| Commit message (Collapse) | Author | Age | Files | Lines |
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Try DRISW if both DRI2 and DRI fail. It can also be forced by setting
EGL_SOFTWARE. When DRISW is used, single-buffered modes are ignored.
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The corresponding DRI functions does not flush for us.
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It reported OpenGL ES support because some demos did not set
EGL_RENDERABLE_TYPE correctly. The demos are fixed.
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__glXInitialize should return the same GLX display for the same X
display. This issue is triggered by
a35f6bb207efe3c959bbd16a37f2049e5aceeea9.
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It reported OpenGL ES support because some demos did not set
EGL_RENDERABLE_TYPE correctly. The demos are fixed.
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Update to use the new Makefile.template.
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Mainly to respect LDFLAGS and remove unused target $(LIBNAME_EGL). This
is based on the patch by Tomáš Chvátal <[email protected]>.
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Need to use $CC for a shell variable, not $(CC) for a make variable
which the shell interprets as running the command "CC".
Signed-off-by: Alan Coopersmith <[email protected]>
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Signed-off-by: Brian Paul <[email protected]>
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Based on a patch from Luca Barbieri but moved the comments after
the !!ARBfp1.0 header
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And move the GLSL link up the use User Topics section.
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This has been sitting around for a while. Incomplete, but a good start.
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They are not used at all.
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Include the glapi*.h directly instead. glapi/dispatch.h became a Mesa
core header since 22884db174b9fb0736cec1c6a192f8b9a97500c1.
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Update the instructions and add references to egl.html.
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This is a short guide to EGL. The drivers that are to be removed soon
are not mentioned in the guide.
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Signed-off-by: Alan Coopersmith <[email protected]>
Signed-off-by: Brian Paul <[email protected]>
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Using "radeon" instead of "radeong" because we don't have classic EGL.
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lost after switch to common code
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Signed-off-by: Alan Coopersmith <[email protected]>
Signed-off-by: Brian Paul <[email protected]>
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noticed by Maciej on IRC.
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Hook the drv->Probe callback to allow the drivers to probe displays.
The loading of state trackers is delayed to avoid unnecessary loading.
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The functions can be used to check if a display is supported without
creating a struct native_display. It uses a probe object that can be
shared across drivers.
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In current design, multiple drivers will probe the same display and the
best driver is determined. The cache can be used by the drivers to
store and share the probed data.
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Make drv->Probe return a score so that the matching can be done by
finding the driver with the highest score.
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The macro is used to determine if dlfcn.h or dirent.h is available.
POSIX is a better name than X in such case.
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Remove _eglPreloadDriver, _eglLookupDriver, and _eglSplitDisplayString.
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Replace the use of _eglPreloadDriver by _eglPreloadDrivers. The latter
supports EGL_DISPLAY which have a better chance to "just work".
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It can be used to load the user driver specified by EGL_DRIVER, or a set
of drivers specified by EGL_DISPLAY, or the default driver, and in that
order.
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A pipe transfer is supposed to be temporary. It should be created
before X*PutImage and destroyed afterwards.
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Change ar flag from -v (-verbose) to -c (silence console output)
so that it stops causing make_ar_static_lib() to return a bunch
of output other than the resulting library file.
Signed-off-by: Alan Coopersmith <[email protected]>
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Signed-off-by: Alan Coopersmith <[email protected]>
Signed-off-by: Brian Paul <[email protected]>
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Signed-off-by: Chia-I Wu <[email protected]>
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Correctly set EGL_RENDERABLE_TYPE and EGL_CONTEXT_CLIENT_VERSION for
OpenGL ES 2.0. Because es2_info is copied from es1_info, the fix for it
actually goes to es1_info.
Signed-off-by: Chia-I Wu <[email protected]>
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Unlike FBO, eglBindTexImage is supposed to be called after rendering.
Signed-off-by: Chia-I Wu <[email protected]>
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mesa/es should be built before the es state trackers. This is done by
separating those that need to be built early from SRC_DIRS to CORE_DIRS.
The new variable is not exported, and will be prepended to SRC_DIRS.
Signed-off-by: Chia-I Wu <[email protected]>
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