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* gallium/util: move endian detect into a separate fileDave Airlie2016-09-063-39/+73
| | | | | | | | This just ports the simpler endian detection bits, addrlib sharing wants this outside gallium. Acked-by: Marek Olšák <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* radeon: move radeon_family/chip_class defintions to commonDave Airlie2016-09-063-85/+115
| | | | | | | This just moves these to a common header file. Acked-by: Marek Olšák <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: move sid.h/r600d_common.h to a common place.Dave Airlie2016-09-0613-9/+42
| | | | | | | | | | Step one to merging radv would be to move some files around. This only adds the include path to r600/radeonsi, because later we want to avoid having to add it to the generic target paths. Acked-by: Marek Olšák <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: remove VPORT_ZMIN/ZMAX from init config statesMarek Olšák2016-09-053-25/+1
| | | | | | | It's part of the viewport state now. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: set VPORT_ZMIN/MAX registers correctlyMarek Olšák2016-09-0512-13/+82
| | | | | | | | | | | | Calculate depth ranges from viewport states and pipe_rasterizer_state::clip_halfz. The evergreend.h change is required to silence a warning. This fixes this recently updated piglit: arb_depth_clamp/depth-clamp-range Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: unify viewport emission codeMarek Olšák2016-09-051-14/+16
| | | | | | Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: also do VS_PARTIAL_FLUSH before updating VGT ring pointersMarek Olšák2016-09-051-0/+6
| | | | | | | ported from Vulkan Acked-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: fix variable naming in si_emit_cache_flushMarek Olšák2016-09-051-31/+31
| | | | | | Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: don't emit CS_PARTIAL_FLUSH if compute is not usedMarek Olšák2016-09-053-1/+5
| | | | | | | for less noise in the HUD Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: add HUD queries for counting VS/PS/CS partial flushesMarek Olšák2016-09-054-0/+35
| | | | | | Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: rename the num-cs-flushes query to num-ctx-flushesMarek Olšák2016-09-052-5/+5
| | | | | | | num-cs-flushes will mean compute shader flushes Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: fix a badly implemented GS bug workaroundMarek Olšák2016-09-051-8/+13
| | | | | | | Limit it to geometry shaders and Hawaii. Acked-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: fix texture format reinterpretation with DCCMarek Olšák2016-09-055-1/+116
| | | | | | | | | | | | DCC is limited in how texture formats can be reinterpreted using texture views. If we get a view format that is incompatible with the initial texture format with respect to DCC, disable DCC. There is a new piglit which tests all format combinations. What works and what doesn't was deduced by looking at the piglit failures. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: fix Gather4 with integer formatsMarek Olšák2016-09-051-3/+96
| | | | | | | | | | The closed compiler does the same thing. This fixes: GL45-CTS.texture_gather.*-int-* (18 tests) Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: fix a crash in imageSize for cubemap arraysMarek Olšák2016-09-051-3/+1
| | | | | | | | | | | Sometimes it was f32, other times it was i32. Now it's always i32. This fixes: GL45-CTS.texture_cube_map_array.image_texture_size.texture_size_compute_sh Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: fix gl_PatchVerticesIn for tessellation evaluation shaderMarek Olšák2016-09-051-1/+6
| | | | | | | | | This fixes: GL45-CTS.tessellation_shader.tessellation_control_to_tessellation_evaluation .gl_PatchVerticesIn Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: fix cubemaps viewed as 2DMarek Olšák2016-09-051-0/+4
| | | | | | | | | | | This fixes: GL43-CTS.texture_view.view_sampling v2: fix a typo, merge both if statements Cc: [email protected] Reviewed-by: Dave Airlie <[email protected]> (v1) Reviewed-by: Bas Nieuwenhuizen <[email protected]> (v1) Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: always use the same function signature for llvm.SI.exportMarek Olšák2016-09-051-4/+4
| | | | | Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: return correct eviction stats for NVX_gpu_memory_infoMarek Olšák2016-09-051-2/+7
| | | | | | Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: also eliminate DCC fast clear in resource_get_handleMarek Olšák2016-09-051-2/+3
| | | | | | | just do what the comment says Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: use the current ctx for CMASK elimination in resource_get_handleMarek Olšák2016-09-051-6/+11
| | | | | | | For coherency with the current context. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: use the current ctx for DCC decompression in resource_get_handleMarek Olšák2016-09-051-3/+3
| | | | | | | For coherency with the current context. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: derive buffer placement and flags only at initializationMarek Olšák2016-09-055-49/+67
| | | | | | | | | | Invalidated buffers don't have to go through it. Split r600_init_resource into r600_init_resource_fields and r600_alloc_resource. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: set more sampler settingsMarek Olšák2016-09-052-2/+12
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* docs: add news item and link release notes for 12.0.2Emil Velikov2016-09-052-0/+7
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: add sha256 checksums for 12.0.2Emil Velikov2016-09-051-1/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 614fb93a6d0246d5592333a1b914ce71a409fcf7)
* docs: add release notes for 12.0.2Emil Velikov2016-09-051-0/+402
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 2fc6a31f10e908af8f348aba796d0e6b1616b863)
* noop: implement resource_get_handleMarek Olšák2016-09-051-2/+14
| | | | X+DRI3 locks up if the returned handle is invalid.
* noop: set missing functionsMarek Olšák2016-09-052-0/+75
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* noop: simplify some functionsMarek Olšák2016-09-051-49/+7
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* glx/glvnd: list the strcmp arguments in correct orderEmil Velikov2016-09-051-2/+2
| | | | | | | | | | | Currently, due to the inverse order, strcmp will produce negative result when the needle is towards the start of the haystack. Thus on the next iteration(s) we'll end up further towards the end and eventually fail to locate the entry. Cc: "12.0" <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* nir/tests: Update the CF tests to not assume fake edgesJason Ekstrand2016-09-041-4/+4
| | | | | | | | | | | In aad4f1550, we removed the concept of "fake" edges from NIR. Now, if you have a block at the end of an infinite loop it really has no predecessors. This updates the unit tests to match. Signed-off-by: Jason Ekstrand <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97587 Tested-by: Aaron Watry <[email protected]> Reviewed-by: Connor Abbott <[email protected]>
* gk110/ir: fix quadop dall emissionIlia Mirkin2016-09-041-2/+2
| | | | | | | | | We recently starting to always emit the NDV (== dall) bit for quadops. However it was folded into the wrong code word. Fixes: e0a067ed48 (nv50/ir: always emit the NDV bit for OP_QUADOP) Signed-off-by: Ilia Mirkin <[email protected]> Cc: <[email protected]>
* android: intel: fix include paths in new "common" libraryMauro Rossi2016-09-031-0/+6
| | | | | | Fixes building error in libmesa_intel_common static library Reviewed-by: Jason Ekstrand <[email protected]>
* a3xx: use window scissor to simulate viewport xy clipIlia Mirkin2016-09-031-10/+26
| | | | | | | | | | | | | Unfortunately a3xx does not have a separate disable for depth clipping, so when depth clamp is enabled, we disable the whole 3d clipper logic. This in turn also gets rid of the xy clip that it would normally do. When we detect this would happen, instead we integrate the viewport into the window scissor. This may have slightly different behavior around wide points, but it's unlikely that anything depends on this. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97231 Signed-off-by: Ilia Mirkin <[email protected]> Cc: [email protected]
* a3xx: make use of software clipping when hw can't handle itIlia Mirkin2016-09-036-4/+36
| | | | | | | | | The hw clipper only handles up to 6 UCPs. If there are more than 6 UCPs, or a clip vertex, or clip distances are in use, then we must use the fallback discard-based clipping from the frag shader. Signed-off-by: Ilia Mirkin <[email protected]> Cc: [email protected]
* a3xx: make sure to actually clamp depth as requestedIlia Mirkin2016-09-032-2/+30
| | | | | | | | | | | We were previously ... not clamping. I guess this meant that everything got clamped to 1/0, which was enough to pass the existing tests. Or perhaps the clamping would only happen to the rasterized depth value and not the frag shader's output depth value. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97231 Signed-off-by: Ilia Mirkin <[email protected]> Cc: [email protected]
* nvc0/ir: allow min/max instructions to be dual-issued in pairsKarol Herbst2016-09-031-2/+12
| | | | | | | | | | | | | | changes for GpuTest /test=pixmark_piano /benchmark /no_scorebox /msaa=0 /benchmark_duration_ms=60000 /width=1024 /height=640: inst_executed: 1.03G inst_issued1: 614M -> 580M inst_issued2: 213M -> 230M score: 1021 -> 1030 Signed-off-by: Karol Herbst <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* anv: Move cmd_buffer_config_l3 into anv_cmd_buffer.cJason Ekstrand2016-09-036-207/+162
| | | | | | | | This is the only remaining part of genX_l3.c and there's really no good reason for it to be in its own file. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* anv/cmd_buffer: Move emit_lri and emit_lrm higher upJason Ekstrand2016-09-031-19/+19
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* anv: Refactor pipeline l3 config setupJason Ekstrand2016-09-035-67/+25
| | | | | | | | | Now that we're using gen_l3_config.c, we no longer have one set of l3 config functions per gen and we can simplify a bit. Also, we know that only compute uses SLM so we don't need to look for it in all of the stages. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* anv: Leverage the shared L3$ config codeJason Ekstrand2016-09-032-345/+37
| | | | | | | | | When Jordan first implement L3$ configuration for Vulkan, he copied+pasted from the GL driver because we had no good place to share it. Now that we have src/intel/common, we should be sharing these tables. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* intel: Pull the guts of gen7_l3_state.c into a shared helperJason Ekstrand2016-09-035-334/+436
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* intel: Rename brw_get_device_name/info to gen_get_device_name/infoJason Ekstrand2016-09-0312-17/+17
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* intel: s/brw_device_info/gen_device_info/Jason Ekstrand2016-09-0375-380/+380
| | | | | | | | | | | | | Generated by: sed -i -e 's/brw_device_info/gen_device_info/g' src/intel/**/*.c sed -i -e 's/brw_device_info/gen_device_info/g' src/intel/**/*.h sed -i -e 's/brw_device_info/gen_device_info/g' **/i965/*.c sed -i -e 's/brw_device_info/gen_device_info/g' **/i965/*.cpp sed -i -e 's/brw_device_info/gen_device_info/g' **/i965/*.h Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* intel: Add a new "common" library for more code sharingJason Ekstrand2016-09-0320-9/+77
| | | | | | | The first thing to go in this new library is brw_device_info. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* intel/blorp: fix typo in android makefileMauro Rossi2016-09-031-1/+1
| | | | Acked-by: Jason Ekstrand <[email protected]>
* nir: remove unused variableTimothy Arceri2016-09-031-2/+0
| | | | | | This was let over from aad4f15506c Reviewed-by: Jason Ekstrand <[email protected]>
* nir: remove some fields from nir_shader_compiler_optionsConnor Abbott2016-09-031-3/+0
| | | | I accidentally added these with 0dc4cab. Oops!
* nir: fix bug with moves in nir_opt_remove_phis()Connor Abbott2016-09-031-2/+20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | In 144cbf8 ("nir: Make nir_opt_remove_phis see through moves."), Ken made nir_opt_remove_phis able to coalesce phi nodes whose sources are all moves with the same swizzle. However, he didn't add the logic necessary for handling the fact that the phi may now have multiple different sources, even though the sources point to the same thing. For example, if we had something like: if (...) a1 = b.yx; else a2 = b.yx; a = phi(a1, a2) ... = a then we would rewrite it to if (...) a1 = b.yx; else a2 = b.yx; ... = a1 by picking a random phi source, which in this case is invalid because the source doesn't dominate the phi. Instead, we need to change it to: if (...) a1 = b.yx; else a2 = b.yx; a3 = b.yx; ... = a3; Fixes 12 CTS tests: ES31-CTS.functional.tessellation.invariance.outer_edge_symmetry.quads* Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>