo_DestroyContext() callBrian Paul2008-09-161-2/+2
| | | | Call it before freeing core Mesa state to avoid references to freed buffer objects.
* mesa: protect against double-free in _vbo_DestroyContext()Brian Paul2008-09-161-4/+6
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* mesa: State tracker now checks for faulty shaders on debugJakob Bornecrantz2008-09-161-1/+12
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* tgsi: Make tgsi_sanity.c compile with makeJakob Bornecrantz2008-09-162-0/+7
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* trace: Fix typo in build instructions.José Fonseca2008-09-161-1/+1
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* mesa: fix MSAA enable state in update_multisample()Brian Paul2008-09-151-4/+4
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* mesa: remove some assertions that are invalid during context tear-downBrian Paul2008-09-151-1/+4
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* mesa: get another class of degenerate dlists workingKeith Whitwell2008-09-152-2/+29
| | | | Primitive begin in one dlist, end in another.
* gallium: add another value check to util_fast_pow()Brian Paul2008-09-131-2/+4
| | | | Fixes glitches seen in morph3d demo.
* cell: fix twiddled tile display for XSHM. Fixed blank window problem.Brian Paul2008-09-121-5/+12
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* cell: disable calls to old gen codeBrian Paul2008-09-121-2/+4
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* cell: initial support for fragment shader code generation.Brian Paul2008-09-1110-3/+678
| | | | | | TGSI shaders are translated into SPE instructions which are then sent to the SPEs for execution. Only a few opcodes work, no swizzling yet, no support for constants/immediates, etc.
* use APP_CCBrian Paul2008-09-111-8/+8
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* cell: fix tile twidding bug seen in the event of multiple expose eventsBrian Paul2008-09-111-10/+9
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* cell: minor improvements to fragment code-genBrian Paul2008-09-111-3/+11
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* gallium: add special cases in spe_load_float(), spe_load_int(), added ↵Brian Paul2008-09-112-9/+40
| | | | spe_splat()
* cell: put cell_ prefix on gen_fragment_function()Brian Paul2008-09-113-4/+4
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* gallium: typo: s/PIPE_FORMAT_Z16UNORM/PIPE_FORMAT_Z16_UNORM/Brian Paul2008-09-111-1/+1
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* egl_xdri: Add the top-level lib dir so we link against the libGL we built.Dima Zavin2008-09-111-0/+1
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* egl_dri/egl_xdri: Makefiles should use pkg-config to find libdrm.Dima Zavin2008-09-112-2/+2
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* glut: only call glFinish() in processWindowWorkList() for indirect contexts.Brian Paul2008-09-111-1/+6
| | | | Basically, do as the comment says.
* define new APP_CC configuration variable for building apps/demos/testsBrian Paul2008-09-119-65/+71
| | | | | For Cell, need to use different compilers for the libraries vs. the demos/tests to avoid strange link error regarding "_Unwind_GetIPInfo@GCC_4.2.0"