Commit message (Collapse) | Author | Age | Files | Lines | |
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* | r300g: implement accelerated copy_region for compressed formats | Marek Olšák | 2011-02-10 | 1 | -0/+29 |
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* | r300g: add a way to change texture properties arbitrarily | Marek Olšák | 2011-02-10 | 9 | -76/+104 |
| | | | | So that we can implement resource_copy on arbitrary data. | ||||
* | r300g: consolidate buffers and textures to r300_resource | Marek Olšák | 2011-02-10 | 18 | -381/+328 |
| | | | | Transfers and create/destroy are still handled separately. | ||||
* | r300g: simplify WRITE_RELOC API and cleanup | Marek Olšák | 2011-02-10 | 10 | -136/+126 |
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* | u_blitter: let the driver check whether there's a recursion | Marek Olšák | 2011-02-10 | 2 | -6/+9 |
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* | r300g: use format from pipe_surface instead of pipe_resource | Marek Olšák | 2011-02-10 | 2 | -29/+14 |
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* | Revert "r300g: support sRGB colorbuffers" | Marek Olšák | 2011-02-10 | 1 | -20/+0 |
| | | | | | | | | This partially reverts commit 91eba2567eab9409d94efc3c1f07a4a3731d0047. Conflicts: src/gallium/drivers/r300/r300_blit.c | ||||
* | mesa/st: enable GL_EXT_framebuffer_sRGB | Dave Airlie | 2011-02-10 | 3 | -3/+14 |
| | | | | | | | | | If the formats don't match we need to update the surface with the new format. if we can render to SRGB formats, enable the extension Signed-off-by: Dave Airlie <[email protected]> | ||||
* | scons: Restrict whole program optimization to release builds. | José Fonseca | 2011-02-09 | 1 | -2/+8 |
| | | | | | It just takes forever, so it is inadequate for continuous testings (i.e., checked and profile build types). | ||||
* | svga: Don't advertise pixel shader addr register support. | José Fonseca | 2011-02-09 | 1 | -3/+8 |
| | | | | It's not fully supported. | ||||
* | eglplatform.h: Define Wayland native platform types | Kristian Høgsberg | 2011-02-09 | 1 | -0/+6 |
| | | | | | This is conditional on WL_EGL_PLATFORM being #defined, so application must make sure to include wayland-egl.h before including any egl header. | ||||
* | nvc0: serialize on PIPE_FLUSH_RENDER_CACHE as well | Christoph Bumiller | 2011-02-09 | 1 | -0/+4 |
| | | | | Effects were easily visible in piglit/fbo-generatemipmap-formats. | ||||
* | nvc0: fix stride of NVC0_3D_RT methods | Christoph Bumiller | 2011-02-09 | 1 | -8/+8 |
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* | nvc0: correct storage type for 16 bit surface formats | Christoph Bumiller | 2011-02-09 | 1 | -2/+2 |
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* | nvc0: make CSE work for ops with multiple results | Christoph Bumiller | 2011-02-09 | 1 | -13/+72 |
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* | nvc0: replace branching with predicated insns where feasible | Christoph Bumiller | 2011-02-09 | 5 | -46/+123 |
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* | nvc0: implement local memory load and store ops | Christoph Bumiller | 2011-02-09 | 3 | -12/+38 |
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* | nvc0: make sure phi-ops really have one source per in-block | Christoph Bumiller | 2011-02-09 | 2 | -19/+40 |
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* | nv50,nvc0: do not forget to apply sign mode to saved TGSI inputs | Christoph Bumiller | 2011-02-09 | 2 | -11/+3 |
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* | nvc0: do not generate a backwards jump if a loop ends with BRK | Christoph Bumiller | 2011-02-09 | 1 | -2/+4 |
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* | nvc0: store only one value per basic block for TGSI regs | Christoph Bumiller | 2011-02-09 | 1 | -1/+7 |
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* | nv50,nvc0: fix condition code change when commuting SET sources | Christoph Bumiller | 2011-02-09 | 2 | -3/+3 |
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* | nvc0: set basic block on manual instruction insertion | Christoph Bumiller | 2011-02-09 | 1 | -0/+2 |
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* | nvc0: try to fix register conflicts for vector instructions | Christoph Bumiller | 2011-02-09 | 4 | -32/+43 |
| | | | | | | | Vector here means using multiple 32 bit regs which are forced to be consecutive in the register file. This still isn't quite nice. | ||||
* | nvc0: reset texture base address after read transfer | Christoph Bumiller | 2011-02-09 | 1 | -2/+4 |
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* | nvc0: don't combine memory loads across block boundaries | Christoph Bumiller | 2011-02-09 | 1 | -0/+5 |
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* | nvc0: detect no-op MIN/MAX, do CSE earlier to succeed more often | Christoph Bumiller | 2011-02-09 | 1 | -48/+79 |
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* | mesa/st: Clean up vertex buffer unreferencing | Thomas Hellstrom | 2011-02-09 | 1 | -10/+9 |
| | | | | | | | Avoid accessing draw module internal structures outside of the draw module. Unreference vertex buffers in error path. Signed-off-by: Thomas Hellstrom <[email protected]> | ||||
* | gallium/docs: fix typo | Marek Olšák | 2011-02-09 | 1 | -1/+1 |
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* | r200: add cast to silence warning | Brian Paul | 2011-02-08 | 1 | -1/+1 |
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* | mesa: remove unused BITFIELD64 macros | Brian Paul | 2011-02-08 | 1 | -16/+1 |
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* | mesa: remove _mesa_create_context_for_api() | Brian Paul | 2011-02-08 | 14 | -44/+23 |
| | | | | Just add the gl_api parameter to _mesa_create_context(). | ||||
* | mesa: remove _mesa_initialize_context_for_api() | Brian Paul | 2011-02-08 | 9 | -42/+19 |
| | | | | Just add the gl_api parameter to _mesa_initialize_context(). | ||||
* | mesa: add/update VERBOSE_API logging | Brian Paul | 2011-02-08 | 8 | -6/+113 |
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* | st/mesa: fix shader deletion regression | Brian Paul | 2011-02-08 | 1 | -3/+4 |
| | | | | | | | | | Fixes a regression from commit 5cbff0932e498f49b57cbb71037b93416bfe30e0. The problem is *some* glDrawPixels fragment programs need to be deleted, but not all. Use an explicit flag to indicate whether or not the program needs to be deleted. This should fix http://bugs.freedesktop.org/show_bug.cgi?id=34049 | ||||
* | i965: Add missing DEFINE_BITS for brw dirty bits. | Kenneth Graunke | 2011-02-08 | 1 | -0/+4 |
| | | | | | These are only used for debugging, but should be there. Found by inspection. | ||||
* | i965: Separate the BRW_NEW_(VS|WM)_CONSTBUF dirty bits. | Kenneth Graunke | 2011-02-08 | 1 | -1/+1 |
| | | | | | These were incorrectly defined to the same value - likely due to a cut and paste error. Found by inspection. | ||||
* | i965: Rename a few more commands to match the documentation. | Kenneth Graunke | 2011-02-08 | 2 | -5/+5 |
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* | st/egl: Fix platform selection | Benjamin Franzke | 2011-02-08 | 1 | -0/+1 |
| | | | | | A break for case _EGL_PLATFORM_X11 is missing. introduced by: 381ea0d67a6d84a34d23571c49bbf4339ffda364 | ||||
* | i965: Remove pointless keying of WM state on VUE size. | Eric Anholt | 2011-02-08 | 1 | -4/+0 |
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* | mesa: Fix the Mesa IR copy propagation to not read past writes to the reg. | Eric Anholt | 2011-02-08 | 1 | -7/+40 |
| | | | | | | Fixes glsl-vs-post-increment-01. Reviewed-by: José Fonseca <[email protected]> | ||||
* | glsl: Disable the new copy propagation pass until it gets fixed. | Eric Anholt | 2011-02-08 | 1 | -1/+1 |
| | | | | It apparently regressed a bunch of ES2 cases. | ||||
* | glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30 | Chad Versace | 2011-02-08 | 1 | -0/+7 |
| | | | | | | | | | | | | | | | | | | | | | | | From section 5.9 of the GLSL 1.20 spec: The operator modulus (%) is reserved for future use. From section 5.8 of the GLSL 1.20 spec: The assignments modulus into (%=), left shift by (<<=), right shift by (>>=), inclusive or into ( |=), and exclusive or into ( ^=). These operators are reserved for future use. The GLSL ES 1.00 spec and GLSL 1.10 spec have similiar language. Fixes bug: https://bugs.freedesktop.org//show_bug.cgi?id=33916 Fixes Piglit tests: spec/glsl-1.00/compiler/arithmetic-operators/modulus-00.frag spec/glsl-1.00/compiler/assignment-operators/modulus-assign-00.frag spec/glsl-1.10/compiler/arithmetic-operators/modulus-00.frag spec/glsl-1.10/compiler/assignment-operators/modulus-assign-00.frag spec/glsl-1.20/compiler/arithmetic-operators/modulus-00.frag spec/glsl-1.20/compiler/assignment-operators/modulus-assign-00.frag | ||||
* | r600g: fixup assertion | Marek Olšák | 2011-02-08 | 1 | -1/+1 |
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* | r600g: add a faster implementation of transfer_inline_write | Marek Olšák | 2011-02-08 | 1 | -1/+25 |
| | | | | u_default_transfer_inline_write uses util_copy_rect, which is kinda slow. | ||||
* | r600g: slab-allocate buffer and transfer structures | Marek Olšák | 2011-02-08 | 3 | -10/+85 |
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* | r300g: use the same upload buffer for vertices and indices | Marek Olšák | 2011-02-08 | 4 | -18/+7 |
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* | r600g: use the same upload buffer for vertices, indices, and constants | Marek Olšák | 2011-02-08 | 4 | -28/+10 |
| | | | | This should reduce memory consumption. | ||||
* | mesa/st: Plug a fragment program variant parameter leak | Thomas Hellstrom | 2011-02-08 | 1 | -0/+2 |
| | | | | | | | Fixes a minor memory leak with the "engine" mesa demo. Signed-off-by: Thomas Hellstrom <[email protected]> Signed-off-by: Brian Paul <[email protected]> | ||||
* | st/mesa: free the temporary bitmap/drawpix shader code | Brian Paul | 2011-02-08 | 1 | -2/+10 |
| | | | | | | | Fixes a per-shader memory leak when drawing glBitmaps, glDrawPixels or glCopyPixels. NOTE: This is a candidate for the 7.9 and 7.10 branches. |