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* radeon/llvm: Enable vec4 loads on R600Tom Stellard2012-06-293-0/+20
* radeon/llvm: Enable floating point stores on R600Tom Stellard2012-06-291-0/+6
* radeon/llvm: Handle floating point loads on R600Tom Stellard2012-06-292-0/+31
* radeon/llvm: Expand UDIV and UREM nodesTom Stellard2012-06-291-4/+3
* radeon/llvm: Emit raw ISA for vertex fetch instructionsTom Stellard2012-06-293-81/+139
* gallium/util: Truly disable INF/NAN tests on MSVC.José Fonseca2012-06-291-1/+1
* gallium/util: Disable INF/NAN tests on MSVC.José Fonseca2012-06-291-1/+7
* translate: Free elt8_func/elt16_func too.José Fonseca2012-06-291-1/+3
* util: Reimplement half <-> float conversions.James Benton2012-06-297-227/+69
* tests: Updated tests to properly handle NaN for half floats.James Benton2012-06-294-9/+41
* util: Updated u_format_tests to rigidly test half-float boundary values.James Benton2012-06-291-0/+30
* util: Added functions for checking NaN / Inf for double and half-floats.James Benton2012-06-291-2/+102
* util: Added util_format_is_array.James Benton2012-06-292-0/+39
* vbo: optimize validation for glMultiDrawElementsMarek Olšák2012-06-283-12/+82
* vbo: first ASSERT_OUTSIDE_BEGIN_END then FLUSH, not the other way aroundMarek Olšák2012-06-282-28/+6
* vbo: don't call twice _mesa_valid_to_render in DrawArraysInstancedBaseInstanceMarek Olšák2012-06-281-5/+2
* mesa: rename MaxTransformFeedbackSeparateAttribs to MaxTransformFeedbackBuffersMarek Olšák2012-06-288-18/+20
* gallivm: Refactor lp_build_broadcast(_scalar) to share code.José Fonseca2012-06-281-36/+28
* gallivm: Fix potential buffer overflowing in strncat.Johannes Obermayr2012-06-281-3/+3
* nv50: dynamically allocate space for shader local storageMarcin Slusarz2012-06-286-25/+108
* nv50: streamline screen_create error handlingMarcin Slusarz2012-06-281-38/+46
* nv50/ir: make colorful ir dump output optionalMarcin Slusarz2012-06-281-5/+17
* mesa: more const qualifiers to match the latest glext.hBrian Paul2012-06-2710-13/+14
* glapi: add const qualifier to glShaderSourceARB() parameterBrian Paul2012-06-272-2/+2
* i965: enable ARB_instanced_arrays extensionJordan Justen2012-06-275-8/+43
* glsl: be more careful about counting varying vars in the linkerBrian Paul2012-06-271-1/+27
* docs/helpwanted: add some useful todo listsAndreas Boll2012-06-271-0/+13
* softpipe: fix numFragsEmitted debug codeBrian Paul2012-06-271-0/+7
* gallium: minor whitespace, comment changesBrian Paul2012-06-271-3/+1
* mesa: update glext.h to version 81Brian Paul2012-06-271-43/+368
* mesa: update glxext.h to version 33Brian Paul2012-06-271-5/+13
* mesa: make _mesa_reference_array_object() an inline functionBrian Paul2012-06-272-6/+17
* mesa: look up enum name for glEnable/Disable errorsBrian Paul2012-06-271-5/+6
* mesa: move TEXGEN defines closer to gl_texgen structBrian Paul2012-06-271-40/+40
* mesa: rename ColorMaterialBitmask to _ColorMaterialBitmaskBrian Paul2012-06-2710-21/+21
* mesa: re-order, update comments on lighting-related structsBrian Paul2012-06-271-25/+25
* gallium/util: Fix parsing of options with underscore.José Fonseca2012-06-271-1/+1
* gallivm: Added a generic lp_build_print_value which prints a LLVMValueRef.James Benton2012-06-272-117/+117
* i915g: Implement sRGB texturesStéphane Marchesin2012-06-265-12/+128
* svga: return 120 for PIPE_CAP_GLSL_FEATURE_LEVELBrian Paul2012-06-261-1/+3
* llvmpipe: return 120 for PIPE_CAP_GLSL_FEATURE_LEVELBrian Paul2012-06-261-1/+1
* glsl: glcpp: Extend testing of #line directivesCarl Worth2012-06-262-0/+12
* glsl: glcpp: Move handling of #line directives from lexer to parser.Carl Worth2012-06-264-40/+55
* glsl: glcpp: Rename and document _glcpp_parser_expand_ifCarl Worth2012-06-261-5/+20
* glsl: Consistently use length-based ralloc string functions for info_log.Carl Worth2012-06-261-14/+24
* glsl: glcpp: Allow "#if undefined-macro' to evaluate to false.Carl Worth2012-06-265-3/+20
* r600g: enable DUAL_EXPORT mode when possible on r6xx/r7xxJerome Glisse2012-06-273-18/+57
* r600g: enable DUAL_EXPORT mode when possibleVadim Girlin2012-06-274-6/+55
* r600g: avoid unnecessary shader exports v2Vadim Girlin2012-06-276-28/+41
* r600g: cache shader variants instead of rebuilding v3Vadim Girlin2012-06-275-94/+217