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*
hsw hiz: Remove x/y offset restriction for hiz
Jordan Justen
2013-08-04
1
-24
/
+0
*
gen7 depth surface: program 3DSTATE_DEPTH_BUFFER to top of surface
Jordan Justen
2013-08-04
4
-66
/
+45
*
gen7 fbo: make unmatched depth/stencil configs return unsupported
Jordan Justen
2013-08-04
1
-0
/
+16
*
hsw hiz: Add new size restrictions for miplevels > 0
Jordan Justen
2013-08-04
1
-3
/
+13
*
gen7 blorp depth: calculate base surface width/height
Jordan Justen
2013-08-04
1
-0
/
+13
*
gen7 depth surface: calculate minimum array element being rendered
Jordan Justen
2013-08-04
2
-0
/
+17
*
gen7 depth surface: calculate LOD being rendered to
Jordan Justen
2013-08-04
2
-0
/
+6
*
gen7 depth surface: calculate depth (array size) for depth surface
Jordan Justen
2013-08-04
2
-0
/
+5
*
gen7 depth surface: calculate more specific surface type
Jordan Justen
2013-08-04
2
-0
/
+47
*
i965: init global state first in brw_workaround_depthstencil_alignment
Jordan Justen
2013-08-04
1
-5
/
+14
*
nv50: fix some h264 interlaced decoding on vp2
Ilia Mirkin
2013-08-03
2
-7
/
+8
*
llvmpipe: don't interpolate front face or prim id
Zack Rusin
2013-08-02
1
-15
/
+13
*
draw: make sure clipping works with injected outputs
Zack Rusin
2013-08-02
1
-35
/
+54
*
draw: inject frontface info into wireframe outputs
Zack Rusin
2013-08-02
14
-4
/
+146
*
draw: stop crashing with extra shader outputs
Zack Rusin
2013-08-02
9
-15
/
+52
*
draw: use the vertex size
Zack Rusin
2013-08-02
1
-1
/
+1
*
draw/llvm: add some extra debugging output
Zack Rusin
2013-08-02
1
-0
/
+6
*
tgsi: detect prim id and front face usage in fs
Zack Rusin
2013-08-02
2
-2
/
+8
*
tgsi: add ucmp to the list of opcodes
Zack Rusin
2013-08-02
1
-0
/
+1
*
llvmpipe: make the front-face behavior match the gallium spec
Zack Rusin
2013-08-02
1
-1
/
+4
*
Makefile.am: Remove api_exec_es* from EXTRA_FILES.
Matt Turner
2013-08-02
1
-6
/
+0
*
mesa: Use MIN3 instead of two MIN2s.
Matt Turner
2013-08-02
1
-4
/
+5
*
mesa: Update comments to match newer specs.
Matt Turner
2013-08-02
2
-2
/
+2
*
i965: Initialize the maximum number of GS threads on Haswell.
Kenneth Graunke
2013-08-02
1
-0
/
+3
*
glsl: Disallow interpolation qualifiers on non-input/output variables.
Kenneth Graunke
2013-08-02
1
-7
/
+18
*
glsl: Fix NULL pointer dereferences when linking fails.
Kenneth Graunke
2013-08-02
1
-8
/
+5
*
docs: Document UVD (2.2 and 3.0) video decoding support in mesa 9.2
Andreas Boll
2013-08-02
1
-0
/
+1
*
docs: Document that i965 Gen6+ requires Kernel 3.6 or later
Andreas Boll
2013-08-02
1
-1
/
+2
*
docs: Update some out of date sourcetree information
Timothy Arceri
2013-08-02
2
-3
/
+1
*
r600g: honour semantic index in fragment color exports
Christoph Bumiller
2013-08-02
1
-5
/
+5
*
docs: Add md5sums to 9.1.5 release notes
Andreas Boll
2013-08-02
1
-1
/
+3
*
docs: Fix a typo in the 9.1.6 release notes
Andreas Boll
2013-08-02
1
-1
/
+1
*
i965: enable image external sampling for imported dma-buffers
Topi Pohjolainen
2013-08-02
2
-0
/
+8
*
egl/dri2: support for creating images out of dma buffers
Topi Pohjolainen
2013-08-02
1
-0
/
+262
*
intel: restrict dma-buf-import images to external sampling only
Topi Pohjolainen
2013-08-02
4
-1
/
+27
*
egl: definitions for EXT_image_dma_buf_import
Topi Pohjolainen
2013-08-02
5
-0
/
+98
*
dri: propagate extra dma_buf import attributes to the drivers
Topi Pohjolainen
2013-08-02
3
-3
/
+91
*
intel: set dri image dimensions even when creating out of primes
Topi Pohjolainen
2013-08-02
1
-0
/
+2
*
intel: refactor planar format lookup
Topi Pohjolainen
2013-08-02
1
-13
/
+18
*
intel: do not create renderbuffers out of planar images
Topi Pohjolainen
2013-08-02
1
-0
/
+7
*
intel: allow packed prime buffers to be treated normally
Topi Pohjolainen
2013-08-02
1
-1
/
+5
*
main: Warn that geometry shader support is experimental.
Paul Berry
2013-08-01
1
-0
/
+6
*
glsl: Implement rules for geometry shader input sizes.
Paul Berry
2013-08-01
3
-0
/
+202
*
glsl: Allow geometry shader input instance arrays to be unsized.
Paul Berry
2013-08-01
3
-17
/
+49
*
glsl: Permit non-ubo input interface arrays to use non-const indexing.
Paul Berry
2013-08-01
1
-1
/
+2
*
glsl: Cross-validate GS layout qualifiers while intrastage linking.
Eric Anholt
2013-08-01
1
-0
/
+96
*
glsl: Export the compiler's GS layout qualifiers to the gl_shader.
Eric Anholt
2013-08-01
2
-0
/
+49
*
glsl: Parse the GLSL 1.50 GS layout qualifiers.
Eric Anholt
2013-08-01
6
-1
/
+177
*
glsl: Make sure that we don't put too many bitfields in ast_type_qualifier.
Eric Anholt
2013-08-01
1
-0
/
+2
*
main: Fix delete_shader_cb() for geometry shaders
Paul Berry
2013-08-01
1
-1
/
+2
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