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* include: Ensure float.h is included for DBL_MAX.Jose Fonseca2015-03-221-0/+1
* st/vdpau: Avoid constness cast warnings.Jose Fonseca2015-03-221-1/+1
* glsl: Disable MSVC switch warning on a per-file basis.Jose Fonseca2015-03-221-0/+4
* glsl: Avoid GLboolean vs bool arithmetic MSVC warnings.Jose Fonseca2015-03-222-4/+5
* galahad: actually remove the driverEmil Velikov2015-03-2110-1998/+0
* egl: cut down static storage size for {Version,ClientAPI}StringEmil Velikov2015-03-211-2/+2
* docs: note the removal of gbm_gallium, galahad and identityEmil Velikov2015-03-211-0/+3
* galahad: remove driverEmil Velikov2015-03-2113-41/+12
* gallium/docs: remove information about identity driverEmil Velikov2015-03-211-7/+0
* docs: update the egl_platforms listEmil Velikov2015-03-211-2/+5
* egl/main: drop platform fbdev specific codeEmil Velikov2015-03-215-24/+2
* winsys/sw/fbdev: remove unused software winsysEmil Velikov2015-03-217-344/+0
* winsys/sw/wayland: remove unused winsysEmil Velikov2015-03-216-368/+0
* st/gbm: remove state-trackerEmil Velikov2015-03-219-543/+0
* llvmpipe: use global llvm context for PIPE_SUBSYSTEM_EMBEDDEDRoland Scheidegger2015-03-211-0/+11
* docs: add news item and link release notes for mesa 10.4.7Emil Velikov2015-03-212-0/+7
* docs: Add sha256 sums for the 10.4.7 releaseEmil Velikov2015-03-211-1/+3
* Add release notes for the 10.4.7 releaseEmil Velikov2015-03-211-0/+132
* mesa: reorder gl_light_attribDave Airlie2015-03-211-4/+7
* mesa: reorder gl_framebufferDave Airlie2015-03-211-8/+9
* mesa: fix hole in vertex_array_objectDave Airlie2015-03-211-1/+3
* mesa: repack gl_texture_attrib.Dave Airlie2015-03-211-4/+5
* mesa: reduce gl_colorbuffer_attrib and gl_fog_attribDave Airlie2015-03-211-3/+4
* mesa: reorder gl_image_unitDave Airlie2015-03-211-6/+7
* mesa: reorder gl_program, gl_shader, gl_shader_programDave Airlie2015-03-211-6/+9
* mesa: reorder gl_transform_feedback_objectDave Airlie2015-03-211-9/+9
* mesa: reorder prog_instructionDave Airlie2015-03-211-3/+3
* mesa: reorder gl_array_attribDave Airlie2015-03-211-3/+3
* mesa: reorder gl_client_arrayDave Airlie2015-03-211-1/+1
* mesa: reorder gl_texture_unitDave Airlie2015-03-211-2/+3
* mesa: reorder gl_point_attribDave Airlie2015-03-211-1/+1
* mesa: reorder gl_multisample_attribDave Airlie2015-03-211-2/+4
* i965/fs: Use correct null destination register in cmod testsIan Romanick2015-03-201-3/+3
* i965/fs: bail on move-to-flag in sel peepholeConnor Abbott2015-03-201-1/+3
* i965: Mask out unused Align16 components in brw_untyped_atomic.Francisco Jerez2015-03-201-2/+11
* i965: Pass number of components explicitly to brw_untyped_atomic and _surface...Francisco Jerez2015-03-204-16/+32
* i965: Don't disable exec masking for sampler message sends.Francisco Jerez2015-03-202-8/+8
* i965: Factor out logic to build a send message instruction with indirect desc...Francisco Jerez2015-03-204-96/+83
* i965: Set nr_params to the number of uniform components in the VS/GS path.Francisco Jerez2015-03-203-15/+4
* i965/skl: Break down SIMD16 3-source instructions when required.Kenneth Graunke2015-03-201-0/+6
* i965: Refactor SIMD16-to-2xSIMD8 checks.Neil Roberts2015-03-201-4/+14
* i965: Store the GPU revision number in brw_contextNeil Roberts2015-03-203-1/+24
* mesa: Make sure the buffer exists in _mesa_lookup_bufferobj_errFredrik Höglund2015-03-201-4/+6
* u_primconvert: add primitive restart supportDave Airlie2015-03-207-87/+203
* i965/fp: Emit discard jumps.Kenneth Graunke2015-03-191-0/+3
* i965/fs: Make an emit_discard_jump() function to reduce duplication.Kenneth Graunke2015-03-194-21/+18
* main: Add TEXTURE_CUBE_MAP support in CopyTextureSubImage3D.Laura Ekstrand2015-03-191-3/+11
* main: Simplify debug messages for CopyTex*SubImage*D.Laura Ekstrand2015-03-192-49/+38
* glsl: Annotate as_foo functions that the this pointer cannot be NULLIan Romanick2015-03-191-0/+4
* main: Change the type argument of use_shader_program() to gl_shader_stage.Paul Berry2015-03-191-12/+11