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*
auxiliary: support using PIPE_TEXTURE_RECT internally
Luca Barbieri
2010-08-20
2
-34
/
+81
*
mesa/st: support using PIPE_TEXTURE_RECT internally
Luca Barbieri
2010-08-20
5
-43
/
+32
*
u_staging: use PIPE_TEXTURE_RECT
Luca Barbieri
2010-08-20
1
-1
/
+1
*
u_blitter: use TGSI_TEXTURE_RECT
Luca Barbieri
2010-08-20
1
-1
/
+1
*
gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too
Luca Barbieri
2010-08-20
25
-18
/
+50
*
gallium: add PIPE_TEXTURE_RECT target
Luca Barbieri
2010-08-20
3
-1
/
+45
*
i965: Fix compile warnings on 64-bit Linux.
Kenneth Graunke
2010-08-20
1
-4
/
+4
*
ast_to_hir: Reject function names that start with "gl_".
Kenneth Graunke
2010-08-20
1
-0
/
+12
*
ast_to_hir: Fix crash when a function shadows a variable.
Kenneth Graunke
2010-08-20
1
-2
/
+3
*
galahad, i915g: Copy over constant buffer index check.
Corbin Simpson
2010-08-20
2
-2
/
+9
*
galahad, i915g: Move over a few state asserts.
Corbin Simpson
2010-08-20
2
-3
/
+16
*
galahad: Make it obvious on stderr that Galahad's active.
Corbin Simpson
2010-08-19
2
-0
/
+4
*
gallium/docs: Add Galahad
Jakob Bornecrantz
2010-08-20
2
-0
/
+13
*
configs: Add -lstdc++ to default.
Vinson Lee
2010-08-19
1
-1
/
+1
*
mesa: Silence uninitialized variable warnings in dummy_enum_func.
Vinson Lee
2010-08-19
1
-10
/
+10
*
translate_sse: enable on Win64
Luca Barbieri
2010-08-20
1
-2
/
+1
*
u_blitter: fix a memory leak
Marek Olšák
2010-08-19
1
-0
/
+1
*
r300g: do not use fastfill with 16-bit zbuffers
Marek Olšák
2010-08-19
1
-0
/
+4
*
r600g: update comments about ALU src operands
Alex Deucher
2010-08-19
2
-2
/
+12
*
translate_sse: try to fix Win64
Luca Barbieri
2010-08-19
1
-1
/
+2
*
translate_sse: fix emit_load_sse2
Luca Barbieri
2010-08-19
1
-0
/
+2
*
i915: Remove unnecessary header from i830_context.c.
Vinson Lee
2010-08-19
1
-1
/
+0
*
st/egl: Fix win32 build.
Chia-I Wu
2010-08-19
2
-0
/
+2
*
r600g: add sin/cos
Dave Airlie
2010-08-19
2
-2
/
+123
*
r600g: add a chiprev type for r600/r700/evergreen instead of using family
Dave Airlie
2010-08-19
2
-13
/
+25
*
r600g: add SSG, SEQ, SGT and SNE
Dave Airlie
2010-08-19
2
-12
/
+88
*
i965: Set the if stack pop count when breaking out of a loop inside an if.
Eric Anholt
2010-08-18
1
-5
/
+11
*
i965: Don't set the swizzle on an immediate value in the VS.
Eric Anholt
2010-08-18
2
-4
/
+11
*
mesa: Fix the whining for link failures to actually be under MESA_GLSL=dump.
Eric Anholt
2010-08-18
1
-0
/
+5
*
glsl: Replace sscanf in s_expression reader with strspn and strcspn.
Kenneth Graunke
2010-08-18
2
-21
/
+30
*
mesa: Remove unnecessary heaaders from shaderapi.c.
Vinson Lee
2010-08-18
1
-2
/
+0
*
mesa: Don't try to free components of a NULL uniform list.
Eric Anholt
2010-08-18
1
-0
/
+4
*
glsl: Also strdup the names of uniform list entries for >vec4 types.
Eric Anholt
2010-08-18
1
-1
/
+1
*
glcpp: Refresh autogenerated lexer.
Kenneth Graunke
2010-08-18
1
-263
/
+326
*
glcpp: Add basic #line support (adapted from the main compiler).
Kenneth Graunke
2010-08-18
1
-0
/
+31
*
ir_to_mesa: Fix leak by improper freeing of a uniform list.
Eric Anholt
2010-08-18
1
-1
/
+1
*
glsl2: Free the shader compiler at dri screen destruction.
Eric Anholt
2010-08-18
3
-0
/
+35
*
ir_to_mesa: Don't leak the whole linked assembly program.
Eric Anholt
2010-08-18
1
-0
/
+1
*
dri2: Clean up the common dri2 options at screen destroy.
Eric Anholt
2010-08-18
2
-3
/
+8
*
glsl: Fix leak-causing typo in destructor that made it another constructor.
Eric Anholt
2010-08-18
1
-1
/
+1
*
glsl: Fix uninitialized member in ir_hierarchical_vistor constructor.
Vinson Lee
2010-08-18
1
-0
/
+1
*
mesa: fpclassify is available on OpenSolaris.
Vinson Lee
2010-08-18
1
-1
/
+2
*
ir_to_mesa: Fix leak of set_branchtargets temp data.
Eric Anholt
2010-08-18
1
-4
/
+2
*
glsl: Garbage collect old prototype for ir_to_mesa.
Eric Anholt
2010-08-18
1
-2
/
+0
*
ir_to_mesa: Stop leaking the ir_instruction * annotation of our compile.
Eric Anholt
2010-08-18
1
-2
/
+1
*
mesa: Free linked shaders when deleting the shader program.
Eric Anholt
2010-08-18
1
-0
/
+6
*
mesa: Free old linked shaders when relinking new shaders.
Eric Anholt
2010-08-18
4
-8
/
+17
*
glsl2: Fix copy'n'paste hilarity leading to leaking in the refcount visitor.
Eric Anholt
2010-08-18
2
-2
/
+1
*
ir_to_mesa: Free the ir_to_mesa temporary storage when we're done.
Eric Anholt
2010-08-18
1
-2
/
+2
*
mesa: Hang the compiled shader off the shader->ir, not the shader.
Eric Anholt
2010-08-18
1
-1
/
+2
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