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* gallivm: fix incorrect vector shuffle datatypeBrian Paul2010-09-161-1/+5
* nv50: get shader fixups/relocations into working stateChristoph Bumiller2010-09-164-54/+79
* nv50: don't segfault on shaders with 0 instructionsChristoph Bumiller2010-09-161-1/+3
* glsl: Don't print blank (function ...) headers for built-ins.Kenneth Graunke2010-09-161-0/+3
* glsl: Change from has_builtin_signature to has_user_signature.Kenneth Graunke2010-09-163-5/+5
* r600g: Use clamped math for RCP and RSQ.Tilman Sauerbeck2010-09-161-2/+14
* r600g: Fixed a bo leak in r600_blit_state_ps_shader().Tilman Sauerbeck2010-09-161-1/+1
* st/xlib: Notify the context when the front/back buffers are swapped.Chia-I Wu2010-09-163-4/+21
* mesa: Update ES APIspec.xml.Chia-I Wu2010-09-161-9/+5
* r600g: fix texture bos and avoid doing depth blit on evergreenDave Airlie2010-09-162-11/+4
* r600g: fixup texture state on evergreen.Dave Airlie2010-09-164-143/+317
* mesa/st: Silence uninitialized variable warning.Vinson Lee2010-09-151-1/+4
* nv50: Fix 'control reaches end of non-void function' warning.Vinson Lee2010-09-151-0/+1
* nv50: Silence uninitialized variable warnings.Vinson Lee2010-09-151-1/+2
* draw: Remove unnecessary header.Vinson Lee2010-09-151-1/+0
* gallivm: Remove unnecessary headers.Vinson Lee2010-09-151-2/+0
* nv50: Silence uninitialized variable warning.Vinson Lee2010-09-151-1/+2
* nv50: Silence uninitialized variable warning.Vinson Lee2010-09-151-1/+1
* nv50: Silence uninitialized variable warning.Vinson Lee2010-09-151-0/+1
* nv50: Remove unnecessary headers.Vinson Lee2010-09-152-2/+0
* nv50: Update files in SConscript to match Makefile.Vinson Lee2010-09-151-1/+8
* r600g: add vgt dma src definesDave Airlie2010-09-162-3/+5
* r600g: use index min/max + index buffer offset.Dave Airlie2010-09-164-5/+14
* r600g: pull r600_draw struct out into headerDave Airlie2010-09-164-72/+73
* gallivm: expand AoS sampling to cover all filtering modesBrian Paul2010-09-157-1029/+1919
* tgsi: fix incorrect usage_mask for shadow tex instructionsBrian Paul2010-09-151-5/+6
* nv50: use unsigned int for bitfields to silence warningsBrian Paul2010-09-152-16/+16
* llvmpipe: s/boolean/unsigned/ in bitfield to silence warningBrian Paul2010-09-151-2/+2
* llvmpipe: cast to silence warningBrian Paul2010-09-151-1/+1
* glsl2: fix signed/unsigned comparison warningBrian Paul2010-09-151-2/+2
* r600g: misc cleanupJohn Doe2010-09-157-46/+47
* Merge remote branch 'origin/nv50-compiler'Christoph Bumiller2010-09-1523-5020/+9082
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| * nv50: put low limit on REG_ALLOC_TEMP and FP_RESULT_COUNTChristoph Bumiller2010-09-152-2/+5
| * nv50: improve and fix modifier folding optimizationChristoph Bumiller2010-09-154-26/+46
| * nv50: consider address register in reload eliminationChristoph Bumiller2010-09-151-7/+11
| * nv50: fix TXP depth comparison valueChristoph Bumiller2010-09-131-16/+22
| * nv50: fix indirect CONST access with large or negative offsetsChristoph Bumiller2010-09-132-3/+12
| * nv50: MOV TEMP[0], -CONST[0] must be float32 negationChristoph Bumiller2010-09-131-2/+7
| * nv50: interp cannot write flags regChristoph Bumiller2010-09-133-7/+25
| * nv50: check for immediates when turning MUL ADD into MADChristoph Bumiller2010-09-131-0/+9
| * nv50: handle TGSI EXP and LOG againChristoph Bumiller2010-09-132-3/+47
| * nv50: match TEMP limit with nv50 ir builderChristoph Bumiller2010-09-121-1/+1
| * nv50: newlines in shader bincode printingChristoph Bumiller2010-09-121-2/+5
| * nv50: cannot move from local mem to output reg directlyChristoph Bumiller2010-09-123-3/+5
| * nv50: fix size of outputs_written arrayXavier Chantry2010-09-121-1/+1
| * nv50: minor compiler fixes and cleanupsChristoph Bumiller2010-09-124-8/+19
| * nv50: reduce bb_reachable_by runtime from pot to linearChristoph Bumiller2010-09-123-21/+104
| * nv50: fix can_load check for 3rd sourceChristoph Bumiller2010-09-091-7/+5
| * nv50: address regs are 16 bitChristoph Bumiller2010-09-092-1/+5
| * nv50: duplicate interps in load_proj_tex_coordsChristoph Bumiller2010-09-091-4/+35