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* egl: added null ptr checksBrian Paul2008-06-201-1/+4
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* egl: implment EGL_LARGEST_PBUFFER queryBrian Paul2008-06-202-1/+6
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* egl: added null ptr checkBrian Paul2008-06-201-2/+4
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* egl: default API should be ESBrian Paul2008-06-201-1/+1
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* gallium: assorted FEATURE testsBrian Paul2008-06-201-1/+9
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* gallium: remove unneeded #includeBrian Paul2008-06-201-1/+0
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* mesa: test for FEATURE_ATI_fragment_shaderBrian Paul2008-06-201-0/+2
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* egl: fix assorted context-related bugsBrian Paul2008-06-191-2/+6
| | | | | | Move memset() to proper place. Added EGL_CONTEXT_CLIENT_VERSION query. Fix bad return EGL_FALSE -> EGL_TRUE.
* gallium: new st_api.c file with token symbol for identifying the APIBrian Paul2008-06-192-0/+34
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* gallium: remove unused varsBrian Paul2008-06-191-3/+0
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* egl: use dlsym() to try to identify APIsBrian Paul2008-06-191-2/+45
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* egl: clean up prototype code, new _eglFindAPIs() function.Brian Paul2008-06-194-79/+97
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* i915: Fixed cubemap layoutsJakob Bornecrantz2008-06-191-3/+19
| | | | | | | | | Apprently we shouldn't do all the advanced layout operation for none compressed formats. The compressed code was also broken, its currently disabled, but should be fixed once i915simple starts to support compressed formats.
* gallium: Handle malloc failure.José Fonseca2008-06-191-0/+8
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* i915: Refractored and clean up i915_texture.cJakob Bornecrantz2008-06-191-128/+141
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* gallium: Add extra parenthesis as advised by gcc.José Fonseca2008-06-191-2/+2
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* util: Add missing format names.Michal Krol2008-06-191-0/+6
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* draw: Fix MSVC integer size conversion warning.José Fonseca2008-06-191-1/+1
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* Parse the section:offset instead of the rva+base when reading mapfiles.José Fonseca2008-06-191-1/+2
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* gallium: additional fixes to ensure even number of vertices per bufferBrian Paul2008-06-184-0/+18
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* gallium: split long prims into chunks with an even number of verticesBrian Paul2008-06-182-0/+13
| | | | | | This fixes culling "parity" errors when splitting long tri strips. Splitting strips into chunks with an odd number of vertices causes front/back-face orientation to get reversed and upsets culling.
* mesa: Fix bug in _mesa_swizzle_ubyte_imageBrian Paul2008-06-181-1/+2
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* tests: Added a test for a strange bug in texstore_a8Jakob Bornecrantz2008-06-183-0/+196
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* mesa: add fwd decl of fill_in_entrypoint_offset()Brian Paul2008-06-181-0/+4
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* gallium: added new st_set_framebuffer_surface()Brian Paul2008-06-182-0/+59
| | | | | This allows the winsys to explicitly specify gallium surfaces for a framebuffer object.
* mesa: fix ReadBuffer initializationBrian Paul2008-06-181-0/+2
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* egl: use RTLD_LAZYBrian Paul2008-06-181-1/+1
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* egl: omit libmesa.a glapi.c from libraryBrian Paul2008-06-181-2/+6
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* gallium: remove duplicated u_mm.c in file listBrian Paul2008-06-181-2/+1
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* gallium: more FEATURE_x testsBrian Paul2008-06-181-1/+5
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* mesa: FEATURE_dispatch to control dispatch table usageBrian Paul2008-06-182-0/+3
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* egl: call st_get_proc_address()Brian Paul2008-06-181-5/+1
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* gallium: added st_get_proc_address()Brian Paul2008-06-182-0/+16
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* mesa: refactor: move GetProcAddress code from glapi.c into new ↵Brian Paul2008-06-184-624/+656
| | | | glapi_getproc.c file
* gallium: added FEATURE_x testsBrian Paul2008-06-181-2/+12
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* mesa: s/GL_POLYGON+1/PRIM_OUTSIDE_BEGIN_END/Brian Paul2008-06-182-6/+6
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* mesa: add parenthesisBrian Paul2008-06-181-3/+3
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* mesa: _mesa_texstore_s8_z24 now supports depth only uploadsJakob Bornecrantz2008-06-181-34/+62
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* gallium: Remove PIPE_FORMAT_A8UB8UG8SR8S_NORM definition.Michal Krol2008-06-181-1/+0
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* i915: Fix for s8_z24 textures not being shownJakob Bornecrantz2008-06-181-1/+1
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* mesa: Added _mesa_texstore_s8_z24Jakob Bornecrantz2008-06-183-4/+55
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* mesa: fix inconsistent use of GL_UNSIGNED_INT vs. GL_UNSIGNED_INT_24_8_EXT ↵Brian Paul2008-06-172-3/+3
| | | | for Z unpacking
* gallium: Add facilities for mixed pipe formats.Michal Krol2008-06-171-6/+42
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* gallium: need to flush bitmap cache when raster color changesBrian Paul2008-06-171-6/+14
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* gallium: check if sampler->max_lod < sampler->min_lodBrian Paul2008-06-171-0/+9
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* mesa: make mm.c use unsigned ints for offsets.Brian Paul2008-06-172-6/+7
| | | | | | | If you have a GPU using this code and it has the offsets up in this space, this fails. cherry-picked from master
* i915: Made region pool a slabpoolJakob Bornecrantz2008-06-171-1/+12
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* i915: Max and Min lod now worksJakob Bornecrantz2008-06-173-17/+79
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* added ARCH_FLAGSseventh guardian2008-06-161-5/+5
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* git: Updated .gitignore filesJakob Bornecrantz2008-06-162-0/+13
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