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* radeonsi: get rid of select_interp_paramNicolai Hähnle2016-11-031-41/+0
* radeonsi: use TCS epilog for monolithic shadersNicolai Hähnle2016-11-031-1/+21
* radeonsi: extract si_build_tcs_epilog_functionNicolai Hähnle2016-11-031-33/+46
* radeonsi: use VS epilog for monolithic TESNicolai Hähnle2016-11-031-0/+13
* radeonsi: use VS prolog and epilog for monolithic shadersNicolai Hähnle2016-11-031-2/+33
* radeonsi: extract si_build_vs_{prolog,epilog}_functionNicolai Hähnle2016-11-031-67/+115
* radeonsi: use PS prolog for monolithic shadersNicolai Hähnle2016-11-031-10/+32
* radeonsi: set num_input_vgprs for fragment shaders in create_functionNicolai Hähnle2016-11-031-6/+11
* radeonsi: extract si_build_ps_prolog_functionNicolai Hähnle2016-11-031-139/+171
* radeonsi: use PS epilog for monolithic shadersNicolai Hähnle2016-11-031-0/+207
* radeonsi: extract si_build_ps_epilog_functionNicolai Hähnle2016-11-031-35/+60
* radeonsi: pass the function name to si_llvm_create_funcNicolai Hähnle2016-11-033-8/+11
* radeonsi: split is_monolithic into no_prolog and no_epilogNicolai Hähnle2016-11-032-17/+33
* radeonsi: free data structures when shader compiles failNicolai Hähnle2016-11-031-11/+11
* radeonsi: move main TGSI translation into its own functionNicolai Hähnle2016-11-031-45/+58
* radeonsi: add always-inline pass to si_llvm_finalize_moduleNicolai Hähnle2016-11-031-5/+5
* radeonsi: fix signature of export intrinsic in VS epilogNicolai Hähnle2016-11-031-3/+3
* radeonsi: link against amd_commonNicolai Hähnle2016-11-031-0/+1
* amd/common: add ac_is_sgpr_param helperNicolai Hähnle2016-11-032-0/+12
* amd/common: build also for gallium driversNicolai Hähnle2016-11-033-2/+13
* amd/common: move llvm helper prototype to ac_llvm_util.hNicolai Hähnle2016-11-034-7/+13
* glsl: fix lowering of UBO references of named blocksNicolai Hähnle2016-11-031-5/+5
* glsl: Update deref types when resizing implicitly sized arrays.Kenneth Graunke2016-11-031-23/+47
* mesa/glsl: delete previously linked shaders earlier when linkingTimothy Arceri2016-11-037-26/+25
* nir: fix nir_shader_clone() and nir_sweep()Timothy Arceri2016-11-032-1/+9
* mesa: move shader_info to the start of gl_programTimothy Arceri2016-11-031-2/+3
* st/mesa/r200/i915/i965: use rzalloc() to create gl_programTimothy Arceri2016-11-035-14/+21
* nv50,nvc0: stop limiting the number of active queries to 1Samuel Pitoiset2016-11-022-16/+12
* nvc0: add new warp_nonpred_execution_efficiency metric on SM35Samuel Pitoiset2016-11-022-1/+37
* nvc0: add missing metric-issue_slot on SM35Samuel Pitoiset2016-11-021-0/+1
* nvc0: do not expose metric-inst_issued twice on SM35Samuel Pitoiset2016-11-021-1/+0
* nvc0: add new warp_execution_efficiency metric on SM30+Samuel Pitoiset2016-11-022-0/+24
* nvc0: respect 80-chars for perf metrics descriptionsSamuel Pitoiset2016-11-021-4/+4
* nvc0: sort performance metrics alphabeticallySamuel Pitoiset2016-11-021-4/+4
* radv: add support for anisotropic filtering on VI+Fredrik Höglund2016-11-031-3/+27
* radv: fix dual source blendingDave Airlie2016-11-031-3/+9
* nv50: add missing draw_calls_indexed driver statSamuel Pitoiset2016-11-021-0/+1
* glx/glvnd: Use bsearch() in FindGLXFunction instead of open-coding itAdam Jackson2016-11-021-18/+16
* glx/glvnd: Fix dispatch function names and indicesAdam Jackson2016-11-022-146/+144
* glx/glvnd: Don't modify the dummy slot in the dispatch tableAdam Jackson2016-11-021-0/+3
* anv/pipeline: Properly cache prog_data::paramJason Ekstrand2016-11-023-14/+36
* anv/pipeline: Put actual pointers in anv_shader_binJason Ekstrand2016-11-025-50/+45
* intel/blorp: Pass a brw_stage_prog_data to upload_shaderJason Ekstrand2016-11-025-6/+9
* intel/blorp: Use wm_prog_data instead of hand-rolling our ownJason Ekstrand2016-11-025-66/+28
* anv: Better handle return codes from anv_physical_device_initJason Ekstrand2016-11-021-1/+1
* vulkan/wsi/x11: Clean up connections in finish_wsiJason Ekstrand2016-11-021-0/+4
* vulkan/wsi/x11: Better handle wsi_x11_connection_create failureJason Ekstrand2016-11-021-0/+2
* android: avoid using libdrm with host modulesChih-Wei Huang2016-11-021-0/+2
* glsl: compute lvalues of [in]out parameters before inlined function bodyNicolai Hähnle2016-11-021-10/+81
* radeonsi: fix BFE/BFI lowering for GLSL semanticsNicolai Hähnle2016-11-021-3/+34