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* simple GL_NV_fragment_program testBrian Paul2003-01-141-0/+150
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* fragment program executionBrian Paul2003-01-142-0/+415
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* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-1446-357/+6150
| | | | | Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
* GL_NV_fragment_programBrian Paul2003-01-141-1/+64
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* prototype render-to-textureBrian Paul2003-01-141-1/+14
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* initial code for render-to-textureBrian Paul2003-01-144-12/+100
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* remove const from _mesa_strtof()Brian Paul2003-01-142-5/+5
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* added _mesa_strtof()Brian Paul2003-01-141-1/+23
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* OSMesa16 updates (Eric Plante), added _mesa_strtof()Brian Paul2003-01-142-9/+23
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* fix fog stride bugs (Michel Danzer)Brian Paul2003-01-131-6/+6
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* remove ADD_L altogetherBrian Paul2003-01-091-3/+1
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* s/16/32/ (Josh Vanderhoof)Brian Paul2003-01-091-2/+2
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* moved ADD_L instruction (Linus Torvalds)Brian Paul2003-01-091-5/+5
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* added font-related symbolsBrian Paul2003-01-091-0/+5
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* fix some float/ubyte mistakes (Daniel Borca)Brian Paul2003-01-082-4/+4
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* move t->Image[i]->Format test (bug 659012)Brian Paul2003-01-081-9/+9
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* fix typo in rotation code (bug 659677)Brian Paul2003-01-081-4/+4
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* fix glCopyTexSubImage2D error checking (bug 661907)Brian Paul2003-01-081-8/+15
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* Check that ActiveTextureARB doesn't overflow MaxTextureUnitsAlan Hourihane2002-12-301-2/+3
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* Add missing break statementsKeith Whitwell2002-12-191-1/+3
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* added new DOS filesBrian Paul2002-12-191-2/+3
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* obsoleteBrian Paul2002-12-192-139/+0
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* DOS updatesBrian Paul2002-12-193-0/+467
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* DOS updates from Daniel Borca.Brian Paul2002-12-1821-654/+1846
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* comment changesBrian Paul2002-12-182-5/+5
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* improved error messageBrian Paul2002-12-181-2/+2
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* added RELNOTES-5.1 fileBrian Paul2002-12-182-0/+53
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* bug fixesBrian Paul2002-12-181-2/+3
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* Add mechanism to destroy mutexes. Important on OS's where mutex initializationKeith Whitwell2002-12-124-4/+20
| | | | allocates memory (like FreeBSD).
* use/test GL_SGIS_generate_mipmaps if availableBrian Paul2002-12-101-3/+41
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* let _mesa_problem() take variable argumentsBrian Paul2002-12-062-8/+15
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* Don't crash if End received without a Begin...Keith Whitwell2002-12-051-4/+7
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* added _mesa_print_texunit_state() for debuggingBrian Paul2002-12-052-4/+37
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* properly handle very wide imagesBrian Paul2002-12-053-163/+213
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* clean-ups, commentsBrian Paul2002-12-051-24/+36
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* fix bad _mesa_printf() calls (mesa bug 646753)Brian Paul2002-12-044-71/+71
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* updated to use ARB extensionsBrian Paul2002-12-032-26/+34
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* added GL_DEPTH_COMPONENT to two assertionsBrian Paul2002-12-031-3/+5
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* declar vsnprintf for OS/2 and VMS (Evgeny Kotsuba)Brian Paul2002-12-011-2/+4
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* added const to castsBrian Paul2002-11-302-433/+433
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* remove GLUTAPIENTRY from __glutCloseDownGameModeBrian Paul2002-11-302-2/+2
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* mask is always non-null in write_rgba_pixels and write_monorgba_pixelsBrian Paul2002-11-281-15/+13
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* use polygon offset to avoid multi-pass Z-fighting artifactsBrian Paul2002-11-281-2/+5
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* added missing call to _mesa_write_mono_alpha_span()Brian Paul2002-11-261-3/+7
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* fixed bad clear valueBrian Paul2002-11-261-3/+6
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* added missing ctx parameter to _tnl_flush_immediate() callsBrian Paul2002-11-251-3/+3
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* set default texcoords for glBitmap/glDrawPixelsBrian Paul2002-11-252-4/+10
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* Flush IM if very small number of verts left -- prevent copy errorsKeith Whitwell2002-11-251-1/+15
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* fixed cube texture auto-mipmap generation bug (641363)Brian Paul2002-11-201-3/+3
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* put FEATURE_NV_vertex_program around vpstate.h includeBrian Paul2002-11-191-2/+4
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