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* r600g: get s3tc working on cards with crappy 64/128 bit types.Dave Airlie2011-02-174-0/+30
| | | | | | | | | Some cards don't appear to work correctly with the UNORM type, so switch to the integer type, however since gallium has no integer types yet from what I can see we need to do a hack to workaround it for the blitter. Signed-off-by: Dave Airlie <[email protected]>
* r600g: add missing type to color buffer swap.Dave Airlie2011-02-171-0/+1
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* gallium/util: init key with memset()Brian Paul2011-02-161-1/+3
| | | | To silence missing initializers warning.
* svga: flush when transitioning between HW and SW rendering pathsBrian Paul2011-02-162-0/+11
| | | | To avoid mixing HW and SW rendering with the same vertex buffer.
* rtasm: add dummy return statement to silence MSVC warningBrian Paul2011-02-161-1/+2
| | | | | And use assert(0) instead of abort() to be consistent with rest of Gallium.
* svga: use TRUE/FALSE instead of 0/1Brian Paul2011-02-161-4/+4
| | | | | Some fields are booleans, others are bitmasks. Use TRUE/FALSE to clarify what's what.
* svga: fix incorrect commentBrian Paul2011-02-161-1/+1
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* svga: dimension the dirty[] array with SVGA_STATE_MAXBrian Paul2011-02-161-1/+3
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* mesa: make _mesa_write_renderbuffer_image() non-staticBrian Paul2011-02-162-3/+14
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* svga: disable a debug_printf() callBrian Paul2011-02-161-3/+6
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* docs: add glsl infoSam Hocevar2011-02-161-0/+1
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* docs: fix glsl_compiler nameSam Hocevar2011-02-161-1/+1
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* mesa: 80-column wrapBrian Paul2011-02-161-2/+2
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* svga: Proper redefine_user_buffer implementation.José Fonseca2011-02-164-1/+58
| | | | Unfortunately still not enough to make GoogleEarth happy.
* r300g: fix a race between CS and SET_TILING ioctlsMarek Olšák2011-02-166-13/+25
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* r300g: fix blitting NPOT compressed texturesMarek Olšák2011-02-162-11/+11
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* mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2 and 4_4Marek Olšák2011-02-161-2/+2
| | | | | | | Oops, I copy-pasted a typo from 3_3_2. The 3_3_2 part is a candidate for 7.9 and 7.10. The 4_4 part isn't, because AL44 is in neither branches.
* mesa: fix mipmap generation for MESA_FORMAT_AL44Marek Olšák2011-02-164-1/+61
| | | | This was missed when implementing AL44.
* scons: Recognize 'AMD64' processor as well.José Fonseca2011-02-162-0/+2
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* scons: Don't get fooled by 32bit python on a 64bit windows.José Fonseca2011-02-161-1/+1
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* scons: Avoid depending on scons 2.0 in general.José Fonseca2011-02-161-1/+5
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* mesa: Remove the DXT compression via blit path.José Fonseca2011-02-162-157/+1
| | | | No longer used.
* svga: Don't fake DXT compression ability.José Fonseca2011-02-162-17/+0
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* nvc0: fix blend factor mappingChristoph Bumiller2011-02-161-31/+26
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* nvc0: fix emit_dfdx,dfdyChristoph Bumiller2011-02-161-0/+2
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* nvc0: don't swap sources if either value is not in a GPRChristoph Bumiller2011-02-161-0/+3
| | | | | The memory / immediate source should already be in the only valid position.
* nvc0: add missing break statements in constant_operandChristoph Bumiller2011-02-161-0/+2
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* nvc0: fix clipping and use VIEWPORT instead of SCISSORChristoph Bumiller2011-02-165-70/+58
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* nvc0: demagic the clear flags and fix region clearsChristoph Bumiller2011-02-163-32/+62
| | | | | The CLIP_RECTs always affect dedicated clears, and it's nicer than having to mark the viewport or scissor state dirty after it.
* nvc0: front stencil mask and func mask methods are swappedChristoph Bumiller2011-02-162-8/+10
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* nvc0: clone memory values with multiple refs before modifying themChristoph Bumiller2011-02-161-2/+5
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* nvc0: disable early fragment tests if KIL is usedChristoph Bumiller2011-02-161-1/+1
| | | | Early-Z pass raises the occlusion counter.
* nvc0: force vertex data through FIFO if we need to convert itChristoph Bumiller2011-02-162-1/+9
| | | | | We may want to put the converted vertex buffer in persistent storage instead, but these are rare corner cases.
* nvc0: use format from the template on surface creationChristoph Bumiller2011-02-161-1/+1
| | | | Fixes piglit/fbo-srgb.
* nvc0: update the set of formats supported by the 2D engineChristoph Bumiller2011-02-161-16/+10
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* nvc0: fix user vertex buffer updatesChristoph Bumiller2011-02-164-11/+42
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* mesa: use gl_format type instead of GLuintBrian Paul2011-02-161-2/+2
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* r600g: fix typo in previous s3tc commitDave Airlie2011-02-161-1/+1
| | | | pointed out by Marek on irc.
* r300g: fix texture border color for float formatsMarek Olšák2011-02-161-1/+14
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* Revert "util: fix DXT1 RGBA texture compression if the source color is (0, ↵Dave Airlie2011-02-161-14/+2
| | | | | | | | 0, 0, 0)" This reverts commit 6e7d782da506da233b2ac695b022ac393e1c719e. Oops, I just had this locally for testing and forgot to remove it before pushing.
* r600g: add L8A8 SRGB formats.Dave Airlie2011-02-163-2/+8
| | | | | | this fixes the piglit mipmap generation sRGB on my rv730. Signed-off-by: Dave Airlie <[email protected]>
* util: fix DXT1 RGBA texture compression if the source color is (0, 0, 0, 0)Marek Olšák2011-02-161-2/+14
| | | | | | | | | This is a workaround for a bug in libtxc_dxtn. Fixes: - piglit/GL_EXT_texture_compression_s3tc/fbo-generatemipmap-formats Signed-off-by: Dave Airlie <[email protected]>
* r600g: add L4A4 support.Dave Airlie2011-02-162-0/+12
| | | | | | this fixes piglit fbo-generatemipmap-formats on my rv730. Signed-off-by: Dave Airlie <[email protected]>
* r600g: fix s3tc-texsubimageDave Airlie2011-02-161-0/+3
| | | | | | | | we need to translate the destination box as well. fixes piglit's s3tc-texsubimage test. Signed-off-by: Dave Airlie <[email protected]>
* linker: Fix off-by-one error implicit array sizingIan Romanick2011-02-151-1/+1
| | | | | | | | | Arrays are zero based. If the highest element accessed is 6, the array needs to have 7 elements. Fixes piglit test glsl-fs-implicit-array-size-03 and bugzilla #34198. NOTE: This is a candidate for the 7.9 and 7.10 branches.
* st/python: add usage parameter to pipe_buffer_createVinson Lee2011-02-152-2/+3
| | | | | | This is a follow-up to commit eafb7f234d11a290b00dcaf5492b9bdad1cf5148. Fixes Linux SCons build.
* r300g: disable linear filtering for float texturesMarek Olšák2011-02-161-0/+45
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* glsl: Reinstate constant-folding for division by zeroChad Versace2011-02-151-21/+21
| | | | | | | | | | | | | | | Fixes regression: https://bugs.freedesktop.org/show_bug.cgi?id=34160 Commit e7c1f058d18f62aa4871aec623f994d7b68cb8c1 disabled constant-folding when division-by-zero occured. This was a mistake, because the spec does allow division by zero. (From section 5.9 of the GLSL 1.20 spec: Dividing by zero does not cause an exception but does result in an unspecified value.) For floating-point division, the original pre-e7c1f05 behavior is reinstated. For integer division, constant-fold 1/0 to 0.
* Revert "glsl: Fix constant-folding for reciprocal expressions"Chad Versace2011-02-151-10/+6
| | | | | | | | | | | | This reverts commit b3cf92aa916ee0537ee37723c23a9897ac9cd3e0. The reverted commit prevented constant-folding of reciprocal expressions when the reciprocated expression was 0. However, since the spec allows division by zero, constant-folding *is* permissible in this case. From Section 5.9 of the GLSL 1.20 spec: Dividing by zero does not cause an exception but does result in an unspecified value.
* tnl: Add support for datatype GL_FIXED in vertex arraysChad Versace2011-02-151-0/+40
| | | | | | | | | Before populating the vertex buffer attribute pointer (VB->AttribPtr[]), convert vertex data in GL_FIXED format to GL_FLOAT. Fixes bug: http://bugs.freedesktop.org/show_bug.cgi?id=34047 NOTE: This is a candidate for the 7.9 and 7.10 branches.