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*
readpix: check FBO completeness before trying to access the read-buffer
Jordan Justen
2013-01-20
1
-9
/
+9
*
readpix: add error checking for GLES3
Jordan Justen
2013-01-20
1
-0
/
+56
*
copyteximage: update error checking for GLES3
Jordan Justen
2013-01-20
1
-1
/
+36
*
copyteximage: check that sRGB usage is valid for GLES3 / GL
Jordan Justen
2013-01-20
1
-0
/
+39
*
intel: Enable GL_OES_depth_texture_cube_map
Ian Romanick
2013-01-20
1
-0
/
+1
*
mesa/es3: Allow unsized depth and depth-stencil formats in ES3
Ian Romanick
2013-01-20
1
-2
/
+5
*
mesa/es2: Allow depth component cube maps in ES2 if the extension is enabled
Ian Romanick
2013-01-20
1
-1
/
+2
*
mesa: Add extension bit tracking for GL_OES_depth_texture_cube_map
Ian Romanick
2013-01-20
2
-0
/
+2
*
gallium: Remove ppc asm backend
Adam Jackson
2013-01-20
7
-3077
/
+0
*
build: require python module libxml2
Andreas Boll
2013-01-19
2
-0
/
+50
*
r600g/llvm: Fixes addressspace of basevectors for clipvertex
Vincent Lejeune
2013-01-19
1
-1
/
+2
*
nv50/ir: add definitions of Target and CodeEmitter dtors
Christoph Bumiller
2013-01-19
1
-2
/
+2
*
nouveau: fix undefined behaviour when testing sample_count
Christoph Bumiller
2013-01-19
3
-0
/
+6
*
nv50/ir: fix a couple of warnings
Christoph Bumiller
2013-01-19
3
-6
/
+11
*
mesa: Array uniform name length includes length of [0]
Ian Romanick
2013-01-18
1
-0
/
+10
*
mesa: Array uniform names are supposed to have [0] appended
Ian Romanick
2013-01-18
1
-0
/
+31
*
mesa: Refactor getting a uniform's name to a helper function
Ian Romanick
2013-01-18
3
-3
/
+16
*
glsl: Eliminate link_update_uniform_buffer_variables return value
Ian Romanick
2013-01-18
1
-5
/
+2
*
glsl: Remove unused loc parameter from generate_call
Ian Romanick
2013-01-18
1
-2
/
+2
*
mesa: Remove unused field gl_uniform_buffer_variable::Buffer
Ian Romanick
2013-01-18
2
-2
/
+0
*
linker: Use helper variable sh
Ian Romanick
2013-01-18
1
-2
/
+2
*
glsl: Remove stale comment
Ian Romanick
2013-01-18
1
-4
/
+0
*
glsl: Track UBO block names in the symbol table.
Kenneth Graunke
2013-01-18
3
-3
/
+18
*
glsl: Reject row_major and column_major on non-matrix types
Ian Romanick
2013-01-18
1
-6
/
+33
*
mesa: Skip updating texgen when not doing fixed function.
Eric Anholt
2013-01-18
1
-31
/
+39
*
mesa: Don't bother updating ff texture state if we have a fragment shader.
Eric Anholt
2013-01-18
1
-1
/
+2
*
mesa: Drop a comment about ff vertex shading and texturing.
Eric Anholt
2013-01-18
1
-5
/
+0
*
mesa: Fix out of bounds writes when uncompressing non-block-aligned ETC1.
Eric Anholt
2013-01-18
1
-2
/
+2
*
i965: Add support for GL_ARB_texture_buffer_object_rgb32.
Eric Anholt
2013-01-18
2
-1
/
+2
*
i965: Add support for MESA_FORMAT_RGB_FLOAT32 surfaces.
Eric Anholt
2013-01-18
1
-1
/
+1
*
intel: Make intel_region's pitch be bytes instead of pixels.
Eric Anholt
2013-01-18
21
-77
/
+67
*
intel: Make intel_blit.c take pitches in bytes.
Eric Anholt
2013-01-18
8
-19
/
+15
*
r600g/llvm: tgsi to llvm emits store.swizzle intrinsic for vs/fs output
Vincent Lejeune
2013-01-18
3
-58
/
+146
*
r600g/llvm: tgsi to llvm emits stream output intrinsics.
Vincent Lejeune
2013-01-18
5
-1
/
+39
*
r600g/llvm:translate ARL opcode to a simple cast
Vincent Lejeune
2013-01-18
1
-2
/
+12
*
r600g/llvm: rework handling of the constants
Vadim Girlin
2013-01-18
3
-16
/
+54
*
mesa: Only mark textures as mipmap incomplete on MAX_LEVEL issues.
Kenneth Graunke
2013-01-18
1
-2
/
+2
*
i965/vs: Store texturing results into a vec4 temporary.
Kenneth Graunke
2013-01-18
1
-6
/
+7
*
i965/vs: Set LOD to 0 for ordinary texture() calls.
Kenneth Graunke
2013-01-18
1
-2
/
+5
*
i965/vs: Create a 'lod_type' temporary for ir->lod_info.lod->type.
Kenneth Graunke
2013-01-18
1
-5
/
+8
*
i965: Lower textureGrad() with samplerCubeShadow on pre-Haswell.
Kenneth Graunke
2013-01-18
1
-6
/
+9
*
llvmpipe: turn on integer texture support
Roland Scheidegger
2013-01-18
1
-6
/
+16
*
llvmpipe: more fixes for integer color buffers
Roland Scheidegger
2013-01-18
1
-3
/
+39
*
llvmpipe: trivial code and comment cleanup.
Roland Scheidegger
2013-01-18
1
-14
/
+12
*
llvmpipe: fix using wrong format with MRT in blend code
Roland Scheidegger
2013-01-18
4
-11
/
+26
*
mesa/es3: Don't check dimensions in _mesa_es3_error_check_format_and_type
Ian Romanick
2013-01-17
3
-12
/
+3
*
mesa: Don't allow DEPTH_STENCIL for 3D textures
Ian Romanick
2013-01-17
1
-1
/
+2
*
swrast: fix assorted bugs in software blit code
Brian Paul
2013-01-17
1
-10
/
+20
*
radeonsi: Actually keep track if we are using depth textures for samplers.
Michel Dänzer
2013-01-17
1
-3
/
+7
*
radeonsi: Fix Z24 texture formats.
Michel Dänzer
2013-01-17
1
-2
/
+2
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