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Author
Age
Files
Lines
*
gbm: Removed unused function.
Ben Widawsky
2016-08-01
2
-29
/
+0
*
i965: fix comparison warning
Timothy Arceri
2016-08-01
1
-1
/
+1
*
vc4: Zero-initialize the hardware sampler view structure.
Eric Anholt
2016-07-31
1
-1
/
+1
*
mesa: Remove set but not used gl_client_array::Stride.
Mathias Fröhlich
2016-07-31
8
-9
/
+1
*
mesa: Remove set but not used gl_client_array::Enabled.
Mathias Fröhlich
2016-07-31
8
-10
/
+2
*
vbo: Use the VAO array enabled flags in vbo_exec_array.
Mathias Fröhlich
2016-07-31
1
-7
/
+8
*
vbo: Walk the VAO in check_array_data.
Mathias Fröhlich
2016-07-31
1
-20
/
+29
*
vbo: Walk the VAO in print_draw_arrays.
Mathias Fröhlich
2016-07-31
1
-20
/
+20
*
mesa: Walk the VAO in _mesa_print_arrays.
Mathias Fröhlich
2016-07-31
1
-32
/
+20
*
vbo: Walk the VAO to check for mapped buffers.
Mathias Fröhlich
2016-07-31
1
-10
/
+23
*
vbo: Walk the VAO to see if all varyings are in vbos.
Mathias Fröhlich
2016-07-31
1
-2
/
+2
*
mesa: Implement _mesa_all_varyings_in_vbos.
Mathias Fröhlich
2016-07-31
2
-0
/
+39
*
mesa: Unbind deleted vbo using _mesa_bind_vertex_buffer.
Mathias Fröhlich
2016-07-31
1
-4
/
+7
*
glsl: be more strict on block qualifiers
Timothy Arceri
2016-07-31
1
-11
/
+73
*
glsl: add name param to validate_flags()
Timothy Arceri
2016-07-31
3
-10
/
+9
*
glsl: add component to ast_type_qualifier::validate_flags
Timothy Arceri
2016-07-31
1
-1
/
+2
*
docs: Add GL4.4 and ARB_enhanced_layouts to the release notes
Timothy Arceri
2016-07-31
1
-3
/
+4
*
anv: Perform rasterizer discard in the SOL stage instead of the clipper.
Kenneth Graunke
2016-07-30
4
-3
/
+12
*
Revert "gallium/util: fix resource leak"
Roland Scheidegger
2016-07-30
1
-2
/
+0
*
gallium/util: fix resource leak
Eric Engestrom
2016-07-30
1
-0
/
+2
*
freedreno/a4xx: fix comparison out of range warnings
[email protected]
2016-07-30
1
-7
/
+7
*
freedreno/a3xx: fix comparison out of range warnings
[email protected]
2016-07-30
1
-7
/
+7
*
freedreno/a2xx: fix comparison out of range warnings
[email protected]
2016-07-30
1
-4
/
+4
*
freedreno/ir3: init ir3_shader_key with memset()
[email protected]
2016-07-30
1
-1
/
+2
*
gallium/freedreno: move cast to avoid integer overflow
Eric Engestrom
2016-07-30
1
-2
/
+2
*
freedreno/a2xx: remove duplicate assignment
Eric Engestrom
2016-07-30
1
-2
/
+2
*
freedreno: defer flush_queue allocation
Rob Clark
2016-07-30
2
-2
/
+4
*
freedreno: add some hw query traces
Rob Clark
2016-07-30
1
-0
/
+16
*
freedreno: some locking
Rob Clark
2016-07-30
9
-23
/
+157
*
os: add pipe_mutex_assert_locked()
Rob Clark
2016-07-30
1
-0
/
+16
*
freedreno: drop needs_rb_fbd
Rob Clark
2016-07-30
6
-31
/
+12
*
freedreno: move needs_wfi into batch
Rob Clark
2016-07-30
19
-94
/
+93
*
freedreno: a bit of micro-optimization
Rob Clark
2016-07-30
2
-10
/
+10
*
freedreno: drop mem2gmem/gmem2mem query stages
Rob Clark
2016-07-30
2
-17
/
+1
*
freedreno: threaded batch flush
Rob Clark
2016-07-30
9
-26
/
+99
*
freedreno: track batch/blit types
Rob Clark
2016-07-30
5
-24
/
+52
*
freedreno: re-order support for hw queries
Rob Clark
2016-07-30
19
-264
/
+288
*
freedreno: use prsc for hw queries
Rob Clark
2016-07-30
3
-35
/
+45
*
freedreno: support discarding previous rendering in special cases
Rob Clark
2016-07-30
3
-5
/
+32
*
freedreno: shadow textures if possible to avoid stall/flush
Rob Clark
2016-07-30
3
-11
/
+211
*
freedreno: spiff up some debug traces
Rob Clark
2016-07-30
6
-6
/
+18
*
freedreno: add batch-cache and batch reordering
Rob Clark
2016-07-30
15
-111
/
+760
*
freedreno: move more batch related tracking to fd_batch
Rob Clark
2016-07-30
23
-398
/
+420
*
freedreno: dynamically sized/growable cmd buffers
Rob Clark
2016-07-30
2
-23
/
+33
*
freedreno: push resource tracking down into batch
Rob Clark
2016-07-30
7
-42
/
+51
*
freedreno: introduce fd_batch
Rob Clark
2016-07-30
20
-177
/
+252
*
mesa: remove dd_function_table::UseProgram
Marek Olšák
2016-07-30
3
-10
/
+0
*
st/mesa: update sampler states when shaders are changed
Marek Olšák
2016-07-30
1
-6
/
+12
*
st/mesa: don't dirty sample shading on _NEW_PROGRAM
Marek Olšák
2016-07-30
1
-2
/
+1
*
st/mesa: remove excessive shader state dirtying
Marek Olšák
2016-07-30
7
-57
/
+33
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