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* i965: Add support for DP2 in the VS.Eric Anholt2010-08-171-0/+4
* glsl: When doing algebraic simplification, make sure the type still matches.Eric Anholt2010-08-171-12/+34
* glsl: Make ir_algebraic new expressions allocate out of the parent.Eric Anholt2010-08-171-16/+22
* ir_constant: Don't assert on out-of-bounds array accessesIan Romanick2010-08-171-1/+15
* mesa: Dump shader source before validating the shader.Eric Anholt2010-08-171-9/+9
* r600c: fix dword miscount in blit emit codeAlex Deucher2010-08-171-1/+1
* targets/egl: Link with DRI_LIB_DEPS.Chia-I Wu2010-08-171-3/+3
* gallivm: Fix and re-enable MMX-disabling codenobled2010-08-171-5/+1
* mesa: fix es1/2 build hopefullyDave Airlie2010-08-171-0/+8
* r300g: fix context destroy under hyperzDave Airlie2010-08-171-3/+3
* scons: Add -fno-common for 64-bit builds on Mac OS X.Vinson Lee2010-08-171-0/+2
* r600g: kill event type magic number in winsysDave Airlie2010-08-172-3/+5
* configs: Add -ltalloc to linux-dri.Vinson Lee2010-08-161-1/+1
* r600g: add user clip plane support.Dave Airlie2010-08-175-13/+89
* i965: Use the implied move available in most brw_wm_emit brw_math() calls.Eric Anholt2010-08-161-16/+4
* i965: Add disasm for Compr4 instruction compression.Eric Anholt2010-08-161-1/+16
* Merge branch 'glsl2'Ian Romanick2010-08-16474-306/+85895
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| * glsl2: Refresh autogenerated file builtin_function.cpp.Kenneth Graunke2010-08-161-1952/+11534
| * glsl2: Add builtins profile for GLSL 1.30.Kenneth Graunke2010-08-162-0/+1986
| * linker: Include compiler.h to avoid spurious warnings about INLINEIan Romanick2010-08-161-0/+1
| * glsl2: Silence unused variable warningIan Romanick2010-08-161-0/+1
| * glcpp: Refresh autogenerated lexer and parser.Kenneth Graunke2010-08-162-60/+44
| * glcpp: Remove spurious newline generated by #version handling.Kenneth Graunke2010-08-162-4/+2
| * ir_to_mesa: Silence unused variable warningsIan Romanick2010-08-161-3/+3
| * ir_to_mesa: Clean up assertions in ir_to_mesa_visitor::visit(ir_texture *)Ian Romanick2010-08-161-1/+4
| * ir_to_mesa: Support texture rectangle targetsIan Romanick2010-08-161-0/+3
| * st/mesa: remove output register reads inside shadersMarek Olšák2010-08-161-0/+8
| * mesa: Check that _XOPEN_SOURCE is defined before using it.Vinson Lee2010-08-151-1/+1
| * Revert "glsl2: Use stdint.h instead of inttypes.h"José Fonseca2010-08-144-4/+4
| * Replace our custom C99 headers with http://code.google.com/p/msinttypes/José Fonseca2010-08-142-106/+538
| * glsl: Standardize a few more uses of struct vs class keyword.José Fonseca2010-08-145-12/+13
| * scons: Link talloc.José Fonseca2010-08-141-0/+1
| * glsl: Silence gcc warning "control reaches end of non-void function".José Fonseca2010-08-141-1/+1
| * mesa: Silence gcc warning "control reaches end of non-void function".José Fonseca2010-08-141-0/+1
| * mesa: Silence gcc warning "missing initializer for member".José Fonseca2010-08-141-28/+28
| * mesa: Recent versions of MSVC define the single precision functions already.José Fonseca2010-08-141-1/+2
| * scons: Add new source files.José Fonseca2010-08-141-0/+2
| * mesa: atan2f and powf need two args.José Fonseca2010-08-141-2/+2
| * Merge branch 'master' into glsl2Ian Romanick2010-08-13431-7548/+10327
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| * | mesa: Work-arounds for platforms that lack C99 math functionsIan Romanick2010-08-131-0/+28
| * | glsl2/Makefile: Add a 'make builtins' target.Kenneth Graunke2010-08-131-1/+6
| * | glsl2: Rework builtin function generation.Kenneth Graunke2010-08-13102-5685/+15738
| * | ir_reader: Don't mark functions as defined if their body is empty.Kenneth Graunke2010-08-131-1/+1
| * | glsl2: Commit generated file change by commit ab18be74Ian Romanick2010-08-131-10/+2
| * | glsl2: Add a pass to strip out noop swizzles.Eric Anholt2010-08-134-0/+83
| * | glsl2: Convert ir_constant_propagation to ir_rvalue_visitor.Eric Anholt2010-08-131-55/+9
| * | glsl2: Add a generic visitor class to call back with pointers to each rvalue.Eric Anholt2010-08-135-208/+203
| * | mesa: Avoid using c++ keyword in dri_util.h when compiled with c++.Eric Anholt2010-08-131-0/+4
| * | intel: Remove include of texmem.h, since we haven't used it in ages.Eric Anholt2010-08-134-4/+2
| * | glsl2: Move ir_to_mesa handling to driver CompileShader and LinkShader hooks.Eric Anholt2010-08-134-52/+99